Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Jordan Kachik
Chernobog
Level 101
God Stats
9W - 4L
1,644 SR
Queue Stats
198W - 224L
1,369 Elo+
Party 1
Anhur
Anhur
R31GN 1N BL00D
Anhur
Level 119
God Stats
2W - 5L
1,050 SR
Queue Stats
359W - 390L
1,419 Elo+
Party 1
Ah Puch
Ah Puch
Ruvan
Ah Puch
Level 124
God Stats
2W - 0L
1,477 SR
Queue Stats
40W - 44L
1,364 Elo+
Solo
Team Averages
Level 120
1,434 SR
1,430 Elo+

VS

Team Averages
Level 100
1,496 SR
1,392 Elo+
Xbalanque
Xbalanque
Cass_Deezy
Xbalanque
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,408 Elo+
Solo
Danzaburou
Danzaburou
Cyrtek
Danzaburou
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 181L
1,366 Elo+
Solo
Cerberus
Cerberus
TERMITONNY
Cerberus
Level 126
God Stats
1W - 2L
1,440 SR
Queue Stats
79W - 89L
1,412 Elo+
Solo
Terra
Terra
smokineverday
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 100L
1,352 Elo+
Solo
Eset
Eset
xCBLxAlmighty
Eset
Level 107
God Stats
3W - 4L
1,539 SR
Queue Stats
285W - 277L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
10 / 3 / 18
13,821
768
21,445
29,887
14,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
 
Athena
20
5 / 4 / 23
13,144
730
10,811
29,322
38,173
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
Jordan Kachik
Chernobog
20
4 / 2 / 19
12,737
708
23,844
11,682
5,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 15
12,055
670
11,241
15,592
6,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Ruvan
Ah Puch
20
13 / 3 / 13
14,658
814
39,649
17,505
9,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cass_Deezy
Xbalanque
17
1 / 14 / 2
10,469
582
12,884
25,582
14,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Cyrtek
Danzaburou
20
3 / 6 / 11
13,062
726
25,277
20,506
11,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
TERMITONNY
Cerberus
19
1 / 6 / 13
11,257
625
12,186
37,180
40,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 3 / 8
11,055
614
7,965
24,548
32,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 6 / 4
12,679
704
18,647
17,907
11,020

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
53
35
Kills
15
16
Deaths
35
88
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
3
18
6.33
W
Athena
 
Athena
5
4
23
4.13
L
Xbalanque
Cass_Deezy
Xbalanque
1
14
2
0.14
L
Danzaburou
Cyrtek
Danzaburou
3
6
11
1.42
W
Chernobog
Jordan Kachik
Chernobog
4
2
19
6.75
W
3
4
15
2.63
W
Ah Puch
Ruvan
Ah Puch
13
3
13
6.5
L
Cerberus
TERMITONNY
Cerberus
1
6
13
1.25
L
3
3
8
2.33
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,990
Damage
76,959
103,988
Taken
125,723
74,651
Mitigated
110,127
55,743
Healing
44,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
21,445
987
17,355
16,954
29,887
14,869
1,587
11,410
18,477
39,780
0
W
Athena
 
Athena
10,811
2,558
2,435
5,321
29,322
38,173
344
7,709
21,613
22,753
0
L
Xbalanque
Cass_Deezy
Xbalanque
12,884
4,604
14
849
25,582
14,245
427
14,630
10,952
0
33,149
L
Danzaburou
Cyrtek
Danzaburou
25,277
6,818
248
4,511
20,506
11,643
1,287
13,753
6,753
0
52,578
W
Chernobog
Jordan Kachik
Chernobog
23,844
10,630
2,277
1,597
11,682
5,809
1,315
5,880
5,802
0
54,061
W
11,241
3,267
2,306
1,193
15,592
6,735
2,335
7,047
8,545
0
26,082
W
Ah Puch
Ruvan
Ah Puch
39,649
1,618
1,989
4,316
17,505
9,065
2,663
6,752
10,753
66,751
0
L
Cerberus
TERMITONNY
Cerberus
12,186
415
0
9,976
37,180
40,444
346
18,777
18,403
24,122
0
L
7,965
488
11,152
13,540
24,548
32,775
0
13,943
10,605
18,190
0
L
18,647
1,257
1,708
2,813
17,907
11,020
502
10,802
7,105
29,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,415
Gold Earned
58,522
213
Minions Killed
184
0
Camps Cleared
0
1,634,377
Distance Traveled
1,365,106
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,821
768
48
3
0
357,744
0
W
Athena
13,144
730
14
1
0
342,109
1
L
Xbalanque
10,469
582
55
3
0
207,944
0
L
Danzaburou
13,062
726
57
3
0
312,956
0
W
Chernobog
12,737
708
56
3
0
319,403
0
W
Anhur
12,055
670
32
2
0
302,498
0
W
Ah Puch
14,658
814
63
4
0
312,623
1
L
Cerberus
11,257
625
34
2
0
272,383
0
L
Terra
11,055
614
13
1
0
355,823
0
L
Eset
12,679
704
25
1
0
216,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role