Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Caat_11
Ah Muzen Cab
Level 127
God Stats
4W - 2L
1,642 SR
Queue Stats
180W - 179L
1,447 Elo+
Solo
Ymir
Ymir
Flowsideon
Ymir
Level 85
God Stats
3W - 0L
1,707 SR
Queue Stats
55W - 70L
1,320 Elo+
Solo
Hera
Hera
Pokejohn18
Hera
Level 139
God Stats
5W - 3L
1,831 SR
Queue Stats
210W - 208L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
koln09
Sun Wukong
Level 87
God Stats
2W - 0L
1,691 SR
Queue Stats
42W - 45L
1,399 Elo+
Solo
Lancelot
Lancelot
xterraxbytex
Lancelot
Level 142
God Stats
3W - 3L
1,365 SR
Queue Stats
818W - 856L
1,413 Elo+
Solo
Team Averages
Level 116
1,647 SR
1,405 Elo+

VS

Team Averages
Level 115
1,571 SR
1,429 Elo+
Nox
Nox
Cookieman1224
Nox
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,487 Elo+
Party 1
Tyr
Tyr
DarkPyroFox7050
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,338 Elo+
Party 1
Kukulkan
Kukulkan
Divinity7038
Kukulkan
Level 122
God Stats
0W - 1L
1,753 SR
Queue Stats
20W - 27L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
EtZiOjR2
Sun Wukong
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 76L
1,454 Elo+
Solo
Geb
Geb
Phoenix9128
Geb
Level 146
God Stats
0W - 2L
1,604 SR
Queue Stats
15W - 27L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Caat_11
Ah Muzen Cab
20
11 / 3 / 14
16,808
700
53,851
25,342
16,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 3 / 17
17,341
723
18,204
45,968
54,568
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
5 / 9 / 14
14,741
614
35,281
19,809
12,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
koln09
Sun Wukong
20
5 / 5 / 14
14,537
606
25,470
41,870
47,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Lancelot
xterraxbytex
Lancelot
20
2 / 7 / 17
13,430
560
17,221
31,956
26,299
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 14
13,541
564
16,552
16,313
8,537
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 7 / 19
12,919
538
12,694
36,441
46,047
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Divinity7038
Kukulkan
20
11 / 5 / 9
16,806
700
49,930
20,528
10,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
EtZiOjR2
Sun Wukong
20
3 / 9 / 11
13,717
572
18,923
32,382
34,730
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 3 / 19
15,213
634
31,964
53,421
52,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
97
28
Kills
25
27
Deaths
28
76
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Caat_11
Ah Muzen Cab
11
3
14
6
L
4
4
14
2.75
L
1
7
19
1.5
L
Kukulkan
Divinity7038
Kukulkan
11
5
9
3.1
L
Sun Wukong
EtZiOjR2
Sun Wukong
3
9
11
0.94
W
5
3
17
4.5
L
6
3
19
5.17
W
5
9
14
1.33
W
Sun Wukong
koln09
Sun Wukong
5
5
14
2.4
W
Lancelot
xterraxbytex
Lancelot
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,027
Damage
130,063
164,945
Taken
159,085
156,688
Mitigated
152,779
73,516
Healing
71,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Caat_11
Ah Muzen Cab
53,851
14,892
3,908
8,158
25,342
16,327
913
13,403
11,626
0
109,111
L
16,552
534
3,623
1,860
16,313
8,537
791
3,168
13,061
42,298
0
L
12,694
846
5,041
8,112
36,441
46,047
0
11,622
24,819
156
21,344
L
Kukulkan
Divinity7038
Kukulkan
49,930
2,980
3,572
5,592
20,528
10,856
2,203
7,093
13,435
117,791
0
L
Sun Wukong
EtZiOjR2
Sun Wukong
18,923
2,108
6,008
6,061
32,382
34,730
742
10,620
21,762
780
37,946
W
18,204
1,152
1,227
18,911
45,968
54,568
3,092
24,770
19,807
41,366
0
L
31,964
1,187
4,147
27,591
53,421
52,609
108
20,898
32,523
50,102
0
W
35,281
10,626
5,363
2,802
19,809
12,225
2,681
12,773
6,549
70,528
0
W
Sun Wukong
koln09
Sun Wukong
25,470
5,881
2,774
18,002
41,870
47,269
877
25,411
15,554
0
52,959
W
Lancelot
xterraxbytex
Lancelot
17,221
2,745
2,994
9,377
31,956
26,299
61
19,133
12,130
0
26,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,857
Gold Earned
72,196
280
Minions Killed
329
0
Camps Cleared
0
2,144,893
Distance Traveled
2,194,037
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,808
700
104
4
0
444,748
1
L
Nox
13,541
564
97
4
0
447,460
0
L
Tyr
12,919
538
16
1
0
438,971
0
L
Kukulkan
16,806
700
138
6
0
403,362
0
L
Sun Wukong
13,717
572
36
2
0
435,017
3
W
Ymir
17,341
723
52
2
0
410,394
0
L
Geb
15,213
634
42
2
0
469,227
0
W
Hera
14,741
614
70
3
0
367,572
5
W
Sun Wukong
14,537
606
45
2
0
441,217
1
W
Lancelot
13,430
560
9
0
0
480,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role