Player Matchup

Lancelot
Lancelot
BeerBarrelDaryl
Lancelot
Level 45
God Stats
6W - 11L
1,325 SR
Queue Stats
42W - 51L
1,389 Elo+
Party 2
Hachiman
Hachiman
Renshaw1996
Hachiman
Level 76
God Stats
57W - 61L
1,420 SR
Queue Stats
94W - 117L
1,374 Elo+
Party 2
Artio
Artio
Sacrosanct Odin
Artio
Level 87
God Stats
8W - 2L
1,733 SR
Queue Stats
86W - 93L
1,455 Elo+
Party 2
Scylla
Scylla
T0RM3NT0RX
Scylla
Level 119
God Stats
8W - 6L
1,508 SR
Queue Stats
270W - 248L
1,563 Elo+
Party 2
Neith
Neith
YeungTK
Neith
Level 127
God Stats
145W - 165L
1,402 SR
Queue Stats
252W - 262L
1,392 Elo+
Solo
Team Averages
Level 91
1,478 SR
1,434 Elo+

VS

Team Averages
Level 62
1,416 SR
1,317 Elo+
Arachne
Arachne
 
Arachne
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DuHenriques
Guan Yu
Level 45
God Stats
0W - 3L
1,248 SR
Queue Stats
4W - 16L
1,158 Elo+
Party 3
Bellona
Bellona
Kedeos286
Bellona
Level 99
God Stats
0W - 2L
1,278 SR
Queue Stats
320W - 345L
1,501 Elo+
Party 1
Discordia
Discordia
PeleNB_
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
990 Elo+
Party 3
Ishtar
Ishtar
Zombb__
Ishtar
Level 106
God Stats
15W - 14L
1,552 SR
Queue Stats
414W - 439L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
3 / 1 / 1
7,941
529
6,196
10,171
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Renshaw1996
Hachiman
11
1 / 2 / 1
6,709
447
5,575
12,237
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 11
7,599
507
4,823
12,205
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
T0RM3NT0RX
Scylla
15
10 / 2 / 1
9,493
633
11,513
9,764
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
YeungTK
Neith
14
3 / 3 / 7
8,833
589
7,423
10,326
4,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 3 / 0
8,754
584
10,924
15,126
7,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
DuHenriques
Guan Yu
10
0 / 2 / 0
6,930
462
3,826
8,748
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
Kedeos286
Bellona
13
1 / 5 / 1
7,461
497
4,234
14,043
12,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
PeleNB_
Discordia
10
0 / 5 / 0
6,023
402
2,337
8,696
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
Zombb__
Ishtar
12
2 / 2 / 0
7,185
479
7,554
10,862
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
8
8
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
3
0
1.67
W
Lancelot
3
1
1
3.5
L
Guan Yu
DuHenriques
Guan Yu
0
2
0
0
L
Bellona
Kedeos286
Bellona
1
5
1
0.3
L
Discordia
PeleNB_
Discordia
0
5
0
0
W
Hachiman
Renshaw1996
Hachiman
1
2
1
0.75
W
0
0
11
5.5
W
Scylla
T0RM3NT0RX
Scylla
10
2
1
5.25
W
Neith
YeungTK
Neith
3
3
7
2.17
L
Ishtar
Zombb__
Ishtar
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,530
Damage
28,875
54,703
Taken
57,475
25,947
Mitigated
34,734
15,176
Healing
18,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,924
6,297
0
5,739
15,126
7,533
0
3,996
11,130
0
55,520
W
Lancelot
6,196
803
0
0
10,171
4,534
0
0
10,171
0
59,432
L
Guan Yu
DuHenriques
Guan Yu
3,826
768
1,500
3,508
8,748
6,285
127
4,261
4,487
0
19,640
L
Bellona
Kedeos286
Bellona
4,234
638
0
3,284
14,043
12,985
238
841
13,202
0
48,589
L
Discordia
PeleNB_
Discordia
2,337
280
0
500
8,696
3,433
138
4,869
3,827
27,764
0
W
Hachiman
Renshaw1996
Hachiman
5,575
3,891
0
4,650
12,237
3,626
0
355
11,882
0
41,677
W
4,823
975
1,221
4,242
12,205
9,895
0
532
11,673
24,429
0
W
Scylla
T0RM3NT0RX
Scylla
11,513
2,091
55
1,568
9,764
3,730
0
1,098
8,666
73,305
0
W
Neith
YeungTK
Neith
7,423
3,009
83
3,357
10,326
4,162
1,972
352
9,974
0
54,057
L
Ishtar
Zombb__
Ishtar
7,554
4,893
0
3,945
10,862
4,498
2,784
2,369
8,493
0
65,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,575
Gold Earned
36,353
424
Minions Killed
373
0
Camps Cleared
0
1,477,531
Distance Traveled
1,336,273
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,754
584
89
6
0
306,473
0
W
Lancelot
7,941
529
95
6
0
377,122
1
L
Guan Yu
6,930
462
28
2
0
308,522
3
L
Bellona
7,461
497
91
6
0
222,210
0
L
Discordia
6,023
402
40
3
0
226,886
0
W
Hachiman
6,709
447
66
4
0
264,983
4
W
Artio
7,599
507
32
2
0
299,850
5
W
Scylla
9,493
633
118
8
0
296,234
3
W
Neith
8,833
589
113
8
0
239,342
1
L
Ishtar
7,185
479
125
8
0
272,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role