Player Matchup

Cernunnos
Cernunnos
Conflict69
Cernunnos
Level 25
God Stats
10W - 16L
1,361 SR
Queue Stats
11W - 19L
1,275 Elo+
Party 2
Mulan
Mulan
Danny822
Mulan
Level 66
God Stats
6W - 3L
1,498 SR
Queue Stats
77W - 84L
1,374 Elo+
Party 2
Olorun
Olorun
Lordjo115
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
PooxieDust
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,672 Elo+
Party 1
Mercury
Mercury
SuddenVision
Mercury
Level 68
God Stats
5W - 4L
1,391 SR
Queue Stats
93W - 108L
1,355 Elo+
Party 2
Team Averages
Level 53
1,450 SR
1,435 Elo+

VS

Team Averages
Level 63
1,489 SR
1,371 Elo+
Izanami
Izanami
ITZ_KEY_YT
Izanami
Level 58
God Stats
2W - 1L
1,679 SR
Queue Stats
92W - 119L
1,386 Elo+
Party 3
Arachne
Arachne
NymphsGarden
Arachne
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 187L
1,314 Elo+
Solo
Chang'e
Chang'e
StarEmpty1
Chang'e
Level 107
God Stats
10W - 6L
1,705 SR
Queue Stats
512W - 479L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
ZenyGyo
Baron Samedi
Level 45
God Stats
4W - 2L
1,398 SR
Queue Stats
98W - 90L
1,314 Elo+
Party 3
Hun Batz
Hun Batz
ikillbots iQ
Hun Batz
Level 62
God Stats
1W - 2L
1,164 SR
Queue Stats
128W - 141L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Conflict69
Cernunnos
10
1 / 4 / 0
6,318
421
3,648
12,857
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Danny822
Mulan
13
4 / 3 / 2
8,778
585
10,708
14,634
7,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Lordjo115
Olorun
11
3 / 7 / 0
6,746
450
8,382
14,687
6,216
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
PooxieDust
Sylvanus
10
0 / 4 / 1
6,328
422
5,868
14,769
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
SuddenVision
Mercury
13
3 / 6 / 3
7,945
530
7,023
13,162
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ITZ_KEY_YT
Izanami
14
2 / 1 / 5
8,613
574
10,159
9,882
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
NymphsGarden
Arachne
13
5 / 4 / 4
8,049
537
6,245
12,613
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
StarEmpty1
Chang'e
15
8 / 1 / 7
9,531
635
16,014
13,144
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
ZenyGyo
Baron Samedi
13
6 / 0 / 9
8,915
594
7,825
12,702
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
ikillbots iQ
Hun Batz
12
2 / 5 / 0
8,139
543
5,946
14,977
6,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
11
Kills
23
24
Deaths
11
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Conflict69
Cernunnos
1
4
0
0.25
L
Mulan
Danny822
Mulan
4
3
2
1.67
W
Izanami
ITZ_KEY_YT
Izanami
2
1
5
4.5
L
Olorun
Lordjo115
Olorun
3
7
0
0.43
W
Arachne
NymphsGarden
Arachne
5
4
4
1.75
L
Sylvanus
PooxieDust
Sylvanus
0
4
1
0.13
W
Chang'e
StarEmpty1
Chang'e
8
1
7
11.5
L
Mercury
SuddenVision
Mercury
3
6
3
0.75
W
Baron Samedi
ZenyGyo
Baron Samedi
6
0
9
10.5
W
Hun Batz
ikillbots iQ
Hun Batz
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,629
Damage
46,189
70,109
Taken
63,318
34,306
Mitigated
32,361
19,411
Healing
26,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Conflict69
Cernunnos
3,648
1,558
0
5,122
12,857
4,494
0
3,123
9,734
0
40,996
L
Mulan
Danny822
Mulan
10,708
2,546
0
5,950
14,634
7,608
1,242
4,416
10,218
0
58,590
W
Izanami
ITZ_KEY_YT
Izanami
10,159
7,051
0
4,149
9,882
3,733
131
2,230
7,652
0
82,552
L
Olorun
Lordjo115
Olorun
8,382
5,886
0
4,663
14,687
6,216
0
7,873
6,814
43,406
0
W
Arachne
NymphsGarden
Arachne
6,245
4,880
0
2,700
12,613
4,885
9
2,843
9,770
0
45,073
L
Sylvanus
PooxieDust
Sylvanus
5,868
2,722
136
2,040
14,769
10,921
174
4,072
10,697
23,875
2,885
W
Chang'e
StarEmpty1
Chang'e
16,014
2,291
1,827
6,529
13,144
6,278
819
4,099
9,045
69,026
0
L
Mercury
SuddenVision
Mercury
7,023
2,863
0
1,500
13,162
5,067
0
4,053
9,109
0
56,282
W
Baron Samedi
ZenyGyo
Baron Samedi
7,825
2,193
2,680
4,847
12,702
11,156
126
4,837
7,865
26,759
4,037
W
Hun Batz
ikillbots iQ
Hun Batz
5,946
1,802
0
3,765
14,977
6,309
1,112
67
14,910
0
49,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,115
Gold Earned
43,247
353
Minions Killed
455
0
Camps Cleared
0
1,293,068
Distance Traveled
1,456,892
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,318
421
52
3
0
210,003
0
L
Mulan
8,778
585
109
7
0
286,480
0
W
Izanami
8,613
574
131
9
0
263,897
2
L
Olorun
6,746
450
48
3
0
227,435
0
W
Arachne
8,049
537
69
5
0
335,327
1
L
Sylvanus
6,328
422
46
3
0
258,463
0
W
Chang'e
9,531
635
106
7
0
303,070
1
L
Mercury
7,945
530
98
7
0
310,687
4
W
Baron Samedi
8,915
594
42
3
0
269,558
4
W
Hun Batz
8,139
543
107
7
0
285,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role