Player Matchup

Bastet
Bastet
BlazingArgonaut
Bastet
Level 106
God Stats
4W - 4L
1,590 SR
Queue Stats
305W - 361L
1,429 Elo+
Party 1
Tiamat
Tiamat
SCUG-_-
Tiamat
Level 129
God Stats
4W - 9L
1,345 SR
Queue Stats
733W - 855L
1,510 Elo+
Solo
Athena
Athena
xKrulciferx
Athena
Level 106
God Stats
21W - 32L
1,412 SR
Queue Stats
314W - 384L
1,410 Elo+
Party 1
Team Averages
Level 114
1,449 SR
1,449 Elo+

VS

Team Averages
Level 111
1,693 SR
1,473 Elo+
Horus
Horus
IanPeppermint
Horus
Level 160
God Stats
9W - 4L
1,799 SR
Queue Stats
322W - 350L
1,434 Elo+
Solo
Ymir
Ymir
mrNohands
Ymir
Level 66
God Stats
2W - 0L
1,518 SR
Queue Stats
5W - 5L
1,432 Elo+
Party 2
Anubis
Anubis
slurpieee
Anubis
Level 107
God Stats
2W - 0L
1,763 SR
Queue Stats
28W - 26L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,212
632
4,404
14,403
5,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
SCUG-_-
Tiamat
13
2 / 2 / 1
8,460
651
10,372
7,830
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
12
0 / 4 / 3
8,505
654
7,120
16,610
15,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
9,233
710
10,493
13,653
14,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
14
2 / 1 / 8
9,908
762
4,819
9,113
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
slurpieee
Anubis
14
3 / 1 / 7
9,198
708
17,260
9,344
6,118
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
10
10
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
5
1
5
7.5
L
Tiamat
SCUG-_-
Tiamat
2
2
1
1.25
W
Ymir
2
1
8
6
W
Anubis
slurpieee
Anubis
3
1
7
6.5
L
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,896
Damage
32,572
38,843
Taken
32,110
27,254
Mitigated
29,967
6,841
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,404
1,234
0
1,066
14,403
5,186
0
8,177
5,892
0
22,024
W
10,493
4,417
2,773
4,354
13,653
14,309
558
4,867
8,786
26
20,287
L
Tiamat
SCUG-_-
Tiamat
10,372
263
0
2,939
7,830
6,217
0
4,931
2,713
29,507
0
W
Ymir
4,819
1,177
0
2,361
9,113
9,540
380
5,262
3,851
12,738
0
W
Anubis
slurpieee
Anubis
17,260
1,069
554
3,909
9,344
6,118
559
7,611
1,733
53,425
0
L
Athena
7,120
1,948
0
2,836
16,610
15,851
0
9,399
6,702
15,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,177
Gold Earned
28,339
99
Minions Killed
145
4
Camps Cleared
7
705,164
Distance Traveled
680,863
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,212
632
47
4
1
240,282
4
W
Horus
9,233
710
27
2
2
224,574
2
L
Tiamat
8,460
651
37
3
2
220,260
1
W
Ymir
9,908
762
24
2
0
234,442
3
W
Anubis
9,198
708
94
7
5
221,847
4
L
Athena
8,505
654
15
1
1
244,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role