Player Matchup

Sol
Sol
Cycolina69
Sol
Level 28
God Stats
2W - 1L
1,495 SR
Queue Stats
20W - 14L
1,446 Elo+
Party 2
Odin
Odin
DaFunkGuy123
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,395 Elo+
Party 2
Chaac
Chaac
DoctorNope
Chaac
Level 124
God Stats
10W - 4L
1,883 SR
Queue Stats
139W - 102L
1,546 Elo+
Party 3
Cupid
Cupid
Lestn
Cupid
Level 88
God Stats
3W - 1L
1,825 SR
Queue Stats
22W - 16L
1,564 Elo+
Party 3
Freya
Freya
YeetusDeFetus
Freya
Level 23
God Stats
19W - 9L
1,834 SR
Queue Stats
79W - 60L
1,516 Elo+
Party 3
Team Averages
Level 78
1,707 SR
1,493 Elo+

VS

Team Averages
Level 76
1,496 SR
1,326 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AlbertAlexd
Anubis
Level 81
God Stats
3W - 3L
1,651 SR
Queue Stats
124W - 121L
1,500 Elo+
Solo
Agni
Agni
Belko45
Agni
Level 42
God Stats
0W - 2L
1,330 SR
Queue Stats
1W - 6L
1,208 Elo+
Solo
Shiva
Shiva
CaptainBOERND
Shiva
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,211 Elo+
Party 1
Medusa
Medusa
SphiralQuinn
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 17
8,017
1,336
12,774
6,324
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 15
8,164
1,361
4,724
6,411
5,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
13
3 / 2 / 11
8,120
1,353
7,684
10,306
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Lestn
Cupid
13
4 / 2 / 12
8,198
1,366
8,313
7,270
2,950
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 1 / 11
9,366
1,561
7,414
6,053
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

344

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 4 / 6
7,597
1,266
11,624
7,691
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
12
2 / 6 / 4
7,796
1,299
8,032
11,905
6,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Belko45
Agni
11
0 / 2 / 1
6,226
1,038
1,045
2,427
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 6
8,139
1,357
7,576
12,683
9,544
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
12
2 / 3 / 3
7,275
1,213
3,697
8,894
3,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
20
Kills
8
8
Deaths
20
66
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
6
1.25
L
Anubis
2
6
4
0.67
L
Agni
Belko45
Agni
0
2
1
0.25
L
2
5
6
1
W
2
2
17
5.25
W
3
1
15
10.5
W
Chaac
3
2
11
4.25
W
Cupid
Lestn
Cupid
4
2
12
5
L
Medusa
2
3
3
1.17
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,909
Damage
31,974
36,364
Taken
43,600
22,927
Mitigated
25,170
9,053
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,624
396
0
693
7,691
3,852
0
4,229
3,305
19,453
0
L
Anubis
8,032
336
0
2,702
11,905
6,920
0
3,794
7,612
34,100
0
L
Agni
Belko45
Agni
1,045
60
0
0
2,427
963
0
1,470
911
2,014
0
L
7,576
1,099
248
1,029
12,683
9,544
0
5,335
6,973
0
16,671
W
12,774
5,666
0
2,324
6,324
2,891
0
3,277
3,047
20,387
2,272
W
4,724
1,252
0
509
6,411
5,420
0
3,269
3,142
0
11,308
W
Chaac
7,684
1,601
0
3,019
10,306
9,140
0
5,614
4,692
0
19,372
W
Cupid
Lestn
Cupid
8,313
4,462
533
1,414
7,270
2,950
0
4,232
3,038
0
19,525
L
Medusa
3,697
1,181
0
43
8,894
3,891
0
3,644
4,950
0
8,024
W
7,414
2,196
0
1,254
6,053
2,526
0
4,309
1,744
15,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
37,033
109
Minions Killed
109
8
Camps Cleared
4
669,264
Distance Traveled
527,616
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,597
1,266
18
3
1
131,476
0
L
Anubis
7,796
1,299
66
11
0
106,840
0
L
Agni
6,226
1,038
7
1
1
42,175
0
L
Shiva
8,139
1,357
12
2
1
123,981
0
W
Sol
8,017
1,336
26
4
2
128,191
0
W
Odin
8,164
1,361
3
1
0
138,681
0
W
Chaac
8,120
1,353
33
6
2
141,609
1
W
Cupid
8,198
1,366
21
4
2
126,155
0
L
Medusa
7,275
1,213
6
1
1
123,144
0
W
Freya
9,366
1,561
26
4
2
134,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role