Player Matchup

Neith
Neith
BAD_H0LIDAY
Neith
Level 102
God Stats
4W - 6L
1,564 SR
Queue Stats
56W - 60L
1,326 Elo+
Party 3
Tyr
Tyr
BrosephM
Tyr
Level 108
God Stats
3W - 1L
1,271 SR
Queue Stats
55W - 57L
1,313 Elo+
Party 3
Kumbhakarna
Kumbhakarna
NoFace_NoName77
Kumbhakarna
Level 135
God Stats
20W - 15L
1,539 SR
Queue Stats
179W - 181L
1,516 Elo+
Solo
Pele
Pele
NoodleIdot
Pele
Level 76
God Stats
2W - 0L
1,642 SR
Queue Stats
14W - 11L
1,400 Elo+
Party 3
Zeus
Zeus
Ronalchoman
Zeus
Level 159
God Stats
5W - 5L
1,627 SR
Queue Stats
212W - 223L
1,485 Elo+
Solo
Team Averages
Level 116
1,529 SR
1,408 Elo+

VS

Team Averages
Level 121
1,516 SR
1,504 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
GetTheGotGet
Discordia
Level 148
God Stats
5W - 6L
1,717 SR
Queue Stats
208W - 198L
1,529 Elo+
Party 1
Mulan
Mulan
TheMaus21
Mulan
Level 122
God Stats
4W - 5L
1,551 SR
Queue Stats
113W - 123L
1,565 Elo+
Party 2
Mercury
Mercury
luisfons30
Mercury
Level 126
God Stats
9W - 10L
1,578 SR
Queue Stats
187W - 206L
1,574 Elo+
Party 2
Lancelot
Lancelot
xBrewskii
Lancelot
Level 60
God Stats
0W - 1L
1,233 SR
Queue Stats
1W - 5L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 9
10,031
772
10,940
7,066
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 1 / 10
9,838
757
9,905
12,710
11,685
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kumbhakarna
NoFace_NoName77
Kumbhakarna
15
1 / 0 / 6
9,184
706
5,556
12,450
12,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
7 / 5 / 6
10,238
788
15,444
14,736
7,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
4 / 1 / 9
10,289
791
11,072
8,547
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
0 / 1 / 3
8,862
682
7,566
5,112
2,064
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
GetTheGotGet
Discordia
17
0 / 1 / 5
9,957
766
12,657
6,925
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
TheMaus21
Mulan
15
3 / 3 / 3
8,878
683
7,903
16,308
16,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
luisfons30
Mercury
16
3 / 3 / 3
9,382
722
5,814
14,611
6,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
xBrewskii
Lancelot
15
2 / 10 / 2
8,949
688
6,760
16,940
8,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
18
Kills
8
8
Deaths
18
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
3
1.5
W
3
1
9
7.5
W
3
1
10
8
L
Discordia
GetTheGotGet
Discordia
0
1
5
2.5
W
Kumbhakarna
NoFace_NoName77
Kumbhakarna
1
0
6
4
W
7
5
6
2
W
4
1
9
8.5
L
Mulan
TheMaus21
Mulan
3
3
3
1.5
L
Mercury
luisfons30
Mercury
3
3
3
1.5
L
Lancelot
xBrewskii
Lancelot
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,917
Damage
40,700
55,509
Taken
59,896
39,019
Mitigated
36,849
14,391
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,566
180
0
895
5,112
2,064
0
1,609
3,503
30,669
0
W
10,940
4,373
0
2,177
7,066
4,170
284
2,266
4,627
0
39,869
W
9,905
317
0
3,989
12,710
11,685
745
6,163
6,183
0
23,574
L
Discordia
GetTheGotGet
Discordia
12,657
109
0
550
6,925
3,046
0
2,227
4,698
48,420
0
W
Kumbhakarna
NoFace_NoName77
Kumbhakarna
5,556
504
0
3,944
12,450
12,017
522
5,397
6,508
14,941
0
W
15,444
1,762
0
3,631
14,736
7,480
1,065
2,190
12,046
0
42,191
W
11,072
1,141
0
650
8,547
3,667
1,139
3,147
5,132
47,332
0
L
Mulan
TheMaus21
Mulan
7,903
613
0
1,676
16,308
16,627
0
5,416
10,892
0
14,283
L
Mercury
luisfons30
Mercury
5,814
2,088
0
148
14,611
6,188
0
3,990
10,621
0
25,593
L
Lancelot
xBrewskii
Lancelot
6,760
884
167
1,198
16,940
8,924
0
3,386
13,554
0
11,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,580
Gold Earned
46,028
262
Minions Killed
230
0
Camps Cleared
0
1,459,021
Distance Traveled
1,343,047
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,862
682
62
5
0
233,906
1
W
Neith
10,031
772
82
6
0
268,830
2
W
Tyr
9,838
757
34
3
0
311,937
0
L
Discordia
9,957
766
109
8
0
283,397
2
W
Kumbhakarna
9,184
706
17
1
0
302,000
3
W
Pele
10,238
788
62
5
0
289,840
0
W
Zeus
10,289
791
67
5
0
286,414
0
L
Mulan
8,878
683
9
1
0
268,890
1
L
Mercury
9,382
722
41
3
0
296,145
2
L
Lancelot
8,949
688
9
1
0
260,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role