Player Matchup

Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
ArreShadow
Ah Puch
Level 109
God Stats
4W - 0L
1,898 SR
Queue Stats
144W - 113L
1,587 Elo+
Party 2
Sobek
Sobek
ImMoto
Sobek
Level 160
God Stats
1W - 0L
1,374 SR
Queue Stats
61W - 12L
1,902 Elo+
Party 2
Hercules
Hercules
lmMoto
Hercules
Level 29
God Stats
1W - 0L
1,727 SR
Queue Stats
30W - 3L
1,933 Elo+
Party 2
Hades
Hades
Ļich
Hades
Level 127
God Stats
2W - 0L
1,933 SR
Queue Stats
157W - 85L
1,664 Elo+
Party 2
Team Averages
Level 98
1,687 SR
1,717 Elo+

VS

Team Averages
Level 86
1,521 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
MILLER D KILL3R
Ah Muzen Cab
Level 114
God Stats
4W - 6L
1,494 SR
Queue Stats
240W - 246L
1,525 Elo+
Party 1
Eset
Eset
SheetStains22
Eset
Level 124
God Stats
17W - 13L
1,611 SR
Queue Stats
942W - 940L
1,517 Elo+
Party 1
Hun Batz
Hun Batz
Vnuhm
Hun Batz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 138L
1,543 Elo+
Party 1
Odin
Odin
XPharaohX5583
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,429 Elo+
Solo
Merlin
Merlin
bakkeshots1
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 5 / 10
8,914
637
5,673
12,189
9,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
ArreShadow
Ah Puch
19
4 / 1 / 17
10,715
765
14,277
9,190
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
ImMoto
Sobek
18
4 / 2 / 19
11,557
826
10,872
19,873
29,295
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
lmMoto
Hercules
18
7 / 2 / 19
11,858
847
16,526
20,882
30,286
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
Ļich
Hades
20
12 / 3 / 11
12,191
871
19,419
17,852
15,876
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MILLER D KILL3R
Ah Muzen Cab
18
3 / 7 / 7
10,419
744
14,262
15,221
7,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 6 / 6
8,073
577
8,494
10,838
5,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Vnuhm
Hun Batz
19
4 / 3 / 4
10,394
742
20,866
17,012
8,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 6
9,461
676
6,772
18,955
22,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
12
1 / 8 / 3
8,004
572
5,677
11,294
5,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
37
29
Kills
11
13
Deaths
29
76
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
5
10
1.4
W
Ah Puch
ArreShadow
Ah Puch
4
1
17
12.5
W
Sobek
ImMoto
Sobek
4
2
19
6.75
L
Ah Muzen Cab
MILLER D KILL3R
Ah Muzen Cab
3
7
7
0.93
L
1
6
6
0.67
L
Hun Batz
Vnuhm
Hun Batz
4
3
4
2
L
2
5
6
1
L
Merlin
1
8
3
0.31
W
Hercules
lmMoto
Hercules
7
2
19
8.25
W
Hades
Ļich
Hades
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,767
Damage
56,071
79,986
Taken
73,320
89,310
Mitigated
49,776
43,466
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,673
4,826
1,037
1,516
12,189
9,030
2,047
1,464
10,725
0
8,350
W
Ah Puch
ArreShadow
Ah Puch
14,277
781
1,597
5,111
9,190
4,823
1,743
467
8,723
36,579
0
W
Sobek
ImMoto
Sobek
10,872
824
2,694
8,411
19,873
29,295
548
4,929
14,944
26,035
0
L
Ah Muzen Cab
MILLER D KILL3R
Ah Muzen Cab
14,262
2,991
336
2,879
15,221
7,924
0
9,237
5,984
0
40,075
L
8,494
493
1,389
731
10,838
5,481
0
6,803
4,035
13,891
0
L
Hun Batz
Vnuhm
Hun Batz
20,866
2,520
1,049
5,333
17,012
8,295
0
12,877
4,135
0
41,568
L
6,772
1,437
970
2,824
18,955
22,384
0
8,885
10,070
0
16,368
L
Merlin
5,677
530
0
89
11,294
5,692
0
6,766
4,528
17,299
0
W
Hercules
lmMoto
Hercules
16,526
5,584
1,348
9,029
20,882
30,286
964
3,641
17,241
0
20,029
W
Hades
Ļich
Hades
19,419
1,778
3,381
9,342
17,852
15,876
1,852
3,670
14,182
42,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,235
Gold Earned
46,351
189
Minions Killed
193
0
Camps Cleared
0
1,304,060
Distance Traveled
1,180,066
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,914
637
13
1
0
273,364
0
W
Ah Puch
10,715
765
68
5
0
264,850
0
W
Sobek
11,557
826
23
2
0
258,680
0
L
Ah Muzen Cab
10,419
744
71
5
0
243,131
0
L
Eset
8,073
577
19
1
0
202,172
0
L
Hun Batz
10,394
742
62
4
0
266,994
2
L
Odin
9,461
676
14
1
0
262,772
0
L
Merlin
8,004
572
27
2
0
204,997
0
W
Hercules
11,858
847
12
1
0
260,817
0
W
Hades
12,191
871
73
5
0
246,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role