Player Matchup

Atlas
Atlas
DoubleX317
Atlas
Level 35
God Stats
2W - 1L
1,584 SR
Queue Stats
164W - 89L
1,512 Elo+
Party 1
Artemis
Artemis
FlusteredNebula
Artemis
Level 62
God Stats
18W - 11L
1,561 SR
Queue Stats
290W - 211L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
Jaquab
Ao Kuang
Level 48
God Stats
1W - 2L
1,426 SR
Queue Stats
178W - 120L
1,539 Elo+
Party 1
Chang'e
Chang'e
Ricarad
Chang'e
Level 99
God Stats
5W - 1L
1,916 SR
Queue Stats
351W - 236L
1,488 Elo+
Party 1
Khepri
Khepri
Xealous37
Khepri
Level 104
God Stats
18W - 12L
1,619 SR
Queue Stats
338W - 241L
1,471 Elo+
Party 1
Team Averages
Level 70
1,621 SR
1,496 Elo+

VS

Team Averages
Level 126
1,521 SR
1,505 Elo+
Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Coopleport
Sylvanus
Level 136
God Stats
10W - 4L
1,657 SR
Queue Stats
242W - 263L
1,516 Elo+
Party 2
Chaac
Chaac
Heldersls
Chaac
Level 106
God Stats
3W - 2L
1,578 SR
Queue Stats
338W - 348L
1,509 Elo+
Party 2
Chiron
Chiron
colombianfury5
Chiron
Level 154
God Stats
9W - 7L
1,523 SR
Queue Stats
464W - 452L
1,488 Elo+
Solo
Bakasura
Bakasura
royswift
Bakasura
Level 148
God Stats
2W - 4L
1,349 SR
Queue Stats
163W - 177L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
2 / 2 / 8
12,305
615
17,973
28,083
50,472
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 4 / 4
11,282
564
21,803
18,138
11,656
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Jaquab
Ao Kuang
19
6 / 3 / 6
11,072
554
11,871
17,577
12,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Ricarad
Chang'e
19
1 / 3 / 8
10,708
535
14,980
23,025
14,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Xealous37
Khepri
18
0 / 2 / 3
11,270
564
7,619
18,224
25,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
5 / 2 / 8
12,838
642
31,859
22,501
12,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Coopleport
Sylvanus
19
3 / 3 / 7
12,052
603
12,818
22,384
22,521
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Heldersls
Chaac
20
3 / 1 / 10
12,465
623
16,038
22,359
26,271
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
3 / 3 / 9
12,540
627
25,101
15,700
8,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
royswift
Bakasura
19
0 / 3 / 8
11,471
574
11,583
20,754
14,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
12
Kills
14
14
Deaths
12
29
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
2
8
4.5
W
Sylvanus
Coopleport
Sylvanus
3
3
7
2.17
L
Atlas
2
2
8
3
L
3
4
4
1.25
W
Chaac
Heldersls
Chaac
3
1
10
8
L
Ao Kuang
Jaquab
Ao Kuang
6
3
6
3
L
Chang'e
Ricarad
Chang'e
1
3
8
1.67
L
Khepri
Xealous37
Khepri
0
2
3
0.75
W
3
3
9
2.5
W
Bakasura
royswift
Bakasura
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,246
Damage
97,399
105,047
Taken
103,698
114,548
Mitigated
83,819
53,015
Healing
64,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
31,859
13,306
446
8,711
22,501
12,350
3,533
15,142
7,359
0
62,418
W
Sylvanus
Coopleport
Sylvanus
12,818
1,647
13,528
10,353
22,384
22,521
635
8,012
14,372
24,509
0
L
Atlas
17,973
6,114
2,394
5,368
28,083
50,472
136
2,576
24,563
30,563
0
L
21,803
7,599
3,159
1,223
18,138
11,656
954
3,263
14,262
0
46,559
W
Chaac
Heldersls
Chaac
16,038
716
1,416
8,672
22,359
26,271
134
5,596
16,763
0
30,223
L
Ao Kuang
Jaquab
Ao Kuang
11,871
1,634
2,708
4,485
17,577
12,641
0
2,337
15,086
20,627
0
L
Chang'e
Ricarad
Chang'e
14,980
87
18,690
10,313
23,025
14,599
0
2,227
20,798
45,121
0
L
Khepri
Xealous37
Khepri
7,619
264
2,500
2,175
18,224
25,180
176
2,415
15,199
23,523
0
W
25,101
9,742
5,942
5,322
15,700
8,148
2,471
10,444
5,256
0
58,233
W
Bakasura
royswift
Bakasura
11,583
7,711
2,283
7,371
20,754
14,529
1,256
13,249
7,505
0
17,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,637
Gold Earned
61,366
218
Minions Killed
205
0
Camps Cleared
0
1,873,140
Distance Traveled
1,669,018
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,838
642
54
3
0
280,980
2
W
Sylvanus
12,052
603
24
1
0
285,410
0
L
Atlas
12,305
615
22
1
0
407,628
0
L
Artemis
11,282
564
60
3
0
321,617
0
W
Chaac
12,465
623
31
2
0
416,057
0
L
Ao Kuang
11,072
554
42
2
0
369,628
0
L
Chang'e
10,708
535
74
4
0
383,068
0
L
Khepri
11,270
564
20
1
0
391,199
0
W
Chiron
12,540
627
53
3
0
293,061
0
W
Bakasura
11,471
574
43
2
0
393,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role