Player Matchup

He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
FreeBallinBRNR
Ares
Level 27
God Stats
5W - 4L
1,447 SR
Queue Stats
264W - 311L
1,344 Elo+
Party 2
Neith
Neith
HP PistolPete
Neith
Level 149
God Stats
6W - 3L
1,558 SR
Queue Stats
221W - 220L
1,500 Elo+
Party 2
King Arthur
King Arthur
TearingCoyote59
King Arthur
Level 150
God Stats
7W - 10L
1,427 SR
Queue Stats
306W - 343L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
croixjames
Cthulhu
Level 18
God Stats
1W - 0L
1,462 SR
Queue Stats
7W - 11L
1,475 Elo+
Party 3
Team Averages
Level 99
1,479 SR
1,460 Elo+

VS

Team Averages
Level 108
1,494 SR
1,389 Elo+
Thanatos
Thanatos
DadBob_
Thanatos
Level 146
God Stats
0W - 2L
1,286 SR
Queue Stats
128W - 124L
1,522 Elo+
Party 1
Merlin
Merlin
Elipseses
Merlin
Level 108
God Stats
0W - 1L
1,550 SR
Queue Stats
12W - 19L
1,250 Elo+
Party 1
Freya
Freya
NotYourMommy625
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,173 Elo+
Party 1
Kumbhakarna
Kumbhakarna
QcAlwaysWin
Kumbhakarna
Level 127
God Stats
0W - 1L
1,654 SR
Queue Stats
51W - 58L
1,529 Elo+
Party 1
King Arthur
King Arthur
Teddybear_knight
King Arthur
Level 128
God Stats
1W - 2L
1,480 SR
Queue Stats
48W - 43L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
10 / 4 / 28
12,527
783
28,281
16,724
9,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 33
10,968
686
7,068
17,796
23,480
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
19 / 3 / 21
13,582
849
27,307
17,775
10,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
TearingCoyote59
King Arthur
20
14 / 2 / 30
13,206
825
21,244
32,955
32,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
croixjames
Cthulhu
20
7 / 4 / 34
13,598
850
19,227
24,204
33,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DadBob_
Thanatos
18
2 / 13 / 7
10,934
683
11,531
21,810
10,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Elipseses
Merlin
19
3 / 8 / 5
11,263
704
25,463
16,247
9,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 10 / 5
10,977
686
11,151
19,337
9,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
QcAlwaysWin
Kumbhakarna
16
1 / 10 / 4
9,912
620
8,658
26,149
27,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Teddybear_knight
King Arthur
19
5 / 10 / 2
12,191
762
16,687
28,480
33,094
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
37
51
Kills
14
16
Deaths
51
146
Assists
23
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
4
28
6
L
Thanatos
DadBob_
Thanatos
2
13
7
0.42
L
Merlin
Elipseses
Merlin
3
8
5
0.69
W
1
3
33
5.83
W
19
3
21
9.83
L
3
10
5
0.55
L
Kumbhakarna
QcAlwaysWin
Kumbhakarna
1
10
4
0.3
W
King Arthur
TearingCoyote59
King Arthur
14
2
30
14.5
L
King Arthur
Teddybear_knight
King Arthur
5
10
2
0.6
W
Cthulhu
croixjames
Cthulhu
7
4
34
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,127
Damage
73,490
109,454
Taken
112,023
109,664
Mitigated
89,952
53,458
Healing
21,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
28,281
2,603
4,783
4,890
16,724
9,605
2,045
7,215
9,178
43,858
0
L
Thanatos
DadBob_
Thanatos
11,531
2,874
1,132
7,234
21,810
10,668
0
10,566
11,244
0
20,906
L
Merlin
Elipseses
Merlin
25,463
1,080
285
1,302
16,247
9,087
0
6,126
10,121
49,077
0
W
7,068
848
2,084
1,737
17,796
23,480
1,325
6,655
10,736
13,427
0
W
27,307
8,749
5,082
8,020
17,775
10,432
4,893
7,284
10,177
0
53,817
L
11,151
3,434
311
3,184
19,337
9,894
0
9,089
10,248
18,217
0
L
Kumbhakarna
QcAlwaysWin
Kumbhakarna
8,658
462
464
2,619
26,149
27,209
0
15,335
10,814
13,016
0
W
King Arthur
TearingCoyote59
King Arthur
21,244
1,992
4,278
15,285
32,955
32,874
588
12,156
18,664
276
33,620
L
King Arthur
Teddybear_knight
King Arthur
16,687
1,030
1,970
2,807
28,480
33,094
0
13,706
14,774
0
34,871
W
Cthulhu
croixjames
Cthulhu
19,227
797
3,382
3,917
24,204
33,273
26
9,600
12,729
35,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,881
Gold Earned
55,277
143
Minions Killed
115
0
Camps Cleared
0
1,459,705
Distance Traveled
1,190,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,527
783
34
2
0
286,826
0
L
Thanatos
10,934
683
13
1
0
266,639
0
L
Merlin
11,263
704
49
3
0
235,829
0
W
Ares
10,968
686
9
1
0
273,376
0
W
Neith
13,582
849
47
3
0
275,975
0
L
Freya
10,977
686
17
1
0
191,043
0
L
Kumbhakarna
9,912
620
5
0
0
237,256
0
W
King Arthur
13,206
825
17
1
0
319,187
0
L
King Arthur
12,191
762
31
2
0
259,835
0
W
Cthulhu
13,598
850
36
2
0
304,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role