Player Matchup

Chang'e
Chang'e
Biruleibz_GCS
Chang'e
Level 92
God Stats
1W - 4L
1,407 SR
Queue Stats
74W - 86L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
ExtraHotts
Kumbhakarna
Level 153
God Stats
61W - 76L
1,484 SR
Queue Stats
567W - 597L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
Hai-Jac00
Baron Samedi
Level 145
God Stats
100W - 95L
1,617 SR
Queue Stats
203W - 214L
1,566 Elo+
Solo
Hercules
Hercules
Shumai IX
Hercules
Level 84
God Stats
4W - 9L
1,391 SR
Queue Stats
213W - 220L
1,534 Elo+
Solo
Serqet
Serqet
TGxGuitar
Serqet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 152L
1,589 Elo+
Solo
Team Averages
Level 107
1,480 SR
1,529 Elo+

VS

Team Averages
Level 136
1,574 SR
1,515 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IPR0GANGSTA 98
Anubis
Level 143
God Stats
114W - 67L
1,627 SR
Queue Stats
1,945W - 1,179L
1,544 Elo+
Party 1
Artemis
Artemis
QuayQuay7
Artemis
Level 139
God Stats
22W - 14L
1,575 SR
Queue Stats
1,396W - 1,024L
1,552 Elo+
Party 1
Xing Tian
Xing Tian
icu001
Xing Tian
Level 109
God Stats
11W - 5L
1,707 SR
Queue Stats
105W - 96L
1,499 Elo+
Solo
Guan Yu
Guan Yu
skullhead216
Guan Yu
Level 128
God Stats
14W - 13L
1,462 SR
Queue Stats
349W - 362L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
0 / 3 / 1
9,339
934
9,322
11,994
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
ExtraHotts
Kumbhakarna
14
0 / 1 / 1
9,503
950
2,601
12,965
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Hai-Jac00
Baron Samedi
15
1 / 3 / 1
9,621
962
6,779
8,434
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Shumai IX
Hercules
14
0 / 2 / 0
8,450
845
1,684
5,095
1,699
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
TGxGuitar
Serqet
15
1 / 4 / 1
9,442
944
3,987
8,428
4,410
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

206

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 0 / 7
10,627
1,063
11,181
3,040
1,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 0 / 9
10,244
1,024
6,900
730
438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
QuayQuay7
Artemis
16
2 / 0 / 6
10,059
1,006
8,844
3,380
1,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
icu001
Xing Tian
16
2 / 1 / 11
11,066
1,107
7,950
12,534
15,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
skullhead216
Guan Yu
16
1 / 1 / 12
9,856
986
7,379
10,451
8,990
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
13
13
Deaths
2
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
7
9.5
L
Chang'e
0
3
1
0.17
L
Kumbhakarna
ExtraHotts
Kumbhakarna
0
1
1
0.5
L
Baron Samedi
Hai-Jac00
Baron Samedi
1
3
1
0.5
W
2
0
9
6.5
W
Artemis
QuayQuay7
Artemis
2
0
6
5
L
Hercules
Shumai IX
Hercules
0
2
0
0
L
Serqet
TGxGuitar
Serqet
1
4
1
0.38
W
Xing Tian
icu001
Xing Tian
2
1
11
7.5
W
Guan Yu
skullhead216
Guan Yu
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,373
Damage
42,254
46,916
Taken
30,135
24,764
Mitigated
27,494
8,822
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,181
2,754
0
712
3,040
1,422
0
1,073
1,967
0
21,307
L
Chang'e
9,322
520
2,004
2,125
11,994
4,567
0
2,972
9,022
41,571
0
L
Kumbhakarna
ExtraHotts
Kumbhakarna
2,601
152
64
1,299
12,965
11,063
0
4,531
8,434
6,375
0
L
Baron Samedi
Hai-Jac00
Baron Samedi
6,779
1,342
1,547
575
8,434
3,025
0
3,507
4,927
30,896
0
W
6,900
349
0
252
730
438
0
253
477
29,601
0
W
Artemis
QuayQuay7
Artemis
8,844
3,235
275
461
3,380
1,428
0
821
2,181
0
28,842
L
Hercules
Shumai IX
Hercules
1,684
63
0
1,082
5,095
1,699
0
1,756
3,339
0
9,278
L
Serqet
TGxGuitar
Serqet
3,987
266
0
126
8,428
4,410
0
2,084
6,344
0
11,703
W
Xing Tian
icu001
Xing Tian
7,950
677
0
1,426
12,534
15,216
0
8,454
3,512
19,652
0
W
Guan Yu
skullhead216
Guan Yu
7,379
769
2,805
2,557
10,451
8,990
0
8,101
2,074
0
31,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,355
Gold Earned
51,852
198
Minions Killed
197
5
Camps Cleared
11
687,761
Distance Traveled
951,459
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,627
1,063
22
2
3
207,656
5
L
Chang'e
9,339
934
104
10
1
178,524
1
L
Kumbhakarna
9,503
950
5
1
0
102,538
0
L
Baron Samedi
9,621
962
60
6
1
154,286
0
W
Anubis
10,244
1,024
62
6
4
167,606
0
W
Artemis
10,059
1,006
50
5
3
187,541
0
L
Hercules
8,450
845
12
1
1
81,366
0
L
Serqet
9,442
944
17
2
2
171,047
1
W
Xing Tian
11,066
1,107
14
1
0
180,659
0
W
Guan Yu
9,856
986
49
5
1
207,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role