Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Peludomart
Maui
Level 122
God Stats
4W - 7L
1,688 SR
Queue Stats
198W - 241L
1,439 Elo+
Solo
Ishtar
Ishtar
Xunakle
Ishtar
Level 143
God Stats
4W - 5L
1,331 SR
Queue Stats
610W - 588L
1,461 Elo+
Party 2
Fenrir
Fenrir
oleeconolee2012
Fenrir
Level 86
God Stats
3W - 2L
1,298 SR
Queue Stats
212W - 224L
1,390 Elo+
Party 1
Hades
Hades
zorrita69-69
Hades
Level 77
God Stats
76W - 36L
1,710 SR
Queue Stats
375W - 371L
1,545 Elo+
Party 2
Team Averages
Level 107
1,505 SR
1,467 Elo+

VS

Team Averages
Level 94
1,341 SR
1,443 Elo+
Chang'e
Chang'e
CriBush00
Chang'e
Level 118
God Stats
12W - 10L
1,446 SR
Queue Stats
257W - 299L
1,423 Elo+
Party 3
Pele
Pele
MarinaMegistus
Pele
Level 78
God Stats
9W - 4L
1,346 SR
Queue Stats
62W - 55L
1,467 Elo+
Party 4
Hou Yi
Hou Yi
PHOBIAX583
Hou Yi
Level 108
God Stats
0W - 4L
1,159 SR
Queue Stats
139W - 153L
1,479 Elo+
Party 3
Mulan
Mulan
jaiide-
Mulan
Level 98
God Stats
0W - 2L
1,300 SR
Queue Stats
18W - 16L
1,437 Elo+
Party 4
Atlas
Atlas
oFireDragon
Atlas
Level 66
God Stats
6W - 10L
1,454 SR
Queue Stats
12W - 19L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 0 / 3
6,158
616
3,432
5,684
2,819
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 2
5,496
550
2,881
5,891
3,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Xunakle
Ishtar
9
2 / 0 / 0
5,478
548
4,359
7,138
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 0
5,744
574
2,532
7,225
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
5,737
574
2,442
5,021
2,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CriBush00
Chang'e
3
0 / 1 / 0
3,646
365
238
1,747
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 3 / 0
4,862
486
4,414
8,117
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
PHOBIAX583
Hou Yi
8
1 / 0 / 0
4,825
483
4,483
3,937
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
jaiide-
Mulan
9
0 / 1 / 1
5,420
542
2,641
5,731
2,802
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 1 / 1
5,012
501
3,098
7,277
4,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
1
2
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
3
3.5
L
Chang'e
CriBush00
Chang'e
0
1
0
0
L
0
3
0
0
L
Hou Yi
PHOBIAX583
Hou Yi
1
0
0
1
W
0
1
2
1
W
Ishtar
Xunakle
Ishtar
2
0
0
2
L
Mulan
jaiide-
Mulan
0
1
1
0.5
L
0
1
1
0.5
W
2
0
0
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,646
Damage
14,874
30,959
Taken
26,809
13,210
Mitigated
11,835
15,552
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,432
567
0
3,400
5,684
2,819
825
74
5,610
40,041
0
L
Chang'e
CriBush00
Chang'e
238
0
0
695
1,747
371
0
344
1,403
5,708
0
L
4,414
1,576
0
2,544
8,117
2,481
350
3,370
4,747
0
27,391
L
Hou Yi
PHOBIAX583
Hou Yi
4,483
1,700
0
1,549
3,937
1,477
0
1,326
2,611
0
28,181
W
2,881
602
1,917
2,033
5,891
3,077
0
1,561
4,330
14,655
2,601
W
Ishtar
Xunakle
Ishtar
4,359
2,800
0
3,863
7,138
2,557
0
1,286
5,852
0
36,879
L
Mulan
jaiide-
Mulan
2,641
825
0
840
5,731
2,802
0
2,020
3,711
0
32,623
L
3,098
1,267
212
1,754
7,277
4,704
0
1,255
6,022
16,741
0
W
2,532
828
0
1,327
7,225
2,711
0
415
6,810
0
42,864
W
2,442
293
31
2,981
5,021
2,046
0
0
5,021
31,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
23,765
311
Minions Killed
191
0
Camps Cleared
0
967,825
Distance Traveled
820,644
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,158
616
81
8
0
182,609
2
L
Chang'e
3,646
365
5
1
0
55,510
0
L
Pele
4,862
486
50
5
0
212,741
0
L
Hou Yi
4,825
483
49
5
0
186,350
1
W
Maui
5,496
550
28
3
0
195,492
2
W
Ishtar
5,478
548
65
7
0
185,555
0
L
Mulan
5,420
542
58
6
0
185,240
3
L
Atlas
5,012
501
29
3
0
180,803
0
W
Fenrir
5,744
574
66
7
0
226,877
2
W
Hades
5,737
574
71
7
0
177,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role