Player Matchup

Zeus
Zeus
Algxh
Zeus
Level 146
God Stats
1W - 3L
1,744 SR
Queue Stats
46W - 47L
1,560 Elo+
Solo
Ganesha
Ganesha
ByronBojangles3
Ganesha
Level 107
God Stats
15W - 10L
1,547 SR
Queue Stats
56W - 51L
1,571 Elo+
Party 1
Cernunnos
Cernunnos
MUMSIE
Cernunnos
Level 160
God Stats
10W - 2L
1,870 SR
Queue Stats
151W - 139L
1,596 Elo+
Solo
King Arthur
King Arthur
Yodeling Lord
King Arthur
Level 147
God Stats
1W - 1L
1,454 SR
Queue Stats
3W - 6L
1,408 Elo+
Solo
Lancelot
Lancelot
michaelzzzs3
Lancelot
Level 108
God Stats
2W - 1L
1,642 SR
Queue Stats
96W - 86L
1,546 Elo+
Party 1
Team Averages
Level 134
1,651 SR
1,536 Elo+

VS

Team Averages
Level 151
1,627 SR
1,498 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Heroicules
Danzaburou
Level 160
God Stats
4W - 2L
1,580 SR
Queue Stats
50W - 66L
1,421 Elo+
Party 2
Ne Zha
Ne Zha
LokisFenRawr
Ne Zha
Level 155
God Stats
1W - 0L
1,648 SR
Queue Stats
2W - 3L
1,420 Elo+
Party 2
Chang'e
Chang'e
ToraoEarthfury
Chang'e
Level 119
God Stats
35W - 31L
1,569 SR
Queue Stats
701W - 680L
1,480 Elo+
Solo
Guan Yu
Guan Yu
xGiovannix345
Guan Yu
Level 160
God Stats
4W - 4L
1,840 SR
Queue Stats
101W - 74L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Algxh
Zeus
15
4 / 6 / 4
8,538
712
10,734
10,878
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 11
9,120
760
7,362
20,297
23,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
MUMSIE
Cernunnos
17
6 / 4 / 5
9,509
792
19,751
19,840
8,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Yodeling Lord
King Arthur
16
4 / 7 / 4
9,298
775
14,817
16,440
17,715
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
michaelzzzs3
Lancelot
15
1 / 3 / 2
8,251
688
6,771
14,890
8,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
5 / 5 / 9
9,730
811
13,695
20,296
11,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Heroicules
Danzaburou
17
3 / 2 / 9
10,094
841
12,207
14,076
7,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
15
1 / 3 / 12
9,020
752
13,242
13,952
13,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
8 / 2 / 10
10,551
879
17,413
13,128
12,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
17
6 / 3 / 12
9,925
827
15,922
21,458
23,113
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
15
Kills
23
23
Deaths
15
26
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
5
9
1.9
L
Zeus
Algxh
Zeus
4
6
4
1
L
0
3
11
1.83
W
Danzaburou
Heroicules
Danzaburou
3
2
9
3.75
W
Ne Zha
1
3
12
2.33
L
Cernunnos
MUMSIE
Cernunnos
6
4
5
2.13
W
8
2
10
6.5
L
King Arthur
Yodeling Lord
King Arthur
4
7
4
0.86
L
Lancelot
michaelzzzs3
Lancelot
1
3
2
0.67
W
Guan Yu
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,435
Damage
72,479
82,345
Taken
82,910
62,940
Mitigated
67,947
12,522
Healing
28,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,695
1,299
552
5,300
20,296
11,735
87
2,576
17,720
34,291
0
L
Zeus
Algxh
Zeus
10,734
2,773
0
480
10,878
4,568
0
4,474
6,167
28,270
0
L
7,362
923
0
4,250
20,297
23,529
0
7,586
11,978
13,054
0
W
Danzaburou
Heroicules
Danzaburou
12,207
2,919
0
3,383
14,076
7,972
1,382
3,670
10,406
0
44,876
W
Ne Zha
13,242
3,506
0
1,558
13,952
13,086
43
3,367
10,585
0
31,615
L
Cernunnos
MUMSIE
Cernunnos
19,751
11,427
0
6,536
19,840
8,722
0
7,577
11,899
0
46,660
W
17,413
1,718
3,184
4,632
13,128
12,041
23
3,668
9,460
37,096
0
L
King Arthur
Yodeling Lord
King Arthur
14,817
737
0
0
16,440
17,715
0
4,898
11,035
0
37,731
L
Lancelot
michaelzzzs3
Lancelot
6,771
769
0
1,256
14,890
8,406
0
6,573
8,105
0
26,708
W
Guan Yu
15,922
2,216
3,810
5,904
21,458
23,113
42
4,815
16,643
0
28,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,716
Gold Earned
49,320
205
Minions Killed
253
0
Camps Cleared
0
1,196,550
Distance Traveled
1,275,036
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,730
811
50
4
0
237,959
1
L
Zeus
8,538
712
37
3
0
202,113
0
L
Ganesha
9,120
760
0
0
0
248,182
1
W
Danzaburou
10,094
841
93
8
0
257,124
0
W
Ne Zha
9,020
752
33
3
0
252,895
0
L
Cernunnos
9,509
792
64
5
0
234,423
1
W
Chang'e
10,551
879
48
4
0
261,299
4
L
King Arthur
9,298
775
62
5
0
236,405
3
L
Lancelot
8,251
688
42
4
0
275,427
0
W
Guan Yu
9,925
827
29
2
0
265,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role