Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
I-Tailo-I
Kuzenbo
Level 154
God Stats
2W - 1L
1,631 SR
Queue Stats
150W - 114L
1,566 Elo+
Party 1
Thor
Thor
SuppLivesMatter
Thor
Level 158
God Stats
10W - 2L
1,730 SR
Queue Stats
137W - 43L
1,850 Elo+
Party 1
Team Averages
Level 156
1,621 SR
1,639 Elo+

VS

Team Averages
Level 73
1,560 SR
1,431 Elo+
Guan Yu
Guan Yu
Ace_lo_Ace_
Guan Yu
Level 28
God Stats
1W - 1L
1,709 SR
Queue Stats
35W - 69L
1,249 Elo+
Party 2
Ah Puch
Ah Puch
DMD_RYUK_DMD
Ah Puch
Level 32
God Stats
2W - 3L
1,234 SR
Queue Stats
45W - 65L
1,316 Elo+
Party 2
Nike
Nike
Legatum
Nike
Level 159
God Stats
22W - 6L
1,737 SR
Queue Stats
561W - 199L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
5 / 1 / 6
9,113
828
13,311
5,756
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
I-Tailo-I
Kuzenbo
12
3 / 1 / 7
8,543
777
4,927
12,319
17,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 0 / 7
9,008
819
15,574
12,993
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ace_lo_Ace_
Guan Yu
10
0 / 5 / 1
7,156
651
4,521
16,108
15,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
DMD_RYUK_DMD
Ah Puch
11
1 / 7 / 0
7,317
665
7,492
11,881
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Legatum
Nike
11
1 / 1 / 0
6,916
629
3,398
11,442
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
2
2
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
6
8
L
Guan Yu
Ace_lo_Ace_
Guan Yu
0
5
1
0.1
L
Ah Puch
DMD_RYUK_DMD
Ah Puch
1
7
0
0.14
W
Kuzenbo
I-Tailo-I
Kuzenbo
3
1
7
6.5
L
Nike
Legatum
Nike
1
1
0
1
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,812
Damage
15,411
31,068
Taken
39,431
28,510
Mitigated
29,714
6,669
Healing
4,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,311
3,500
0
1,184
5,756
2,098
537
1,238
4,518
53,673
0
L
Guan Yu
Ace_lo_Ace_
Guan Yu
4,521
688
813
2,224
16,108
15,474
0
7,673
7,927
0
21,375
L
Ah Puch
DMD_RYUK_DMD
Ah Puch
7,492
445
0
224
11,881
5,154
0
4,390
7,145
26,592
0
W
Kuzenbo
I-Tailo-I
Kuzenbo
4,927
2,014
0
2,268
12,319
17,431
539
3,336
8,812
20,513
0
L
Nike
Legatum
Nike
3,398
226
0
1,655
11,442
9,086
0
6,764
4,354
0
7,675
W
15,574
3,547
0
3,217
12,993
8,981
846
3,430
9,413
226
28,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,664
Gold Earned
21,389
134
Minions Killed
82
7
Camps Cleared
3
593,457
Distance Traveled
515,620
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,113
828
84
8
4
194,968
3
L
Guan Yu
7,156
651
27
2
0
216,025
2
L
Ah Puch
7,317
665
46
4
1
165,336
3
W
Kuzenbo
8,543
777
32
3
2
184,242
0
L
Nike
6,916
629
9
1
2
134,259
1
W
Thor
9,008
819
18
2
1
214,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role