Player Matchup

Hera
Hera
Challupa
Hera
Level 81
God Stats
1W - 4L
1,298 SR
Queue Stats
234W - 267L
1,454 Elo+
Solo
Loki
Loki
KILLEN_MACHINE14
Loki
Level 104
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
LDtsc
Bacchus
Level 131
God Stats
0W - 1L
1,438 SR
Queue Stats
16W - 19L
1,468 Elo+
Solo
Thanatos
Thanatos
Rahpsodos
Thanatos
Level 123
God Stats
2W - 5L
1,421 SR
Queue Stats
100W - 119L
1,490 Elo+
Solo
Cupid
Cupid
thetrueking1412
Cupid
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 108
1,395 SR
1,482 Elo+

VS

Team Averages
Level 140
1,451 SR
1,475 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
PricelessRabbi
Cernunnos
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
144W - 152L
1,455 Elo+
Party 1
Maui
Maui
SNIPES4523
Maui
Level 160
God Stats
3W - 1L
1,283 SR
Queue Stats
348W - 361L
1,447 Elo+
Solo
Serqet
Serqet
The Mr Clean34
Serqet
Level 107
God Stats
1W - 0L
1,530 SR
Queue Stats
72W - 77L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
VirtuousVibes
Baron Samedi
Level 143
God Stats
1W - 2L
1,230 SR
Queue Stats
68W - 66L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
4 / 2 / 6
10,041
669
20,740
6,919
3,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 9 / 8
10,083
672
4,774
13,967
6,486
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
LDtsc
Bacchus
18
0 / 4 / 8
10,254
684
14,329
20,783
33,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Rahpsodos
Thanatos
18
7 / 3 / 6
10,986
732
13,658
13,482
7,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
2 / 6 / 10
9,890
659
10,295
15,586
8,286
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 6 / 14
10,088
673
8,942
22,803
12,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
PricelessRabbi
Cernunnos
19
3 / 1 / 19
11,245
750
14,310
13,253
6,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
0 / 3 / 17
9,624
642
5,943
17,901
22,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 4 / 11
10,668
711
11,998
14,010
8,251
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
VirtuousVibes
Baron Samedi
20
11 / 2 / 12
12,412
827
22,391
18,271
9,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
97
16
Kills
24
24
Deaths
16
38
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
6
14
1.83
L
Hera
4
2
6
3.5
L
3
9
8
0.78
L
Bacchus
LDtsc
Bacchus
0
4
8
1
W
Cernunnos
PricelessRabbi
Cernunnos
3
1
19
12.5
L
Thanatos
Rahpsodos
Thanatos
7
3
6
3.33
W
0
3
17
2.83
W
6
4
11
2.88
W
Baron Samedi
VirtuousVibes
Baron Samedi
11
2
12
8.5
L
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,796
Damage
63,584
70,737
Taken
86,238
60,007
Mitigated
59,821
28,035
Healing
50,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,942
844
1,275
11,584
22,803
12,188
694
10,103
12,700
0
12,482
L
Hera
20,740
6,298
560
340
6,919
3,983
57
4,054
2,865
43,470
0
L
4,774
1,411
14
863
13,967
6,486
0
5,136
8,645
0
11,715
L
Bacchus
LDtsc
Bacchus
14,329
1,567
1,297
4,439
20,783
33,452
0
8,381
11,268
27,634
0
W
Cernunnos
PricelessRabbi
Cernunnos
14,310
4,326
1,188
4,355
13,253
6,859
2,299
6,007
7,246
0
47,594
L
Thanatos
Rahpsodos
Thanatos
13,658
1,792
2,780
12,029
13,482
7,800
0
6,547
6,767
0
22,746
W
5,943
992
2,766
2,066
17,901
22,720
312
7,064
10,837
11,572
0
W
11,998
3,032
1,906
3,092
14,010
8,251
804
5,116
8,894
0
14,837
W
Baron Samedi
VirtuousVibes
Baron Samedi
22,391
1,754
12,800
9,912
18,271
9,803
26
6,779
11,492
50,953
0
L
10,295
4,401
2,015
3,698
15,586
8,286
145
4,216
10,956
0
24,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,254
Gold Earned
54,037
147
Minions Killed
153
0
Camps Cleared
0
1,415,507
Distance Traveled
1,427,641
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,088
673
9
1
0
269,235
0
L
Hera
10,041
669
58
4
0
303,018
1
L
Loki
10,083
672
12
1
0
260,161
1
L
Bacchus
10,254
684
24
2
0
285,350
0
W
Cernunnos
11,245
750
61
4
0
289,886
6
L
Thanatos
10,986
732
18
1
0
327,725
1
W
Maui
9,624
642
7
0
0
283,245
0
W
Serqet
10,668
711
10
1
0
288,297
3
W
Baron Samedi
12,412
827
66
4
0
296,978
0
L
Cupid
9,890
659
35
2
0
239,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role