Player Matchup

Geb
Geb
BlakeRVVBY
Geb
Level 152
God Stats
4W - 2L
1,498 SR
Queue Stats
307W - 291L
1,403 Elo+
Party 1
Rama
Rama
DastealthyPablo
Rama
Level 109
God Stats
25W - 22L
1,497 SR
Queue Stats
134W - 143L
1,473 Elo+
Solo
Thor
Thor
EPIC-J-1997
Thor
Level 156
God Stats
11W - 8L
1,543 SR
Queue Stats
629W - 565L
1,574 Elo+
Party 1
Chang'e
Chang'e
RubyRVVBY
Chang'e
Level 85
God Stats
4W - 4L
1,305 SR
Queue Stats
251W - 235L
1,404 Elo+
Party 1
Xing Tian
Xing Tian
Spartan05131970
Xing Tian
Level 147
God Stats
5W - 0L
1,818 SR
Queue Stats
501W - 483L
1,479 Elo+
Solo
Team Averages
Level 130
1,532 SR
1,466 Elo+

VS

Team Averages
Level 97
1,546 SR
1,507 Elo+
Sun Wukong
Sun Wukong
OdysseyNth
Sun Wukong
Level 102
God Stats
82W - 56L
1,631 SR
Queue Stats
363W - 321L
1,534 Elo+
Party 2
Atlas
Atlas
Queburs2
Atlas
Level 126
God Stats
11W - 9L
1,546 SR
Queue Stats
135W - 128L
1,449 Elo+
Solo
Arachne
Arachne
SharttyWaffles
Arachne
Level 69
God Stats
9W - 8L
1,555 SR
Queue Stats
292W - 275L
1,563 Elo+
Party 2
Chang'e
Chang'e
Tooquh
Chang'e
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
193W - 195L
1,516 Elo+
Party 2
Ishtar
Ishtar
darkmaul1666
Ishtar
Level 108
God Stats
48W - 47L
1,499 SR
Queue Stats
203W - 209L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 6
10,902
436
12,672
23,803
15,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 3
11,260
450
13,120
16,603
8,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 5
11,749
470
35,667
33,860
34,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
RubyRVVBY
Chang'e
18
5 / 3 / 3
11,825
473
24,708
21,268
11,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Spartan05131970
Xing Tian
16
2 / 2 / 6
11,433
457
12,115
25,957
33,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OdysseyNth
Sun Wukong
17
4 / 2 / 2
11,008
440
22,665
31,973
27,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Queburs2
Atlas
16
3 / 2 / 6
11,688
468
13,213
26,145
36,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 3 / 3
10,372
415
9,112
28,177
13,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Tooquh
Chang'e
15
0 / 4 / 5
9,190
368
12,060
21,226
10,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
20
4 / 2 / 5
12,993
520
20,490
22,536
12,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
13
Kills
15
15
Deaths
13
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
1
5
3
0.5
W
4
3
5
2.17
L
Sun Wukong
OdysseyNth
Sun Wukong
4
2
2
2.5
L
Atlas
Queburs2
Atlas
3
2
6
3
W
Chang'e
RubyRVVBY
Chang'e
5
3
3
2.17
L
4
3
3
1.83
W
Xing Tian
Spartan05131970
Xing Tian
2
2
6
2.5
L
Chang'e
Tooquh
Chang'e
0
4
5
0.63
L
Ishtar
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,282
Damage
77,540
121,491
Taken
130,057
102,669
Mitigated
100,595
43,750
Healing
43,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,672
1,385
0
9,029
23,803
15,435
0
3,887
19,916
74,415
18,158
W
13,120
8,308
0
1,212
16,603
8,174
2,179
661
15,942
0
95,192
W
35,667
7,318
0
15,102
33,860
34,178
0
5,142
28,718
149
104,533
L
Sun Wukong
OdysseyNth
Sun Wukong
22,665
7,007
128
9,493
31,973
27,985
1,151
10,573
20,002
0
88,848
L
Atlas
Queburs2
Atlas
13,213
5,068
0
5,914
26,145
36,536
180
11,233
13,534
53,595
0
W
Chang'e
RubyRVVBY
Chang'e
24,708
541
5,481
9,325
21,268
11,257
285
7,579
13,689
95,798
0
L
9,112
5,283
0
11,430
28,177
13,126
0
10,997
16,431
0
78,793
W
Xing Tian
Spartan05131970
Xing Tian
12,115
1,044
0
3,601
25,957
33,625
0
8,004
17,953
52,608
0
L
Chang'e
Tooquh
Chang'e
12,060
1,853
4,345
5,488
21,226
10,526
177
11,654
8,957
59,162
0
L
Ishtar
20,490
12,248
0
7,063
22,536
12,422
929
3,016
19,396
0
150,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,169
Gold Earned
55,251
607
Minions Killed
579
0
Camps Cleared
0
2,321,214
Distance Traveled
2,488,226
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,902
436
111
4
0
499,223
6
W
Rama
11,260
450
132
5
0
399,016
4
W
Thor
11,749
470
156
6
0
455,334
10
L
Sun Wukong
11,008
440
110
4
0
505,815
8
L
Atlas
11,688
468
56
2
0
481,426
9
W
Chang'e
11,825
473
161
6
0
489,755
4
L
Arachne
10,372
415
111
4
0
575,947
0
W
Xing Tian
11,433
457
47
2
0
477,886
2
L
Chang'e
9,190
368
79
3
0
447,848
2
L
Ishtar
12,993
520
223
9
0
477,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role