Player Matchup

Baron Samedi
Baron Samedi
Budskii Boy
Baron Samedi
Level 139
God Stats
8W - 4L
1,560 SR
Queue Stats
68W - 95L
1,495 Elo+
Party 1
Ymir
Ymir
Girth Vader8645
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,622 Elo+
Party 1
Skadi
Skadi
TrashBlazey
Skadi
Level 106
God Stats
8W - 3L
1,695 SR
Queue Stats
232W - 255L
1,539 Elo+
Party 1
Team Averages
Level 87
1,585 SR
1,552 Elo+

VS

Team Averages
Level 75
1,457 SR
1,387 Elo+
Ra
Ra
BertNasty
Ra
Level 61
God Stats
14W - 28L
1,289 SR
Queue Stats
118W - 175L
1,272 Elo+
Solo
Hercules
Hercules
BezerkAdapted
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,414 Elo+
Party 2
Maui
Maui
FlobbyKnockers
Maui
Level 156
God Stats
1W - 4L
1,582 SR
Queue Stats
22W - 24L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Budskii Boy
Baron Samedi
14
2 / 1 / 9
8,404
764
13,659
8,672
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 7
8,588
781
5,479
9,706
10,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
6 / 2 / 6
9,123
829
16,377
11,279
4,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,993
636
5,377
8,872
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
BezerkAdapted
Hercules
10
1 / 4 / 2
6,953
632
9,251
14,888
9,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 3 / 2
7,636
694
3,769
15,953
15,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Hercules
BezerkAdapted
Hercules
1
4
2
0.5
W
Baron Samedi
Budskii Boy
Baron Samedi
2
1
9
6.5
L
1
3
2
0.67
W
4
0
7
7.5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,515
Damage
18,397
29,657
Taken
39,713
18,758
Mitigated
28,941
13,773
Healing
4,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,377
404
1,076
337
8,872
3,711
0
4,312
4,560
27,354
0
L
Hercules
BezerkAdapted
Hercules
9,251
3,170
0
2,044
14,888
9,683
0
6,904
7,984
0
18,064
W
Baron Samedi
Budskii Boy
Baron Samedi
13,659
1,045
3,492
5,101
8,672
4,127
1,482
2,674
5,620
41,104
0
L
3,769
736
0
1,287
15,953
15,547
0
8,184
7,769
7,844
0
W
5,479
1,526
447
2,935
9,706
10,112
641
4,148
5,478
10,344
0
W
16,377
7,229
0
1,798
11,279
4,519
287
2,995
8,006
0
43,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,115
Gold Earned
21,582
129
Minions Killed
87
7
Camps Cleared
1
621,826
Distance Traveled
584,401
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,993
636
56
5
0
190,190
3
L
Hercules
6,953
632
23
2
0
192,067
1
W
Baron Samedi
8,404
764
51
5
1
197,748
4
L
Maui
7,636
694
8
1
1
202,144
1
W
Ymir
8,588
781
10
1
2
203,422
3
W
Skadi
9,123
829
68
6
4
220,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role