Player Matchup

Rama
Rama
BlitzComett
Rama
Level 146
God Stats
0W - 1L
1,767 SR
Queue Stats
118W - 101L
1,561 Elo+
Solo
Awilix
Awilix
LovelyCalf73363
Awilix
Level 105
God Stats
7W - 5L
1,670 SR
Queue Stats
186W - 195L
1,551 Elo+
Party 2
Olorun
Olorun
MrKeyven
Olorun
Level 81
God Stats
3W - 7L
1,488 SR
Queue Stats
177W - 190L
1,538 Elo+
Party 2
Xing Tian
Xing Tian
PoppaNutt69
Xing Tian
Level 96
God Stats
10W - 5L
1,801 SR
Queue Stats
156W - 160L
1,548 Elo+
Party 2
King Arthur
King Arthur
SoftWine
King Arthur
Level 68
God Stats
149W - 163L
1,562 SR
Queue Stats
235W - 255L
1,551 Elo+
Solo
Team Averages
Level 99
1,657 SR
1,550 Elo+

VS

Team Averages
Level 109
1,536 SR
1,554 Elo+
Loki
Loki
ArcticDalkar
Loki
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 67L
1,528 Elo+
Party 1
Rama
Rama
HabitualFlow
Rama
Level 128
God Stats
5W - 9L
1,318 SR
Queue Stats
105W - 96L
1,567 Elo+
Party 1
Bellona
Bellona
belonor
Bellona
Level 68
God Stats
114W - 99L
1,581 SR
Queue Stats
211W - 225L
1,534 Elo+
Solo
Sol
Sol
itsDominicM
Sol
Level 129
God Stats
2W - 1L
1,756 SR
Queue Stats
77W - 68L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
slayer house17
Sylvanus
Level 116
God Stats
12W - 10L
1,527 SR
Queue Stats
250W - 236L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,600
440
6,872
13,239
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 2 / 1
8,290
553
7,595
11,169
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
MrKeyven
Olorun
8
1 / 2 / 1
6,170
411
1,309
4,338
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
PoppaNutt69
Xing Tian
10
0 / 4 / 1
6,519
435
3,983
14,557
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SoftWine
King Arthur
13
0 / 1 / 1
7,317
488
8,061
15,286
13,142
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 1
9,004
600
3,501
8,436
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 4
7,932
529
9,384
8,895
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
belonor
Bellona
13
0 / 1 / 1
8,172
545
11,771
13,449
8,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 3 / 2
9,243
616
8,147
8,565
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
13
0 / 2 / 6
7,351
490
7,012
12,708
11,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
12
13
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
0
4
2
0.25
W
3
1
4
5
L
5
2
1
2.75
L
Olorun
MrKeyven
Olorun
1
2
1
0.75
L
Xing Tian
PoppaNutt69
Xing Tian
0
4
1
0.13
L
King Arthur
SoftWine
King Arthur
0
1
1
0.5
W
Bellona
belonor
Bellona
0
1
1
0.5
W
5
3
2
2
W
Sylvanus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,820
Damage
39,815
58,589
Taken
52,053
33,668
Mitigated
30,643
16,891
Healing
25,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,501
732
0
4,598
8,436
3,144
1,471
1,152
7,284
0
61,722
L
6,872
5,756
0
6,649
13,239
4,456
1,386
3,291
9,948
0
52,942
W
9,384
7,978
0
4,448
8,895
3,666
2,235
2,134
6,761
0
54,177
L
7,595
2,374
0
1,585
11,169
4,805
0
3,828
7,341
0
53,381
L
Olorun
MrKeyven
Olorun
1,309
423
167
1,659
4,338
1,718
294
1,955
2,383
30,364
0
L
Xing Tian
PoppaNutt69
Xing Tian
3,983
144
0
2,339
14,557
9,547
0
3,694
10,545
26,023
0
L
King Arthur
SoftWine
King Arthur
8,061
470
0
4,492
15,286
13,142
0
0
15,286
5,531
53,439
W
Bellona
belonor
Bellona
11,771
5,124
0
7,340
13,449
8,813
991
1,134
12,315
0
65,582
W
8,147
3,191
0
4,360
8,565
3,876
2,579
1,261
7,304
65,276
8,685
W
Sylvanus
7,012
2,512
900
3,555
12,708
11,144
945
1,605
11,103
32,813
19,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
41,702
425
Minions Killed
509
0
Camps Cleared
0
1,282,373
Distance Traveled
1,379,224
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,004
600
114
8
0
342,882
0
L
Rama
6,600
440
87
6
0
232,741
0
W
Rama
7,932
529
87
6
0
222,216
0
L
Awilix
8,290
553
112
7
0
327,752
0
L
Olorun
6,170
411
56
4
0
132,437
1
L
Xing Tian
6,519
435
43
3
0
286,572
0
L
King Arthur
7,317
488
127
8
0
302,871
2
W
Bellona
8,172
545
113
8
0
284,515
7
W
Sol
9,243
616
114
8
0
282,185
1
W
Sylvanus
7,351
490
81
5
0
247,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role