Player Matchup

Scylla
Scylla
BuldgeMcJugs
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,448 Elo+
Party 1
Hun Batz
Hun Batz
Darclxrd
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,162 Elo+
Party 1
The Morrigan
The Morrigan
Ruinix
The Morrigan
Level 127
God Stats
1W - 2L
1,539 SR
Queue Stats
386W - 432L
1,375 Elo+
Solo
Atlas
Atlas
Scream0174
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,460 Elo+
Solo
Achilles
Achilles
Zindayim
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,488 Elo+
Party 1
Team Averages
Level 51
1,508 SR
1,387 Elo+

VS

Team Averages
Level 96
1,592 SR
1,497 Elo+
Anubis
Anubis
Handlin
Anubis
Level 141
God Stats
3W - 2L
1,625 SR
Queue Stats
83W - 97L
1,493 Elo+
Party 2
Neith
Neith
Neona416
Neith
Level 93
God Stats
5W - 6L
1,548 SR
Queue Stats
145W - 131L
1,550 Elo+
Party 2
Ares
Ares
NotAnotherRanga
Ares
Level 125
God Stats
12W - 7L
1,579 SR
Queue Stats
731W - 768L
1,436 Elo+
Solo
Izanami
Izanami
huntergobrrr
Izanami
Level 15
God Stats
1W - 0L
1,706 SR
Queue Stats
4W - 3L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
tenochtrolo
Ah Puch
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 22L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 8 / 9
7,230
657
6,151
11,553
4,156
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Darclxrd
Hun Batz
15
7 / 8 / 4
9,390
854
4,901
14,313
5,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Ruinix
The Morrigan
15
4 / 6 / 8
8,448
768
9,315
10,325
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
15
2 / 6 / 10
8,714
792
8,733
17,296
18,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Zindayim
Achilles
13
1 / 7 / 9
7,566
688
6,742
18,990
23,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Handlin
Anubis
17
7 / 1 / 17
10,514
956
10,331
8,667
5,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
Neona416
Neith
17
9 / 3 / 20
10,117
920
17,430
10,037
5,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 4 / 19
8,309
755
4,570
14,984
18,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
huntergobrrr
Izanami
17
6 / 3 / 23
10,154
923
19,918
12,376
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
tenochtrolo
Ah Puch
16
11 / 3 / 15
10,258
933
14,245
9,239
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
128
14
Kills
34
35
Deaths
14
40
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
8
9
0.56
L
Hun Batz
Darclxrd
Hun Batz
7
8
4
1.13
W
Anubis
Handlin
Anubis
7
1
17
15.5
W
Neith
Neona416
Neith
9
3
20
6.33
W
1
4
19
2.63
L
The Morrigan
Ruinix
The Morrigan
4
6
8
1.33
L
Atlas
2
6
10
1.17
L
Achilles
Zindayim
Achilles
1
7
9
0.79
W
Izanami
huntergobrrr
Izanami
6
3
23
5.83
W
Ah Puch
tenochtrolo
Ah Puch
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,842
Damage
66,494
72,477
Taken
55,303
55,732
Mitigated
39,928
9,189
Healing
21,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,151
189
80
345
11,553
4,156
0
4,705
6,658
13,834
0
L
Hun Batz
Darclxrd
Hun Batz
4,901
1,081
110
1,416
14,313
5,708
318
6,818
7,345
0
8,352
W
Anubis
Handlin
Anubis
10,331
863
351
3,738
8,667
5,210
1,267
4,925
3,738
23,147
0
W
Neith
Neona416
Neith
17,430
5,770
1,522
3,806
10,037
5,500
2,902
4,783
5,252
0
31,943
W
4,570
224
1,482
1,552
14,984
18,075
473
4,181
10,793
7,720
0
L
The Morrigan
Ruinix
The Morrigan
9,315
1,029
1,014
1,604
10,325
4,355
0
2,942
6,939
17,106
3,721
L
Atlas
8,733
3,020
447
1,700
17,296
18,346
96
7,825
9,259
21,235
0
L
Achilles
Zindayim
Achilles
6,742
1,376
738
1,735
18,990
23,167
96
5,776
12,844
0
11,142
W
Izanami
huntergobrrr
Izanami
19,918
10,260
1,414
4,143
12,376
6,841
2,173
3,946
8,424
0
49,026
W
Ah Puch
tenochtrolo
Ah Puch
14,245
687
600
3,068
9,239
4,302
1,494
3,771
5,466
26,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,348
Gold Earned
49,352
90
Minions Killed
129
0
Camps Cleared
0
867,047
Distance Traveled
983,543
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,230
657
28
3
0
155,926
2
L
Hun Batz
9,390
854
10
1
0
160,854
0
W
Anubis
10,514
956
31
3
0
176,885
4
W
Neith
10,117
920
19
2
0
204,083
2
W
Ares
8,309
755
9
1
0
200,251
3
L
The Morrigan
8,448
768
20
2
0
166,596
0
L
Atlas
8,714
792
28
3
0
195,977
0
L
Achilles
7,566
688
4
0
0
187,694
0
W
Izanami
10,154
923
56
5
0
195,639
2
W
Ah Puch
10,258
933
14
1
0
206,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role