Player Matchup

Yemoja
Yemoja
Demo239
Yemoja
Level 117
God Stats
31W - 28L
1,513 SR
Queue Stats
279W - 237L
1,597 Elo+
Party 2
Nox
Nox
GarbageMan5347
Nox
Level 39
God Stats
2W - 2L
1,705 SR
Queue Stats
50W - 64L
1,507 Elo+
Solo
Rama
Rama
Pulquenator
Rama
Level 149
God Stats
3W - 2L
1,640 SR
Queue Stats
321W - 280L
1,509 Elo+
Solo
Bellona
Bellona
Ross4244
Bellona
Level 108
God Stats
9W - 13L
1,519 SR
Queue Stats
327W - 341L
1,443 Elo+
Party 2
Cerberus
Cerberus
chummie16
Cerberus
Level 107
God Stats
2W - 9L
1,267 SR
Queue Stats
192W - 198L
1,460 Elo+
Party 2
Team Averages
Level 104
1,529 SR
1,503 Elo+

VS

Team Averages
Level 115
1,655 SR
1,557 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
LethalClown30
Nemesis
Level 28
God Stats
9W - 0L
2,010 SR
Queue Stats
91W - 41L
1,645 Elo+
Party 1
Chang'e
Chang'e
Lov Violet
Chang'e
Level 120
God Stats
21W - 13L
1,535 SR
Queue Stats
232W - 203L
1,573 Elo+
Party 1
Mulan
Mulan
XGrimReaperX108
Mulan
Level 112
God Stats
9W - 15L
1,334 SR
Queue Stats
632W - 632L
1,485 Elo+
Solo
Olorun
Olorun
YN3C
Olorun
Level 155
God Stats
2W - 0L
1,899 SR
Queue Stats
412W - 329L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Demo239
Yemoja
9
1 / 3 / 2
6,145
439
3,899
12,552
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 5 / 3
6,396
457
7,493
9,375
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 7 / 0
6,186
442
5,527
12,092
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Ross4244
Bellona
12
3 / 1 / 2
7,266
519
7,902
12,331
7,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
chummie16
Cerberus
12
2 / 4 / 1
7,128
509
7,533
13,616
8,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 3 / 9
7,175
513
13,026
15,244
10,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
13
4 / 0 / 1
7,920
566
5,160
9,611
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Lov Violet
Chang'e
13
6 / 1 / 2
7,785
556
5,685
10,279
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 2
8,025
573
9,390
12,716
6,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
YN3C
Olorun
15
6 / 1 / 4
9,322
666
11,474
11,757
5,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
20
20
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
3
9
2.17
L
Yemoja
Demo239
Yemoja
1
3
2
0.67
L
0
5
3
0.3
W
Nemesis
4
0
1
4.5
W
Chang'e
Lov Violet
Chang'e
6
1
2
7
L
1
7
0
0.14
L
Bellona
Ross4244
Bellona
3
1
2
4
W
2
2
2
1.5
W
Olorun
YN3C
Olorun
6
1
4
8
L
Cerberus
chummie16
Cerberus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,354
Damage
44,735
59,966
Taken
59,607
32,094
Mitigated
29,937
12,947
Healing
25,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,026
3,009
571
1,948
15,244
10,235
186
3,568
11,676
0
36,808
L
Yemoja
Demo239
Yemoja
3,899
882
696
2,881
12,552
8,041
0
3,607
8,945
22,257
0
L
7,493
1,162
0
2,131
9,375
4,105
0
3,528
5,847
43,111
0
W
Nemesis
5,160
2,559
0
1,075
9,611
3,433
0
1,763
7,848
0
65,253
W
Chang'e
Lov Violet
Chang'e
5,685
698
1,923
4,762
10,279
3,970
382
5,174
5,105
42,011
0
L
5,527
5,209
0
270
12,092
4,049
0
7,355
4,737
0
44,301
L
Bellona
Ross4244
Bellona
7,902
2,864
0
1,499
12,331
7,669
0
1,689
10,642
0
54,946
W
9,390
2,102
0
6,474
12,716
6,697
0
6,764
5,952
0
59,804
W
Olorun
YN3C
Olorun
11,474
6,383
706
7,652
11,757
5,602
672
1,656
10,101
83,007
7,264
L
Cerberus
chummie16
Cerberus
7,533
1,131
0
5,470
13,616
8,230
0
0
13,616
52,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,121
Gold Earned
40,227
378
Minions Killed
480
0
Camps Cleared
0
1,262,288
Distance Traveled
1,381,511
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,175
513
41
3
0
268,896
7
L
Yemoja
6,145
439
32
2
0
254,417
3
L
Nox
6,396
457
60
4
0
235,181
0
W
Nemesis
7,920
566
91
7
0
306,085
2
W
Chang'e
7,785
556
88
6
0
266,735
4
L
Rama
6,186
442
73
5
0
238,008
0
L
Bellona
7,266
519
90
6
0
312,893
0
W
Mulan
8,025
573
122
9
0
270,543
5
W
Olorun
9,322
666
138
10
0
269,252
3
L
Cerberus
7,128
509
123
9
0
221,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role