Player Matchup

Yu Huang
Yu Huang
AP0STL3
Yu Huang
Level 90
God Stats
3W - 0L
1,881 SR
Queue Stats
13W - 13L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
Domimos
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,523 Elo+
Party 1
Ishtar
Ishtar
Dylan6969698
Ishtar
Level 126
God Stats
2W - 1L
1,442 SR
Queue Stats
309W - 318L
1,477 Elo+
Party 3
Osiris
Osiris
MagneticExcalibu
Osiris
Level 150
God Stats
6W - 3L
1,627 SR
Queue Stats
382W - 340L
1,659 Elo+
Party 1
Maui
Maui
MusicIsTherapy
Maui
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 67L
1,412 Elo+
Party 3
Team Averages
Level 101
1,590 SR
1,509 Elo+

VS

Team Averages
Level 103
1,504 SR
1,485 Elo+
Hercules
Hercules
Armandx92
Hercules
Level 40
God Stats
0W - 4L
1,146 SR
Queue Stats
75W - 62L
1,573 Elo+
Party 4
Cernunnos
Cernunnos
InfreakCG
Cernunnos
Level 102
God Stats
13W - 8L
1,775 SR
Queue Stats
285W - 358L
1,418 Elo+
Party 2
Vulcan
Vulcan
Kur0K0Nek00
Vulcan
Level 134
God Stats
20W - 15L
1,576 SR
Queue Stats
192W - 197L
1,536 Elo+
Party 4
Fenrir
Fenrir
Mahesha
Fenrir
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 73L
1,438 Elo+
Solo
Jormungandr
Jormungandr
peito48
Jormungandr
Level 100
God Stats
73W - 71L
1,522 SR
Queue Stats
248W - 331L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AP0STL3
Yu Huang
19
6 / 2 / 4
12,518
544
11,579
11,477
6,999
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Domimos
Cthulhu
19
4 / 3 / 3
12,510
544
21,247
21,709
25,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
14
0 / 8 / 5
8,989
391
9,267
18,009
8,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 2 / 6
13,695
595
24,456
28,854
22,970
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 8
9,980
434
3,882
19,661
23,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Armandx92
Hercules
16
0 / 3 / 2
10,611
461
12,869
25,868
24,963
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
InfreakCG
Cernunnos
16
2 / 8 / 6
10,638
463
11,074
22,431
9,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
20
3 / 4 / 3
12,349
537
15,109
14,172
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Mahesha
Fenrir
18
6 / 4 / 2
11,682
508
8,398
24,673
11,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
peito48
Jormungandr
17
5 / 2 / 8
11,192
487
18,043
20,485
17,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
21
Kills
16
16
Deaths
21
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AP0STL3
Yu Huang
6
2
4
4
L
Hercules
Armandx92
Hercules
0
3
2
0.33
W
Cthulhu
Domimos
Cthulhu
4
3
3
1.83
W
Ishtar
0
8
5
0.31
L
Cernunnos
InfreakCG
Cernunnos
2
8
6
0.63
L
Vulcan
3
4
3
1.13
W
10
2
6
6.5
L
Fenrir
Mahesha
Fenrir
6
4
2
1.75
W
1
1
8
5
L
Jormungandr
peito48
Jormungandr
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,431
Damage
65,493
99,710
Taken
107,629
87,889
Mitigated
69,680
22,195
Healing
18,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AP0STL3
Yu Huang
11,579
432
0
1,376
11,477
6,999
471
6,212
5,265
104,019
0
L
Hercules
Armandx92
Hercules
12,869
3,441
0
6,781
25,868
24,963
0
13,516
12,352
0
81,084
W
Cthulhu
Domimos
Cthulhu
21,247
2,963
1,138
3,800
21,709
25,745
497
5,485
16,224
110,621
0
W
Ishtar
9,267
4,927
0
1,523
18,009
8,445
0
9,475
8,534
0
60,103
L
Cernunnos
InfreakCG
Cernunnos
11,074
4,277
700
4,106
22,431
9,050
850
7,186
15,245
0
80,729
L
Vulcan
15,109
4,600
0
2,480
14,172
6,641
0
3,968
10,204
125,877
0
W
24,456
12,328
0
11,582
28,854
22,970
3,786
5,134
23,720
0
155,138
L
Fenrir
Mahesha
Fenrir
8,398
2,374
0
3,325
24,673
11,112
0
6,390
18,283
0
79,544
W
3,882
698
0
2,776
19,661
23,730
310
7,335
12,326
28,711
0
L
Jormungandr
peito48
Jormungandr
18,043
4,140
0
750
20,485
17,914
638
6,028
14,457
78,098
875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,692
Gold Earned
56,472
681
Minions Killed
667
0
Camps Cleared
0
2,338,639
Distance Traveled
2,280,157
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,518
544
152
7
0
470,492
8
L
Hercules
10,611
461
132
6
0
481,691
4
W
Cthulhu
12,510
544
203
9
0
477,288
2
W
Ishtar
8,989
391
98
4
0
414,674
7
L
Cernunnos
10,638
463
108
5
0
408,760
2
L
Vulcan
12,349
537
213
9
0
461,188
4
W
Osiris
13,695
595
200
9
0
515,671
3
L
Fenrir
11,682
508
105
5
0
451,629
3
W
Maui
9,980
434
28
1
0
460,514
1
L
Jormungandr
11,192
487
109
5
0
476,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role