Player Matchup

Cthulhu
Cthulhu
Angtsik
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,051 Elo+
Party 2
Pele
Pele
DarkCythey
Pele
Level 104
God Stats
0W - 1L
1,797 SR
Queue Stats
19W - 33L
1,391 Elo+
Party 2
Aphrodite
Aphrodite
SailorLitos
Aphrodite
Level 6
God Stats
1W - 6L
1,049 SR
Queue Stats
1W - 9L
1,051 Elo+
Party 2
Team Averages
Level 42
1,449 SR
1,164 Elo+

VS

Team Averages
Level 54
1,543 SR
1,320 Elo+
Thor
Thor
Dejvidson99
Thor
Level 27
God Stats
6W - 18L
1,329 SR
Queue Stats
7W - 23L
1,210 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TicTaac
Ah Muzen Cab
Level 92
God Stats
19W - 13L
1,901 SR
Queue Stats
27W - 29L
1,545 Elo+
Solo
Ares
Ares
ToxicPotato
Ares
Level 43
God Stats
5W - 8L
1,397 SR
Queue Stats
8W - 29L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angtsik
Cthulhu
14
3 / 5 / 5
10,017
771
6,073
14,943
15,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 4 / 3
10,313
793
17,233
15,744
6,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
SailorLitos
Aphrodite
13
2 / 4 / 5
8,892
684
4,278
12,552
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 6
10,518
809
13,657
12,903
6,584
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
TicTaac
Ah Muzen Cab
15
4 / 3 / 7
10,293
792
13,251
10,684
6,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 4 / 9
10,095
777
10,531
16,761
22,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
11
Kills
13
13
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Angtsik
Cthulhu
3
5
5
1.1
L
6
4
3
1.88
W
6
4
6
2.25
L
Aphrodite
SailorLitos
Aphrodite
2
4
5
1.13
W
Ah Muzen Cab
TicTaac
Ah Muzen Cab
4
3
7
2.5
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,584
Damage
37,439
43,239
Taken
40,348
28,480
Mitigated
34,821
12,372
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Angtsik
Cthulhu
6,073
770
265
1,143
14,943
15,473
104
2,279
12,664
18,019
0
L
17,233
6,005
0
2,991
15,744
6,842
631
4,763
10,981
18
39,630
W
13,657
3,226
0
1,338
12,903
6,584
1,121
2,562
10,341
0
30,662
L
Aphrodite
SailorLitos
Aphrodite
4,278
1,187
3,076
4,897
12,552
6,165
350
3,621
8,931
11,015
0
W
Ah Muzen Cab
TicTaac
Ah Muzen Cab
13,251
6,456
0
4,300
10,684
6,091
980
3,081
7,603
0
56,974
W
10,531
544
0
3,416
16,761
22,146
187
5,419
11,342
21,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
30,906
112
Minions Killed
131
3
Camps Cleared
8
699,639
Distance Traveled
685,420
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,017
771
23
2
0
225,373
2
L
Pele
10,313
793
66
5
3
267,498
3
W
Thor
10,518
809
27
2
4
226,272
1
L
Aphrodite
8,892
684
23
2
0
206,768
1
W
Ah Muzen Cab
10,293
792
95
7
3
208,164
0
W
Ares
10,095
777
9
1
1
250,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role