Player Matchup

Merlin
Merlin
Hammermad
Merlin
Level 58
God Stats
0W - 7L
1,107 SR
Queue Stats
141W - 450L
1,317 Elo+
Party 1
Ymir
Ymir
M3fys
Ymir
Level 69
God Stats
42W - 62L
1,459 SR
Queue Stats
305W - 622L
1,405 Elo+
Party 1
Medusa
Medusa
Patrykk
Medusa
Level 126
God Stats
3W - 9L
1,500 SR
Queue Stats
21W - 29L
1,453 Elo+
Solo
Team Averages
Level 84
1,355 SR
1,392 Elo+

VS

Team Averages
Level 63
1,515 SR
1,434 Elo+
Atlas
Atlas
 
Atlas
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
OZZI21157227
Da Ji
Level 106
God Stats
6W - 5L
1,546 SR
Queue Stats
33W - 38L
1,395 Elo+
Party 2
Nox
Nox
rachim1127
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hammermad
Merlin
14
2 / 6 / 3
9,509
679
7,552
12,059
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
M3fys
Ymir
13
2 / 5 / 2
9,103
650
7,323
18,094
17,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Patrykk
Medusa
12
3 / 11 / 3
9,375
670
7,027
15,906
5,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
1 / 0 / 19
10,445
746
5,960
13,266
15,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
17 / 3 / 4
11,856
847
22,489
12,202
6,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 4 / 16
10,146
725
13,301
10,290
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
22
22
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
19
10.5
L
Merlin
Hammermad
Merlin
2
6
3
0.58
L
Ymir
M3fys
Ymir
2
5
2
0.6
W
17
3
4
6.33
L
Medusa
Patrykk
Medusa
3
11
3
0.41
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,902
Damage
41,750
46,059
Taken
35,758
27,443
Mitigated
26,865
4,402
Healing
3,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,960
1,942
387
2,021
13,266
15,115
873
5,723
7,543
18,198
0
L
Merlin
Hammermad
Merlin
7,552
586
0
430
12,059
4,029
48
4,930
7,129
35,049
0
L
Ymir
M3fys
Ymir
7,323
851
412
2,650
18,094
17,612
42
7,806
10,288
20,530
0
W
22,489
6,610
0
688
12,202
6,546
572
5,078
7,124
0
41,674
L
Medusa
Patrykk
Medusa
7,027
4,153
0
910
15,906
5,802
80
6,662
9,244
0
15,946
W
13,301
1,267
0
0
10,290
5,204
638
4,316
5,974
42,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
32,447
114
Minions Killed
115
3
Camps Cleared
5
586,399
Distance Traveled
722,227
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,445
746
17
1
0
249,575
0
L
Merlin
9,509
679
66
5
3
207,635
0
L
Ymir
9,103
650
27
2
0
217,837
1
W
Da Ji
11,856
847
42
3
3
236,842
2
L
Medusa
9,375
670
21
2
0
160,927
1
W
Nox
10,146
725
56
4
2
235,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role