Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
JoseRomero1999
Raijin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 150L
1,416 Elo+
Party 2
Skadi
Skadi
ParacaEye
Skadi
Level 60
God Stats
8W - 7L
1,571 SR
Queue Stats
130W - 203L
1,385 Elo+
Party 2
Anubis
Anubis
antonio22soto
Anubis
Level 30
God Stats
31W - 40L
1,464 SR
Queue Stats
87W - 116L
1,388 Elo+
Party 2
Atlas
Atlas
pajaromuere
Atlas
Level 61
God Stats
1W - 1L
1,716 SR
Queue Stats
10W - 14L
1,284 Elo+
Party 2
Team Averages
Level 70
1,550 SR
1,394 Elo+

VS

Team Averages
Level 70
1,600 SR
1,415 Elo+
Ra
Ra
Evo234_
Ra
Level 106
God Stats
14W - 12L
1,556 SR
Queue Stats
274W - 292L
1,442 Elo+
Solo
Nike
Nike
Mr Axiom
Nike
Level 57
God Stats
21W - 6L
1,696 SR
Queue Stats
168W - 204L
1,407 Elo+
Party 1
Mercury
Mercury
Mr Mihawk 1893
Mercury
Level 33
God Stats
10W - 6L
1,530 SR
Queue Stats
77W - 83L
1,376 Elo+
Party 1
Skadi
Skadi
VanGop
Skadi
Level 83
God Stats
6W - 7L
1,627 SR
Queue Stats
287W - 293L
1,403 Elo+
Solo
Horus
Horus
Way x To x Win
Horus
Level 69
God Stats
2W - 1L
1,592 SR
Queue Stats
91W - 103L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
0 / 3 / 1
8,274
487
3,069
17,115
6,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 0
8,868
522
4,739
13,266
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
ParacaEye
Skadi
14
0 / 5 / 0
8,027
472
5,189
12,516
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 0
9,176
540
10,787
13,782
6,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
6,787
399
3,378
14,019
10,010
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 2
10,127
596
10,911
8,907
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
13
0 / 3 / 6
8,245
485
7,278
11,779
5,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
3 / 0 / 3
8,754
515
6,796
8,396
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
VanGop
Skadi
17
11 / 0 / 0
10,609
624
17,961
9,467
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 0 / 10
8,669
510
4,201
10,088
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
20
20
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
1
0.17
W
5
0
2
6
L
0
7
0
0
W
Nike
0
3
6
1
W
3
0
3
4.5
L
Skadi
ParacaEye
Skadi
0
5
0
0
W
Skadi
VanGop
Skadi
11
0
0
11
W
1
0
10
6
L
3
3
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,162
Damage
47,147
70,698
Taken
48,637
32,668
Mitigated
23,779
16,953
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,069
1,007
0
5,109
17,115
6,457
106
1,569
15,546
0
74,096
W
10,911
1,614
1,214
3,502
8,907
3,936
343
5,591
3,316
86,939
0
L
4,739
950
0
667
13,266
5,206
708
5,155
8,111
80,318
0
W
Nike
7,278
1,846
0
1,250
11,779
5,150
142
7,967
3,812
0
54,149
W
6,796
3,265
0
1,366
8,396
3,227
0
1,979
6,417
0
59,835
L
Skadi
ParacaEye
Skadi
5,189
1,786
0
1,264
12,516
4,003
1,098
0
12,516
0
61,862
W
Skadi
VanGop
Skadi
17,961
9,302
0
1,895
9,467
3,762
1,886
2,128
7,339
0
90,506
W
4,201
2,391
2,326
3,747
10,088
7,704
66
1,239
8,849
0
26,038
L
10,787
626
0
7,110
13,782
6,992
852
1,699
12,083
71,345
0
L
3,378
1,165
329
2,474
14,019
10,010
0
2,488
11,531
20,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,132
Gold Earned
46,404
503
Minions Killed
515
0
Camps Cleared
0
1,481,241
Distance Traveled
1,752,208
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,274
487
123
7
0
331,870
6
W
Ra
10,127
596
159
9
0
345,057
1
L
Raijin
8,868
522
128
8
0
266,265
0
W
Nike
8,245
485
113
7
0
335,059
4
W
Mercury
8,754
515
84
5
0
393,902
4
L
Skadi
8,027
472
98
6
0
313,297
1
W
Skadi
10,609
624
128
8
0
345,547
4
W
Horus
8,669
510
31
2
0
332,643
1
L
Anubis
9,176
540
126
7
0
252,235
3
L
Atlas
6,787
399
28
2
0
317,574
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role