Player Matchup

Sol
Sol
Derave
Sol
Level 154
God Stats
5W - 2L
1,639 SR
Queue Stats
93W - 65L
1,649 Elo+
Party 1
Awilix
Awilix
FoB_Acet
Awilix
Level 104
God Stats
26W - 30L
1,554 SR
Queue Stats
123W - 108L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IamDIOGO
Morgan Le Fay
Level 156
God Stats
0W - 1L
1,268 SR
Queue Stats
16W - 16L
1,577 Elo+
Solo
Maui
Maui
moonlightjune
Maui
Level 159
God Stats
0W - 1L
1,227 SR
Queue Stats
213W - 177L
1,652 Elo+
Party 1
King Arthur
King Arthur
motakun
King Arthur
Level 155
God Stats
16W - 16L
1,621 SR
Queue Stats
192W - 167L
1,580 Elo+
Party 1
Team Averages
Level 146
1,462 SR
1,609 Elo+

VS

Team Averages
Level 110
1,547 SR
1,574 Elo+
Maui
Maui
Diavolo666
Maui
Level 63
God Stats
3W - 2L
1,522 SR
Queue Stats
75W - 89L
1,446 Elo+
Party 2
Rama
Rama
IWHIGod
Rama
Level 100
God Stats
12W - 5L
1,700 SR
Queue Stats
124W - 75L
1,654 Elo+
Party 3
Guan Yu
Guan Yu
IWHIbriangamerex
Guan Yu
Level 159
God Stats
3W - 1L
1,559 SR
Queue Stats
161W - 124L
1,590 Elo+
Party 3
Loki
Loki
Infernape1
Loki
Level 66
God Stats
1W - 2L
1,354 SR
Queue Stats
76W - 84L
1,450 Elo+
Party 2
Ra
Ra
RenanMN
Ra
Level 160
God Stats
12W - 12L
1,601 SR
Queue Stats
388W - 222L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Derave
Sol
5
0 / 3 / 1
3,340
557
3,732
4,228
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
FoB_Acet
Awilix
7
1 / 0 / 0
3,926
654
1,247
4,357
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
IamDIOGO
Morgan Le Fay
7
0 / 0 / 0
3,886
648
1,253
2,684
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 1 / 1
3,614
602
1,326
4,554
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
motakun
King Arthur
3
1 / 1 / 0
3,252
542
1,687
2,403
687
Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
4,396
733
2,277
4,474
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
IWHIGod
Rama
7
2 / 0 / 2
4,270
712
3,572
4,618
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
4,486
748
2,200
3,887
1,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 1
4,094
682
1,670
3,945
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
4,219
703
1,536
1,685
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
Derave
Sol
0
3
1
0.17
W
1
1
2
2
L
Awilix
FoB_Acet
Awilix
1
0
0
1
W
Rama
IWHIGod
Rama
2
0
2
3
W
1
1
0
1
L
Morgan Le Fay
IamDIOGO
Morgan Le Fay
0
0
0
0
W
1
0
1
1.5
W
0
0
0
0
L
0
1
1
0.5
L
King Arthur
motakun
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,245
Damage
11,255
18,226
Taken
18,609
6,414
Mitigated
7,298
5,001
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Derave
Sol
3,732
1,956
0
1,006
4,228
1,350
0
1,114
3,114
14,791
2,882
W
2,277
840
0
1,298
4,474
2,518
0
2,018
2,456
10,873
1,244
L
Awilix
FoB_Acet
Awilix
1,247
474
0
750
4,357
1,293
0
697
3,660
0
19,788
W
Rama
IWHIGod
Rama
3,572
2,621
0
2,945
4,618
1,595
0
2,257
2,361
0
26,957
W
2,200
553
0
1,008
3,887
1,405
0
0
3,887
0
24,386
L
Morgan Le Fay
IamDIOGO
Morgan Le Fay
1,253
161
0
670
2,684
959
0
869
1,815
23,834
0
W
1,670
229
0
1,549
3,945
1,190
0
758
3,187
0
16,116
W
1,536
307
200
739
1,685
590
0
495
1,190
26,004
0
L
1,326
758
0
1,645
4,554
2,125
0
976
3,578
10,400
0
L
King Arthur
motakun
King Arthur
1,687
647
0
930
2,403
687
0
0
2,403
0
8,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,018
Gold Earned
21,465
153
Minions Killed
201
0
Camps Cleared
0
527,976
Distance Traveled
640,491
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,340
557
31
5
0
110,358
1
W
Maui
4,396
733
25
4
0
121,524
2
L
Awilix
3,926
654
49
8
0
140,970
0
W
Rama
4,270
712
34
6
0
109,728
3
W
Guan Yu
4,486
748
53
9
0
127,752
1
L
Morgan Le Fay
3,886
648
45
8
0
110,305
2
W
Loki
4,094
682
33
6
0
148,290
0
W
Ra
4,219
703
56
9
0
133,197
1
L
Maui
3,614
602
14
2
0
120,210
0
L
King Arthur
3,252
542
14
2
0
46,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role