Player Matchup

Horus
Horus
Diamond V
DabUpDopeyOG
Horus
Diamond V
Level 160
God Stats
6W - 6L
1,585 SR
Queue Stats
615W - 609L
2,098 MMR
Solo
Pele
Pele
Diamond III
I_AlwaysSell-_-
Pele
Diamond III
Level 149
God Stats
0W - 2L
1,334 SR
Queue Stats
264W - 252L
2,130 MMR
Party 1
Ganesha
Ganesha
Diamond V
KobeBeanBurrito
Ganesha
Diamond V
Level 129
God Stats
1W - 1L
1,797 SR
Queue Stats
180W - 162L
2,034 MMR
Solo
Aphrodite
Aphrodite
Diamond V
MinajDollxo
Aphrodite
Diamond V
Level 160
God Stats
239W - 145L
1,710 SR
Queue Stats
920W - 925L
2,019 MMR
Solo
Ishtar
Ishtar
Platinum I
Xenovia_Minaj
Ishtar
Platinum I
Level 146
God Stats
3W - 1L
1,726 SR
Queue Stats
117W - 105L
1,988 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,630 SR
2,054 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,733 SR
2,055 MMR
Apollo
Apollo
Platinum III
BulletGG21
Apollo
Platinum III
Level 43
God Stats
5W - 0L
1,853 SR
Queue Stats
29W - 10L
2,096 MMR
Party 2
Atlas
Atlas
Platinum III
Equivalent Law
Atlas
Platinum III
Level 154
God Stats
93W - 62L
1,826 SR
Queue Stats
278W - 262L
2,096 MMR
Party 2
Ne Zha
Ne Zha
Diamond IV
ImmaculateQueso
Ne Zha
Diamond IV
Level 156
God Stats
6W - 3L
1,611 SR
Queue Stats
309W - 287L
2,018 MMR
Solo
Anubis
Anubis
Diamond IV
Luck4624
Anubis
Diamond IV
Level 158
God Stats
8W - 2L
1,876 SR
Queue Stats
396W - 383L
2,047 MMR
Solo
Mulan
Mulan
Platinum I
xWarmenx
Mulan
Platinum I
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 72L
2,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 5
14,618
504
19,378
32,789
47,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 9 / 5
14,475
499
19,388
34,271
16,360
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 5 / 12
12,111
418
8,618
33,693
48,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
MinajDollxo
Aphrodite
19
3 / 3 / 6
13,177
454
16,590
15,287
11,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 4 / 2
13,518
466
21,908
19,880
10,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CabrakanThorYmir

VS

Bans
SusanoVulcanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BulletGG21
Apollo
20
5 / 3 / 7
18,172
627
22,185
28,217
14,352
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 0 / 13
15,357
530
11,660
24,133
36,440
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 6 / 12
17,364
599
22,696
32,111
18,768
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
Luck4624
Anubis
20
4 / 6 / 8
15,246
526
15,826
18,935
11,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
xWarmenx
Mulan
20
6 / 4 / 8
17,792
614
26,280
37,578
44,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
73
19
Kills
25
25
Deaths
19
30
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Apollo
BulletGG21
Apollo
5
3
7
2.83
L
4
4
5
1.63
W
2
0
13
8.5
L
8
9
5
1.17
W
8
6
12
2.33
L
0
5
12
1.2
W
Anubis
Luck4624
Anubis
4
6
8
1.33
L
Aphrodite
MinajDollxo
Aphrodite
3
3
6
2
L
4
4
2
1.25
W
Mulan
xWarmenx
Mulan
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,882
Damage
98,647
135,920
Taken
140,974
135,642
Mitigated
125,247
49,505
Healing
63,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BulletGG21
Apollo
22,185
18,206
0
18,207
28,217
14,352
14,175
1,476
26,741
0
222,702
L
19,378
7,776
1,130
8,423
32,789
47,980
0
4,513
28,276
0
127,340
W
11,660
4,684
0
5,920
24,133
36,440
495
6,831
17,249
46,645
0
L
19,388
4,952
0
10,273
34,271
16,360
0
4,411
29,860
0
133,924
W
22,696
8,106
0
11,218
32,111
18,768
5,257
7,705
24,276
0
165,274
L
8,618
1,066
3,210
6,067
33,693
48,996
0
10,029
23,664
47,237
0
W
Anubis
Luck4624
Anubis
15,826
1,492
0
7,974
18,935
11,569
1,176
6,882
11,903
138,372
0
L
Aphrodite
MinajDollxo
Aphrodite
16,590
733
5,651
8,351
15,287
11,834
0
5,734
9,553
123,416
0
L
21,908
12,452
0
6,400
19,880
10,472
1,434
3,362
16,518
0
124,401
W
Mulan
xWarmenx
Mulan
26,280
2,245
0
19,981
37,578
44,118
1,331
3,901
32,385
405
147,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,899
Gold Earned
83,931
824
Minions Killed
919
0
Camps Cleared
0
2,674,953
Distance Traveled
2,723,246
29
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
18,172
627
269
9
0
491,834
7
L
Horus
14,618
504
207
7
0
556,587
2
W
Atlas
15,357
530
39
1
0
596,059
5
L
Pele
14,475
499
181
6
0
549,237
6
W
Ne Zha
17,364
599
180
6
0
627,226
11
L
Ganesha
12,111
418
9
0
0
522,990
13
W
Anubis
15,246
526
202
7
0
485,892
9
L
Aphrodite
13,177
454
219
8
0
539,958
6
L
Ishtar
13,518
466
208
7
0
506,181
2
W
Mulan
17,792
614
229
8
0
522,235
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role