Player Matchup

Lancelot
Lancelot
ChknTnder
Lancelot
Level 38
God Stats
13W - 15L
1,499 SR
Queue Stats
40W - 53L
1,381 Elo+
Party 2
Thor
Thor
Crazy1talk
Thor
Level 49
God Stats
2W - 5L
1,424 SR
Queue Stats
136W - 170L
1,431 Elo+
Party 2
Bacchus
Bacchus
Shepchenko
Bacchus
Level 14
God Stats
2W - 3L
1,490 SR
Queue Stats
39W - 37L
1,524 Elo+
Party 3
Nox
Nox
Weap0n0fch0ice
Nox
Level 115
God Stats
4W - 4L
1,399 SR
Queue Stats
43W - 37L
1,505 Elo+
Party 3
Medusa
Medusa
koobmanchek
Medusa
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 45L
1,726 Elo+
Party 3
Team Averages
Level 56
1,462 SR
1,514 Elo+

VS

Team Averages
Level 64
1,738 SR
1,713 Elo+
Ganesha
Ganesha
DecafToast
Ganesha
Level 65
God Stats
25W - 7L
1,648 SR
Queue Stats
198W - 110L
1,664 Elo+
Party 1
Zhong Kui
Zhong Kui
Roboticskydiver
Zhong Kui
Level 29
God Stats
4W - 3L
1,649 SR
Queue Stats
124W - 61L
1,705 Elo+
Party 1
Odin
Odin
ShiroOkami777
Odin
Level 31
God Stats
4W - 1L
1,700 SR
Queue Stats
83W - 23L
1,772 Elo+
Party 1
Chiron
Chiron
ToastlessBread
Chiron
Level 59
God Stats
6W - 0L
1,880 SR
Queue Stats
96W - 25L
1,757 Elo+
Party 1
Kukulkan
Kukulkan
peorge
Kukulkan
Level 136
God Stats
47W - 14L
1,812 SR
Queue Stats
205W - 102L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ChknTnder
Lancelot
16
2 / 7 / 4
10,158
1,016
8,371
17,015
6,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 4 / 3
10,329
1,033
10,636
13,252
5,722
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Shepchenko
Bacchus
15
0 / 4 / 4
9,235
924
6,384
17,005
25,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 3
9,932
993
10,638
16,907
7,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
15
1 / 7 / 2
9,977
998
11,036
14,965
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

121

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DecafToast
Ganesha
18
0 / 1 / 22
11,740
1,174
12,344
10,516
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Roboticskydiver
Zhong Kui
17
4 / 1 / 14
10,740
1,074
11,586
11,791
9,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 14
11,017
1,102
11,302
9,683
12,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 0 / 13
12,344
1,234
15,501
10,293
4,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
peorge
Kukulkan
17
9 / 3 / 14
12,305
1,231
22,977
8,123
4,376
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
106
6
Kills
29
29
Deaths
6
16
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ChknTnder
Lancelot
2
7
4
0.57
L
2
4
3
0.88
W
Ganesha
DecafToast
Ganesha
0
1
22
11
W
Zhong Kui
Roboticskydiver
Zhong Kui
4
1
14
11
L
Bacchus
Shepchenko
Bacchus
0
4
4
0.5
W
6
1
14
13
W
10
0
13
16.5
L
1
7
3
0.36
L
Medusa
1
7
2
0.29
W
Kukulkan
peorge
Kukulkan
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,065
Damage
73,710
79,144
Taken
50,406
52,516
Mitigated
42,117
2,955
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ChknTnder
Lancelot
8,371
979
0
80
17,015
6,981
0
9,608
7,259
0
17,388
L
10,636
1,787
0
343
13,252
5,722
0
6,910
6,243
0
26,139
W
Ganesha
DecafToast
Ganesha
12,344
1,320
0
1,318
10,516
10,958
0
2,988
7,528
23,868
0
W
Zhong Kui
Roboticskydiver
Zhong Kui
11,586
3,034
0
2,122
11,791
9,311
0
4,142
7,649
20,560
0
L
Bacchus
Shepchenko
Bacchus
6,384
903
0
0
17,005
25,920
0
10,678
5,944
15,606
0
W
11,302
1,902
0
733
9,683
12,500
0
2,588
7,095
0
15,284
W
15,501
6,781
1,160
1,592
10,293
4,972
0
4,583
5,710
0
32,787
L
10,638
1,486
0
426
16,907
7,527
0
9,272
7,447
37,054
0
L
Medusa
11,036
5,605
0
2,106
14,965
6,366
0
10,439
4,427
0
35,630
W
Kukulkan
peorge
Kukulkan
22,977
2,683
0
189
8,123
4,376
0
2,721
5,402
54,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,631
Gold Earned
58,146
194
Minions Killed
193
12
Camps Cleared
4
940,823
Distance Traveled
980,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,158
1,016
20
2
0
223,268
0
L
Thor
10,329
1,033
33
3
1
194,188
0
W
Ganesha
11,740
1,174
0
0
0
202,095
0
W
Zhong Kui
10,740
1,074
27
3
2
161,045
0
L
Bacchus
9,235
924
13
1
1
190,203
0
W
Odin
11,017
1,102
18
2
0
228,908
0
W
Chiron
12,344
1,234
57
6
0
200,776
0
L
Nox
9,932
993
68
7
4
174,875
0
L
Medusa
9,977
998
60
6
6
158,289
0
W
Kukulkan
12,305
1,231
91
9
2
187,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role