Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BullyHunter80
Khepri
Level 89
God Stats
1W - 0L
1,663 SR
Queue Stats
83W - 44L
1,738 Elo+
Party 3
Scylla
Scylla
Meyko
Scylla
Level 159
God Stats
1W - 1L
1,621 SR
Queue Stats
104W - 96L
1,543 Elo+
Party 1
Raijin
Raijin
Neøk
Raijin
Level 136
God Stats
1W - 0L
1,415 SR
Queue Stats
25W - 14L
1,597 Elo+
Party 1
Camazotz
Camazotz
TVTheEvaporation
Camazotz
Level 26
God Stats
2W - 0L
1,809 SR
Queue Stats
18W - 6L
1,671 Elo+
Party 3
Team Averages
Level 114
1,602 SR
1,610 Elo+

VS

Team Averages
Level 70
1,484 SR
1,508 Elo+
Jormungandr
Jormungandr
Dan845NY
Jormungandr
Level 119
God Stats
0W - 1L
1,095 SR
Queue Stats
8W - 14L
1,521 Elo+
Party 2
Bellona
Bellona
Mattb845ny
Bellona
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,485 Elo+
Party 2
Medusa
Medusa
Mirandax3
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,507 Elo+
Party 2
Nu Wa
Nu Wa
ScarlettJaeger
Nu Wa
Level 29
God Stats
1W - 1L
1,700 SR
Queue Stats
4W - 4L
1,557 Elo+
Solo
Thor
Thor
Tier2Tower
Thor
Level 127
God Stats
0W - 1L
1,623 SR
Queue Stats
6W - 11L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 1 / 7
7,889
789
4,712
8,410
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 12
8,596
860
6,637
8,682
9,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Meyko
Scylla
16
6 / 1 / 10
8,883
888
11,651
6,846
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Neøk
Raijin
16
5 / 1 / 8
8,622
862
10,841
9,413
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 7
8,327
833
12,313
12,506
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dan845NY
Jormungandr
12
0 / 3 / 0
6,517
652
2,444
10,621
9,354
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Mattb845ny
Bellona
11
0 / 6 / 1
6,506
651
3,201
11,325
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Mirandax3
Medusa
14
1 / 4 / 3
7,673
767
6,513
10,080
4,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 6 / 3
6,975
698
4,021
10,723
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 0
8,464
846
14,372
10,003
4,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
21
Kills
5
5
Deaths
21
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
7
4.5
W
3
1
12
9
L
Jormungandr
Dan845NY
Jormungandr
0
3
0
0
L
Bellona
Mattb845ny
Bellona
0
6
1
0.08
W
Scylla
Meyko
Scylla
6
1
10
11
L
Medusa
Mirandax3
Medusa
1
4
3
0.63
W
Raijin
Neøk
Raijin
5
1
8
9
L
0
6
3
0.25
W
6
1
7
9.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,154
Damage
30,551
45,857
Taken
52,752
26,029
Mitigated
28,010
18,692
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,712
394
3,488
4,203
8,410
2,763
66
995
7,415
30,892
0
W
6,637
727
174
1,525
8,682
9,077
164
1,609
7,073
18,590
0
L
Jormungandr
Dan845NY
Jormungandr
2,444
1,238
518
1,188
10,621
9,354
0
5,733
4,541
13,293
0
L
Bellona
Mattb845ny
Bellona
3,201
393
0
435
11,325
6,147
0
7,271
3,835
0
8,907
W
Scylla
Meyko
Scylla
11,651
529
0
791
6,846
3,111
1,110
1,376
5,470
33,953
0
L
Medusa
Mirandax3
Medusa
6,513
2,548
0
1,928
10,080
4,143
0
6,476
3,463
0
26,705
W
Raijin
Neøk
Raijin
10,841
888
0
1,874
9,413
4,031
210
1,296
8,117
39,528
0
L
4,021
1,142
0
0
10,723
4,101
140
8,161
2,465
16,889
0
W
12,313
4,183
0
6,637
12,506
7,047
687
1,189
11,317
0
24,316
L
14,372
2,189
0
655
10,003
4,265
0
6,200
3,589
0
30,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,317
Gold Earned
36,135
235
Minions Killed
166
0
Camps Cleared
0
1,104,805
Distance Traveled
975,394
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,889
789
58
6
0
216,826
2
W
Khepri
8,596
860
25
3
0
209,274
6
L
Jormungandr
6,517
652
19
2
0
178,974
0
L
Bellona
6,506
651
10
1
0
192,450
3
W
Scylla
8,883
888
60
6
0
231,790
3
L
Medusa
7,673
767
51
5
0
206,638
0
W
Raijin
8,622
862
60
6
0
229,594
1
L
Nu Wa
6,975
698
34
3
0
173,768
0
W
Camazotz
8,327
833
32
3
0
217,321
4
L
Thor
8,464
846
52
5
0
223,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role