Player Matchup

Hercules
Hercules
Cheeseit23
Hercules
Level 136
God Stats
2W - 7L
1,425 SR
Queue Stats
98W - 94L
1,579 Elo+
Party 2
Neith
Neith
Fade Away6632
Neith
Level 28
God Stats
3W - 1L
1,686 SR
Queue Stats
103W - 97L
1,536 Elo+
Solo
Hera
Hera
Monhkz
Hera
Level 99
God Stats
4W - 5L
1,723 SR
Queue Stats
154W - 106L
1,644 Elo+
Party 2
Sylvanus
Sylvanus
Sheekness
Sylvanus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,270 Elo+
Solo
Ares
Ares
TwerkingMerc
Ares
Level 18
God Stats
0W - 1L
1,730 SR
Queue Stats
19W - 10L
1,652 Elo+
Party 2
Team Averages
Level 60
1,613 SR
1,536 Elo+

VS

Team Averages
Level 118
1,471 SR
1,634 Elo+
Danzaburou
Danzaburou
AbyssalKitsune
Danzaburou
Level 136
God Stats
1W - 3L
1,207 SR
Queue Stats
196W - 203L
1,446 Elo+
Solo
Horus
Horus
Kindred
Horus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 80L
1,637 Elo+
Party 1
Ares
Ares
LaPamparaaa
Ares
Level 118
God Stats
27W - 8L
1,624 SR
Queue Stats
654W - 660L
1,450 Elo+
Solo
Scylla
Scylla
Wronngyu
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
2,028 Elo+
Party 1
Thor
Thor
mieszka
Thor
Level 160
God Stats
1W - 0L
1,525 SR
Queue Stats
32W - 23L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cheeseit23
Hercules
18
2 / 5 / 10
10,156
677
17,355
37,043
26,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 8 / 10
9,520
635
13,156
18,590
6,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Monhkz
Hera
18
6 / 9 / 6
11,930
795
16,631
16,258
5,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Sheekness
Sylvanus
17
3 / 9 / 3
10,195
680
5,845
23,120
19,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 8 / 9
9,834
656
18,153
22,507
22,323
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbyssalKitsune
Danzaburou
17
4 / 6 / 22
11,058
737
15,294
15,890
10,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
Kindred
Horus
19
7 / 1 / 27
12,128
809
9,903
22,560
29,538
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
1 / 3 / 27
10,629
709
13,882
33,121
33,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
Wronngyu
Scylla
20
16 / 5 / 12
13,001
867
39,321
18,742
11,305
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
mieszka
Thor
19
11 / 4 / 21
12,642
843
26,917
18,223
12,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
148
16
Kills
39
39
Deaths
19
38
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbyssalKitsune
Danzaburou
4
6
22
2.5
L
Hercules
Cheeseit23
Hercules
2
5
10
1.4
L
1
8
10
0.75
W
Horus
Kindred
Horus
7
1
27
20.5
W
1
3
27
4.83
L
Hera
Monhkz
Hera
6
9
6
1
L
Sylvanus
Sheekness
Sylvanus
3
9
3
0.5
L
4
8
9
1.06
W
Scylla
Wronngyu
Scylla
16
5
12
4.4
W
Thor
mieszka
Thor
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,140
Damage
105,317
117,518
Taken
108,536
80,819
Mitigated
97,108
33,707
Healing
56,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbyssalKitsune
Danzaburou
15,294
6,117
1,696
4,253
15,890
10,076
2,100
5,166
10,724
23
30,727
L
Hercules
Cheeseit23
Hercules
17,355
5,048
618
16,967
37,043
26,891
171
12,616
24,427
3,243
22,195
L
13,156
5,574
1,466
4,409
18,590
6,519
335
9,838
8,752
0
30,520
W
Horus
Kindred
Horus
9,903
4,601
12,041
15,119
22,560
29,538
600
9,219
13,341
0
17,717
W
13,882
1,728
560
12,111
33,121
33,237
91
11,519
21,602
26,468
0
L
Hera
Monhkz
Hera
16,631
2,883
328
1,690
16,258
5,843
952
8,200
8,058
27,946
0
L
Sylvanus
Sheekness
Sylvanus
5,845
1,694
2,882
3,381
23,120
19,243
306
11,314
11,806
18,614
0
L
18,153
1,413
223
1,743
22,507
22,323
0
11,258
11,249
21,842
0
W
Scylla
Wronngyu
Scylla
39,321
7,326
1,114
3,186
18,742
11,305
1,643
8,761
9,981
67,826
0
W
Thor
mieszka
Thor
26,917
5,837
3,193
3,471
18,223
12,952
1,437
7,428
10,795
0
34,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,635
Gold Earned
59,458
117
Minions Killed
166
0
Camps Cleared
0
1,066,184
Distance Traveled
1,317,355
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,058
737
37
2
0
254,501
0
L
Hercules
10,156
677
17
1
0
264,131
0
L
Neith
9,520
635
40
3
0
202,261
1
W
Horus
12,128
809
16
1
0
302,879
0
W
Ares
10,629
709
27
2
0
262,303
0
L
Hera
11,930
795
27
2
0
212,026
0
L
Sylvanus
10,195
680
19
1
0
175,986
1
L
Ares
9,834
656
14
1
0
211,780
1
W
Scylla
13,001
867
74
5
0
258,168
0
W
Thor
12,642
843
12
1
0
239,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role