Player Matchup

Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Gold V
BrainDeadBiden
Charybdis
Gold V
Level 160
God Stats
6W - 3L
1,906 SR
Queue Stats
12W - 5L
1,710 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
Senpai Cactus
Baron Samedi
Gold V
Level 157
God Stats
3W - 0L
1,672 SR
Queue Stats
12W - 5L
1,710 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 159
1,693 SR
1,640 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,537 SR
1,607 MMR
Chronos
Chronos
Gold V
Djracing9
Chronos
Gold V
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 252L
1,466 MMR
Solo
Mulan
Mulan
Platinum I
Qc Waters
Mulan
Platinum I
Level 124
God Stats
13W - 14L
1,546 SR
Queue Stats
58W - 45L
1,876 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
Rambo ATG
Cu Chulainn
Gold III
Level 122
God Stats
14W - 11L
1,566 SR
Queue Stats
65W - 60L
1,478 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 8
7,335
734
11,119
12,063
12,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
BrainDeadBiden
Charybdis
13
7 / 0 / 4
8,395
840
12,546
10,746
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Senpai Cactus
Baron Samedi
11
2 / 0 / 7
7,222
722
7,746
5,755
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AtlasHeraAphroditeAh Muzen CabCerberus

VS

Bans
AchillesHadesHorusYu HuangGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Djracing9
Chronos
11
0 / 2 / 0
6,150
615
5,446
8,730
3,354
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Qc Waters
Mulan
9
0 / 5 / 0
5,781
578
6,168
13,013
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Rambo ATG
Cu Chulainn
10
0 / 4 / 0
5,939
594
4,129
13,248
7,744
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
8
6
W
Charybdis
BrainDeadBiden
Charybdis
7
0
4
9
L
Chronos
Djracing9
Chronos
0
2
0
0
L
Mulan
Qc Waters
Mulan
0
5
0
0
L
Cu Chulainn
Rambo ATG
Cu Chulainn
0
4
0
0
W
Baron Samedi
Senpai Cactus
Baron Samedi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
15,743
28,564
Taken
34,991
20,863
Mitigated
19,835
15,458
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,119
549
503
4,334
12,063
12,621
316
1,502
10,127
21,828
0
W
Charybdis
BrainDeadBiden
Charybdis
12,546
7,529
0
6,325
10,746
4,911
2,320
2,661
8,003
0
37,379
L
Chronos
Djracing9
Chronos
5,446
1,099
420
1,422
8,730
3,354
0
4,632
3,798
25,449
0
L
Mulan
Qc Waters
Mulan
6,168
922
0
3,483
13,013
8,737
0
7,591
4,887
0
12,097
L
Cu Chulainn
Rambo ATG
Cu Chulainn
4,129
582
0
1,000
13,248
7,744
0
5,970
6,950
0
18,588
W
Baron Samedi
Senpai Cactus
Baron Samedi
7,746
500
1,738
2,558
5,755
3,331
168
1,847
3,766
25,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,952
Gold Earned
17,870
130
Minions Killed
103
5
Camps Cleared
4
566,795
Distance Traveled
572,741
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,335
734
21
2
1
205,258
3
W
Charybdis
8,395
840
68
7
2
175,962
4
L
Chronos
6,150
615
48
5
3
212,277
3
L
Mulan
5,781
578
20
2
0
178,545
5
L
Cu Chulainn
5,939
594
35
4
1
181,919
3
W
Baron Samedi
7,222
722
41
4
2
185,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role