Player Matchup

Tyr
Tyr
BIGSWINDU
Tyr
Level 108
God Stats
5W - 2L
1,549 SR
Queue Stats
162W - 101L
1,624 Elo+
Party 1
Ne Zha
Ne Zha
Bushm4n70
Ne Zha
Level 125
God Stats
6W - 1L
1,776 SR
Queue Stats
78W - 34L
1,677 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MarkandMark
Ah Muzen Cab
Level 124
God Stats
28W - 11L
1,693 SR
Queue Stats
269W - 201L
1,616 Elo+
Party 1
Ymir
Ymir
SirEvangalo
Ymir
Level 28
God Stats
1W - 0L
1,739 SR
Queue Stats
15W - 3L
1,773 Elo+
Party 1
He Bo
He Bo
jhon54
He Bo
Level 98
God Stats
1W - 1L
1,737 SR
Queue Stats
20W - 5L
1,751 Elo+
Solo
Team Averages
Level 97
1,699 SR
1,688 Elo+

VS

Team Averages
Level 44
1,540 SR
1,515 Elo+
Cupid
Cupid
 
Cupid
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Ornn
Ra
Level 119
God Stats
2W - 1L
1,615 SR
Queue Stats
62W - 57L
1,515 Elo+
Party 2
Ratatoskr
Ratatoskr
SergeantDiddlez
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,534 Elo+
Party 3
Achilles
Achilles
hdg83k
Achilles
Level 4
God Stats
2W - 4L
1,472 SR
Queue Stats
3W - 4L
1,526 Elo+
Party 2
Cabrakan
Cabrakan
wap55
Cabrakan
Level 22
God Stats
3W - 2L
1,612 SR
Queue Stats
18W - 19L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 22
12,711
1,271
17,195
13,919
15,942
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
Bushm4n70
Ne Zha
18
2 / 1 / 20
10,821
1,082
19,097
11,052
5,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
MarkandMark
Ah Muzen Cab
18
6 / 0 / 19
11,421
1,142
23,232
4,143
2,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
5 / 0 / 25
12,389
1,239
9,165
10,989
16,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
jhon54
He Bo
18
12 / 1 / 17
12,425
1,243
27,613
8,727
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

302

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
2 / 7 / 1
9,741
974
8,296
16,895
6,802
Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
Ornn
Ra
15
1 / 3 / 2
9,766
977
8,999
13,592
5,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
SergeantDiddlez
Ratatoskr
15
0 / 12 / 3
9,198
920
8,863
28,365
17,260
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
hdg83k
Achilles
15
1 / 4 / 2
9,517
952
9,039
16,539
18,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
wap55
Cabrakan
15
0 / 8 / 4
10,168
1,017
8,285
29,587
36,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
16
34
Kills
4
4
Deaths
34
103
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
7
1
0.36
W
9
2
22
10
W
Ne Zha
Bushm4n70
Ne Zha
2
1
20
12
W
Ah Muzen Cab
MarkandMark
Ah Muzen Cab
6
0
19
15.5
L
Ra
Ornn
Ra
1
3
2
0.67
L
Ratatoskr
SergeantDiddlez
Ratatoskr
0
12
3
0.13
W
5
0
25
17.5
L
Achilles
hdg83k
Achilles
1
4
2
0.5
W
He Bo
jhon54
He Bo
12
1
17
20.5
L
Cabrakan
wap55
Cabrakan
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,302
Damage
43,482
48,830
Taken
104,978
43,971
Mitigated
85,255
12,529
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,296
4,338
584
1,303
16,895
6,802
0
5,511
11,236
0
19,683
W
17,195
2,341
2,445
3,080
13,919
15,942
0
4,171
9,246
0
22,149
W
Ne Zha
Bushm4n70
Ne Zha
19,097
4,768
0
1,510
11,052
5,912
0
3,426
7,535
0
42,168
W
Ah Muzen Cab
MarkandMark
Ah Muzen Cab
23,232
6,729
0
1,750
4,143
2,068
0
2,156
1,987
0
62,014
L
Ra
Ornn
Ra
8,999
749
3,411
2,345
13,592
5,376
0
3,621
9,833
49,454
0
L
Ratatoskr
SergeantDiddlez
Ratatoskr
8,863
949
0
1,903
28,365
17,260
0
9,639
18,502
0
17,543
W
9,165
988
0
1,598
10,989
16,076
0
4,953
5,860
17,975
0
L
Achilles
hdg83k
Achilles
9,039
1,645
0
1,350
16,539
18,828
0
6,375
9,922
108
19,628
W
He Bo
jhon54
He Bo
27,613
1,745
0
2,146
8,727
3,973
0
2,686
5,817
39,288
0
L
Cabrakan
wap55
Cabrakan
8,285
1,400
0
4,868
29,587
36,989
0
10,559
18,707
20,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,767
Gold Earned
48,390
199
Minions Killed
186
11
Camps Cleared
3
1,085,632
Distance Traveled
918,186
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,741
974
25
3
1
168,568
0
W
Tyr
12,711
1,271
13
1
2
233,403
0
W
Ne Zha
10,821
1,082
38
4
0
223,139
0
W
Ah Muzen Cab
11,421
1,142
98
10
6
221,529
0
L
Ra
9,766
977
97
10
0
198,527
0
L
Ratatoskr
9,198
920
20
2
2
193,263
0
W
Ymir
12,389
1,239
22
2
0
172,994
0
L
Achilles
9,517
952
20
2
0
197,968
0
W
He Bo
12,425
1,243
28
3
3
234,567
1
L
Cabrakan
10,168
1,017
24
2
0
159,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role