Player Matchup

Zeus
Zeus
DocSnuggles42
Zeus
Level 108
God Stats
47W - 30L
1,595 SR
Queue Stats
263W - 286L
1,492 Elo+
Party 1
Charybdis
Charybdis
Hop0nSmite
Charybdis
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
11W - 37L
1,296 Elo+
Party 2
Da Ji
Da Ji
Niteshyft
Da Ji
Level 160
God Stats
28W - 30L
1,478 SR
Queue Stats
441W - 447L
1,533 Elo+
Party 1
Maui
Maui
Snailette
Maui
Level 160
God Stats
14W - 18L
1,391 SR
Queue Stats
542W - 567L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
TheFlyinJet
Amaterasu
Level 36
God Stats
2W - 1L
1,709 SR
Queue Stats
124W - 154L
1,429 Elo+
Party 2
Team Averages
Level 98
1,535 SR
1,449 Elo+

VS

Team Averages
Level 26
1,415 SR
1,477 Elo+
Artio
Artio
Cteleios
Artio
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Shiva
Shiva
Fernando137
Shiva
Level 37
God Stats
2W - 5L
1,266 SR
Queue Stats
150W - 161L
1,473 Elo+
Solo
Cthulhu
Cthulhu
PolyanaTheKiller
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Scylla
Scylla
jacobskull
Scylla
Level 48
God Stats
0W - 2L
1,308 SR
Queue Stats
16W - 19L
1,456 Elo+
Party 3
Da Ji
Da Ji
wêêp
Da Ji
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 9
12,343
1,234
25,517
2,422
1,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Hop0nSmite
Charybdis
17
4 / 1 / 18
11,157
1,116
18,727
11,509
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Niteshyft
Da Ji
17
6 / 0 / 11
11,083
1,108
12,679
7,077
3,966
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Maui
17
1 / 0 / 21
10,727
1,073
6,130
9,048
11,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
TheFlyinJet
Amaterasu
17
1 / 2 / 16
11,632
1,163
15,457
22,852
25,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

300

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cteleios
Artio
15
0 / 4 / 0
9,293
929
1,675
11,651
14,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 4 / 0
9,972
997
10,778
20,878
18,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 8 / 2
9,627
963
11,189
22,197
31,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
jacobskull
Scylla
16
0 / 2 / 2
9,577
958
5,665
12,856
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
wêêp
Da Ji
15
1 / 7 / 2
9,637
964
17,206
18,183
9,357
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
9
25
Kills
3
3
Deaths
25
75
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
Cteleios
Artio
0
4
0
0
W
13
0
9
17.5
L
2
4
0
0.5
W
Charybdis
Hop0nSmite
Charybdis
4
1
18
13
W
Da Ji
Niteshyft
Da Ji
6
0
11
11.5
L
0
8
2
0.13
W
Maui
1
0
21
11.5
W
Amaterasu
TheFlyinJet
Amaterasu
1
2
16
4.5
L
Scylla
jacobskull
Scylla
0
2
2
0.5
L
Da Ji
wêêp
Da Ji
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,510
Damage
46,513
52,908
Taken
85,765
47,101
Mitigated
78,330
8,901
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Cteleios
Artio
1,675
264
1,033
1,516
11,651
14,349
0
4,104
7,547
4,247
0
W
25,517
1,587
0
284
2,422
1,268
0
1,146
1,225
47,503
0
L
10,778
2,775
1,088
3,057
20,878
18,167
0
8,140
12,738
0
38,908
W
Charybdis
Hop0nSmite
Charybdis
18,727
9,531
0
2,034
11,509
5,670
0
3,542
7,800
0
32,640
W
Da Ji
Niteshyft
Da Ji
12,679
1,780
0
0
7,077
3,966
0
1,576
5,322
0
30,105
L
11,189
1,354
0
1,295
22,197
31,607
0
11,835
10,362
30,019
0
W
Maui
6,130
1,495
0
0
9,048
11,154
0
3,508
5,162
28,703
0
W
Amaterasu
TheFlyinJet
Amaterasu
15,457
8,320
936
5,647
22,852
25,043
0
7,393
14,870
0
29,317
L
Scylla
jacobskull
Scylla
5,665
1,850
0
40
12,856
4,850
0
3,436
9,420
12,539
0
L
Da Ji
wêêp
Da Ji
17,206
5,456
0
69
18,183
9,357
0
4,132
14,051
0
36,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,942
Gold Earned
48,106
200
Minions Killed
166
11
Camps Cleared
4
1,060,691
Distance Traveled
863,133
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,293
929
9
1
0
93,848
1
W
Zeus
12,343
1,234
54
5
0
209,933
3
L
Shiva
9,972
997
54
5
0
193,462
0
W
Charybdis
11,157
1,116
39
4
1
184,483
0
W
Da Ji
11,083
1,108
24
2
8
232,656
1
L
Cthulhu
9,627
963
48
5
1
189,661
1
W
Maui
10,727
1,073
55
6
1
204,174
1
W
Amaterasu
11,632
1,163
28
3
1
229,445
0
L
Scylla
9,577
958
21
2
1
191,051
0
L
Da Ji
9,637
964
34
3
2
195,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role