Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Diamond II
BootyCallJones
The Morrigan
Diamond II
Level 142
God Stats
1W - 1L
1,859 SR
Queue Stats
97W - 69L
2,750 MMR
Solo
Pele
Pele
Masters
CIinkz
Pele
Masters
Level 160
God Stats
34W - 33L
1,657 SR
Queue Stats
814W - 758L
3,220 MMR
Solo
Osiris
Osiris
Masters
SoloOrTroll
Osiris
Masters
Level 160
God Stats
14W - 19L
1,629 SR
Queue Stats
1,325W - 1,264L
3,122 MMR
Party 1
Cernunnos
Cernunnos
Masters
Zapman
Cernunnos
Masters
Level 160
God Stats
50W - 37L
1,644 SR
Queue Stats
796W - 753L
2,957 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 150
1,658 SR
2,710 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 119
1,627 SR
2,317 MMR
Ishtar
Ishtar
Masters
 
Ishtar
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
 
Tyr
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond II
NotGeno
Sylvanus
Diamond II
Level 160
God Stats
38W - 16L
1,836 SR
Queue Stats
134W - 93L
2,731 MMR
Solo
Hercules
Hercules
Masters
Sỳnk
Hercules
Masters
Level 48
God Stats
3W - 1L
1,642 SR
Queue Stats
186W - 167L
2,689 MMR
Solo
Yu Huang
Yu Huang
Masters
dave19842005
Yu Huang
Masters
Level 69
God Stats
5W - 3L
1,658 SR
Queue Stats
112W - 70L
3,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 2 / 4
9,267
515
7,601
9,093
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
BootyCallJones
The Morrigan
13
1 / 4 / 0
7,837
435
7,865
11,387
7,322
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
CIinkz
Pele
15
3 / 4 / 0
8,947
497
8,994
19,810
6,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
15
2 / 4 / 0
9,653
536
15,210
22,497
18,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Zapman
Cernunnos
15
0 / 4 / 1
9,388
522
14,703
17,350
5,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
VulcanAresHun BatzShiva

VS

Bans
ThorNemesisAthenaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
5 / 2 / 4
11,208
623
18,292
20,768
9,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
 
Tyr
18
4 / 1 / 4
10,850
603
10,801
22,486
18,886
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
NotGeno
Sylvanus
17
7 / 0 / 4
10,147
564
9,456
11,728
7,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Sỳnk
Hercules
13
0 / 0 / 11
8,388
466
7,086
15,381
16,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
dave19842005
Yu Huang
15
2 / 3 / 7
9,006
500
9,590
10,640
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
18
18
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
4
1
W
Ishtar
 
Ishtar
5
2
4
3.5
W
Tyr
 
Tyr
4
1
4
6
L
The Morrigan
BootyCallJones
The Morrigan
1
4
0
0.25
L
Pele
CIinkz
Pele
3
4
0
0.75
W
Sylvanus
NotGeno
Sylvanus
7
0
4
9
L
Osiris
2
4
0
0.5
W
Hercules
Sỳnk
Hercules
0
0
11
5.5
L
Cernunnos
Zapman
Cernunnos
0
4
1
0.13
W
Yu Huang
dave19842005
Yu Huang
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,373
Damage
55,225
80,137
Taken
81,003
41,891
Mitigated
57,892
23,640
Healing
41,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,601
55
0
954
9,093
3,258
0
5,912
3,181
84,138
0
W
Ishtar
 
Ishtar
18,292
11,688
0
11,228
20,768
9,318
104
763
20,005
0
122,151
W
Tyr
 
Tyr
10,801
2,113
0
10,443
22,486
18,886
102
369
22,117
0
94,740
L
The Morrigan
BootyCallJones
The Morrigan
7,865
1,666
0
2,430
11,387
7,322
0
4,020
7,344
42,307
6,352
L
Pele
CIinkz
Pele
8,994
1,715
0
2,559
19,810
6,624
0
4,779
15,031
0
79,652
W
Sylvanus
NotGeno
Sylvanus
9,456
1,633
4,992
7,541
11,728
7,996
0
2,284
9,444
77,523
22,984
L
Osiris
15,210
5,859
0
9,418
22,497
18,747
38
3,028
19,469
0
88,867
W
Hercules
Sỳnk
Hercules
7,086
1,854
0
6,940
15,381
16,581
0
5,363
10,018
0
22,823
L
Cernunnos
Zapman
Cernunnos
14,703
6,017
0
8,279
17,350
5,940
0
875
16,475
0
101,332
W
Yu Huang
dave19842005
Yu Huang
9,590
1,227
0
500
10,640
5,111
0
4,414
6,226
80,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,092
Gold Earned
49,599
635
Minions Killed
709
0
Camps Cleared
0
1,657,826
Distance Traveled
1,830,947
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,267
515
153
9
0
323,010
2
W
Ishtar
11,208
623
203
11
0
317,135
6
W
Tyr
10,850
603
195
11
0
412,714
7
L
The Morrigan
7,837
435
66
4
0
317,455
5
L
Pele
8,947
497
101
6
0
379,765
10
W
Sylvanus
10,147
564
151
8
0
351,479
7
L
Osiris
9,653
536
155
9
0
338,220
3
W
Hercules
8,388
466
23
1
0
395,709
9
L
Cernunnos
9,388
522
160
9
0
299,376
4
W
Yu Huang
9,006
500
137
8
0
353,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role