Player Matchup

King Arthur
King Arthur
ABORAWATOBONAST
King Arthur
Level 81
God Stats
8W - 10L
1,155 SR
Queue Stats
74W - 110L
1,307 Elo+
Party 2
Jormungandr
Jormungandr
dc_cola106
Jormungandr
Level 68
God Stats
2W - 4L
1,199 SR
Queue Stats
52W - 77L
1,330 Elo+
Party 2
Kukulkan
Kukulkan
thirdskink99
Kukulkan
Level 128
God Stats
16W - 16L
1,525 SR
Queue Stats
1,026W - 1,048L
1,451 Elo+
Solo
Team Averages
Level 92
1,293 SR
1,363 Elo+

VS

Team Averages
Level 46
1,458 SR
1,377 Elo+
Maui
Maui
Lybednav
Maui
Level 60
God Stats
14W - 21L
1,251 SR
Queue Stats
115W - 210L
1,192 Elo+
Party 1
Danzaburou
Danzaburou
UrLocalDanzaMain
Danzaburou
Level 8
God Stats
9W - 5L
1,584 SR
Queue Stats
36W - 25L
1,563 Elo+
Party 1
Vulcan
Vulcan
brockamptn
Vulcan
Level 69
God Stats
3W - 3L
1,539 SR
Queue Stats
283W - 379L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ABORAWATOBONAST
King Arthur
15
4 / 0 / 5
10,179
679
7,216
18,124
11,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
dc_cola106
Jormungandr
15
6 / 0 / 6
11,587
772
15,450
12,789
10,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kukulkan
thirdskink99
Kukulkan
14
2 / 3 / 2
9,497
633
12,624
7,751
3,932
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 2 / 0
9,360
624
4,730
14,175
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
UrLocalDanzaMain
Danzaburou
12
0 / 3 / 2
8,576
572
13,703
15,270
7,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
brockamptn
Vulcan
14
2 / 7 / 0
9,277
618
10,140
11,672
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
3
3
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ABORAWATOBONAST
King Arthur
4
0
5
6.5
L
Maui
1
2
0
0.5
L
Danzaburou
UrLocalDanzaMain
Danzaburou
0
3
2
0.33
L
Vulcan
brockamptn
Vulcan
2
7
0
0.29
W
Jormungandr
dc_cola106
Jormungandr
6
0
6
9
W
Kukulkan
thirdskink99
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,290
Damage
28,573
38,664
Taken
41,117
26,627
Mitigated
26,321
10,830
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ABORAWATOBONAST
King Arthur
7,216
936
0
6,628
18,124
11,942
247
7,893
10,231
0
32,699
L
Maui
4,730
789
0
1,517
14,175
13,881
338
9,661
4,514
9,651
0
L
Danzaburou
UrLocalDanzaMain
Danzaburou
13,703
5,781
0
3,134
15,270
7,137
1,504
11,881
3,389
0
38,028
L
Vulcan
brockamptn
Vulcan
10,140
3,453
0
625
11,672
5,303
102
7,099
4,573
36,753
0
W
Jormungandr
dc_cola106
Jormungandr
15,450
4,771
0
4,202
12,789
10,753
338
4,070
8,719
42,271
0
W
Kukulkan
thirdskink99
Kukulkan
12,624
485
0
0
7,751
3,932
498
3,152
4,599
42,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,263
Gold Earned
27,213
166
Minions Killed
146
6
Camps Cleared
5
814,759
Distance Traveled
756,749
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,179
679
46
3
2
306,047
2
L
Maui
9,360
624
16
1
0
258,195
8
L
Danzaburou
8,576
572
52
3
4
263,089
5
L
Vulcan
9,277
618
78
5
1
235,465
1
W
Jormungandr
11,587
772
50
3
1
285,848
2
W
Kukulkan
9,497
633
70
5
3
222,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role