Player Matchup

Chaac
Chaac
Clinc03
Chaac
Level 53
God Stats
22W - 11L
1,704 SR
Queue Stats
53W - 35L
1,561 Elo+
Party 2
Artemis
Artemis
InFamousNFX
Artemis
Level 137
God Stats
5W - 12L
1,376 SR
Queue Stats
113W - 118L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
mynamejeff21js
Baron Samedi
Level 144
God Stats
9W - 6L
1,624 SR
Queue Stats
75W - 68L
1,524 Elo+
Party 2
Team Averages
Level 111
1,568 SR
1,534 Elo+

VS

Team Averages
Level 87
1,411 SR
1,516 Elo+
Zhong Kui
Zhong Kui
Budskii Boy
Zhong Kui
Level 139
God Stats
1W - 1L
1,300 SR
Queue Stats
68W - 95L
1,482 Elo+
Party 1
Nike
Nike
Girth Vader8645
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,540 Elo+
Party 1
Ishtar
Ishtar
TrashBlazey
Ishtar
Level 106
God Stats
6W - 9L
1,434 SR
Queue Stats
232W - 255L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clinc03
Chaac
14
5 / 5 / 2
10,591
706
14,124
25,614
30,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
InFamousNFX
Artemis
15
3 / 9 / 5
10,752
717
17,606
17,390
9,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
mynamejeff21js
Baron Samedi
13
2 / 12 / 6
9,930
662
9,048
19,189
10,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Budskii Boy
Zhong Kui
15
5 / 5 / 12
11,197
746
14,003
15,924
11,581
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 2 / 12
12,391
826
11,689
15,654
17,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
18
14 / 3 / 10
12,776
852
26,880
18,970
8,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
10
Kills
26
26
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Budskii Boy
Zhong Kui
5
5
12
2.2
L
Chaac
Clinc03
Chaac
5
5
2
1.2
W
7
2
12
6.5
L
Artemis
InFamousNFX
Artemis
3
9
5
0.61
W
Ishtar
14
3
10
6.33
L
Baron Samedi
mynamejeff21js
Baron Samedi
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,778
Damage
52,572
62,193
Taken
50,548
50,773
Mitigated
38,283
14,011
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Budskii Boy
Zhong Kui
14,003
1,271
0
2,970
15,924
11,581
1,716
3,221
12,398
39,369
0
L
Chaac
Clinc03
Chaac
14,124
3,021
415
5,884
25,614
30,236
0
6,002
19,612
0
29,979
W
11,689
3,229
421
986
15,654
17,950
390
2,112
13,076
0
26,527
L
Artemis
InFamousNFX
Artemis
17,606
8,793
108
2,386
17,390
9,701
53
3,565
13,825
0
41,437
W
Ishtar
26,880
17,103
0
6,536
18,970
8,752
737
4,091
14,198
0
62,524
L
Baron Samedi
mynamejeff21js
Baron Samedi
9,048
557
1,651
3,567
19,189
10,836
0
4,731
14,458
25,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
36,364
124
Minions Killed
158
4
Camps Cleared
8
667,558
Distance Traveled
766,490
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,197
746
60
4
3
235,638
3
L
Chaac
10,591
706
37
2
0
260,877
0
W
Nike
12,391
826
28
2
1
278,133
3
L
Artemis
10,752
717
53
4
2
203,776
2
W
Ishtar
12,776
852
70
5
4
252,719
5
L
Baron Samedi
9,930
662
34
2
2
202,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role