Player Matchup

Olorun
Olorun
Bobby141Qc
Olorun
Level 125
God Stats
5W - 7L
1,483 SR
Queue Stats
114W - 181L
1,305 Elo+
Party 1
Ares
Ares
GouletBoys
Ares
Level 93
God Stats
9W - 10L
1,377 SR
Queue Stats
105W - 170L
1,247 Elo+
Party 1
Neith
Neith
SniperMomQc
Neith
Level 109
God Stats
6W - 9L
1,409 SR
Queue Stats
37W - 59L
1,272 Elo+
Party 1
Team Averages
Level 109
1,423 SR
1,275 Elo+

VS

Team Averages
Level 79
1,454 SR
1,287 Elo+
Artemis
Artemis
Yeimz5020
Artemis
Level 86
God Stats
9W - 13L
1,449 SR
Queue Stats
116W - 208L
1,260 Elo+
Solo
Janus
Janus
Zips R Us
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 111L
1,380 Elo+
Party 2
Achilles
Achilles
tangykush33
Achilles
Level 24
God Stats
1W - 6L
1,414 SR
Queue Stats
17W - 34L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bobby141Qc
Olorun
17
2 / 0 / 8
11,551
642
16,113
17,227
8,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 3 / 5
12,601
700
6,182
17,306
16,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 0 / 4
12,377
688
10,862
13,553
6,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Yeimz5020
Artemis
15
1 / 4 / 2
10,491
583
11,068
13,260
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Zips R Us
Janus
15
0 / 5 / 3
10,432
580
17,970
10,778
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
tangykush33
Achilles
14
2 / 2 / 1
9,840
547
6,718
13,106
15,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
3
3
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bobby141Qc
Olorun
2
0
8
6
W
3
3
5
1.83
W
6
0
4
8
L
Artemis
Yeimz5020
Artemis
1
4
2
0.5
L
Janus
Zips R Us
Janus
0
5
3
0.3
L
Achilles
tangykush33
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,157
Damage
35,756
48,086
Taken
37,144
31,327
Mitigated
28,462
21,969
Healing
3,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bobby141Qc
Olorun
16,113
6,402
3,396
7,303
17,227
8,402
1,249
6,180
10,701
65,067
0
W
6,182
189
284
5,113
17,306
16,249
173
5,654
11,192
18,734
0
W
10,862
2,501
240
5,633
13,553
6,676
1,352
5,784
7,379
0
49,451
L
Artemis
Yeimz5020
Artemis
11,068
4,197
0
1,707
13,260
7,220
0
7,824
5,436
0
39,123
L
Janus
Zips R Us
Janus
17,970
71
0
1,500
10,778
5,322
0
7,891
2,887
61,344
0
L
Achilles
tangykush33
Achilles
6,718
59
0
160
13,106
15,920
0
6,849
6,257
0
14,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,529
Gold Earned
30,763
200
Minions Killed
183
5
Camps Cleared
7
995,432
Distance Traveled
868,434
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,551
642
79
4
4
334,579
1
W
Ares
12,601
700
19
1
1
337,293
1
W
Neith
12,377
688
102
6
0
323,560
0
L
Artemis
10,491
583
66
4
2
299,132
1
L
Janus
10,432
580
101
6
5
258,390
0
L
Achilles
9,840
547
16
1
0
310,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role