Player Matchup

Medusa
Medusa
Gredieboy
Medusa
Level 96
God Stats
5W - 8L
1,369 SR
Queue Stats
447W - 507L
1,368 Elo+
Solo
Ymir
Ymir
ShadyRaptor07
Ymir
Level 78
God Stats
5W - 2L
1,749 SR
Queue Stats
33W - 28L
1,531 Elo+
Party 1
Sol
Sol
ShockwaveShark
Sol
Level 105
God Stats
2W - 2L
1,445 SR
Queue Stats
81W - 64L
1,537 Elo+
Party 1
Bellona
Bellona
THEGREATGINER7
Bellona
Level 105
God Stats
15W - 6L
1,554 SR
Queue Stats
98W - 67L
1,611 Elo+
Party 1
Thor
Thor
drbuttcheeck
Thor
Level 68
God Stats
2W - 0L
1,537 SR
Queue Stats
87W - 66L
1,557 Elo+
Party 1
Team Averages
Level 90
1,531 SR
1,521 Elo+

VS

Team Averages
Level 109
1,463 SR
1,397 Elo+
Xbalanque
Xbalanque
DrZummey
Xbalanque
Level 69
God Stats
26W - 13L
1,631 SR
Queue Stats
167W - 211L
1,403 Elo+
Solo
King Arthur
King Arthur
SirSoggyBottoms
King Arthur
Level 108
God Stats
1W - 2L
1,423 SR
Queue Stats
45W - 54L
1,390 Elo+
Solo
Susano
Susano
SoulTaken69
Susano
Level 150
God Stats
32W - 39L
1,468 SR
Queue Stats
223W - 234L
1,469 Elo+
Solo
Ra
Ra
VictorHvv
Ra
Level 75
God Stats
0W - 1L
1,391 SR
Queue Stats
20W - 25L
1,343 Elo+
Solo
Nox
Nox
ronneyaires
Nox
Level 143
God Stats
21W - 34L
1,402 SR
Queue Stats
276W - 311L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gredieboy
Medusa
15
3 / 2 / 12
8,416
842
7,466
8,561
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 11
8,541
854
4,680
8,377
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 0 / 6
8,559
856
11,133
7,352
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 1 / 3
8,644
864
7,027
8,107
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 0 / 9
8,571
857
9,083
5,959
2,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrZummey
Xbalanque
12
0 / 5 / 1
6,806
681
6,659
9,899
3,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SirSoggyBottoms
King Arthur
11
0 / 3 / 1
6,403
640
4,523
13,145
7,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
14
4 / 4 / 0
7,894
789
8,555
9,157
4,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 8 / 1
6,705
671
2,048
10,433
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 3
6,775
678
4,795
4,826
2,431
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
22
Kills
4
4
Deaths
22
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DrZummey
Xbalanque
0
5
1
0.1
W
Medusa
Gredieboy
Medusa
3
2
12
4.5
W
2
1
11
7.5
W
7
0
6
10
L
King Arthur
SirSoggyBottoms
King Arthur
0
3
1
0.17
L
Susano
4
4
0
1
W
6
1
3
7.5
L
0
8
1
0.06
W
4
0
9
8.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,389
Damage
26,580
38,356
Taken
47,460
26,030
Mitigated
22,252
10,785
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DrZummey
Xbalanque
6,659
2,825
0
280
9,899
3,877
0
3,721
6,178
0
25,838
W
Medusa
Gredieboy
Medusa
7,466
4,111
0
2,118
8,561
4,074
1,841
1,532
7,029
0
28,389
W
4,680
1,661
0
3,070
8,377
8,150
256
2,083
6,294
9,202
0
W
11,133
6,140
0
2,667
7,352
3,231
1,718
1,476
5,876
21,223
0
L
King Arthur
SirSoggyBottoms
King Arthur
4,523
975
0
2,545
13,145
7,103
0
5,202
7,943
0
9,467
L
Susano
8,555
851
0
150
9,157
4,341
0
2,127
7,030
0
23,163
W
7,027
2,408
0
2,570
8,107
7,696
667
1,042
7,065
0
31,605
L
2,048
28
120
606
10,433
4,500
198
4,339
6,094
16,497
0
W
9,083
1,864
0
360
5,959
2,879
1,068
710
5,249
0
35,130
L
4,795
734
139
1,134
4,826
2,431
0
424
4,402
16,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
34,583
211
Minions Killed
147
0
Camps Cleared
0
1,056,872
Distance Traveled
873,313
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,806
681
45
5
0
170,715
0
W
Medusa
8,416
842
48
5
0
193,683
0
W
Ymir
8,541
854
7
1
0
215,583
1
W
Sol
8,559
856
29
3
0
197,655
0
L
King Arthur
6,403
640
10
1
0
164,142
0
L
Susano
7,894
789
38
4
0
200,754
2
W
Bellona
8,644
864
48
5
0
214,034
2
L
Ra
6,705
671
35
4
0
179,336
0
W
Thor
8,571
857
79
8
0
235,917
0
L
Nox
6,775
678
19
2
0
158,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role