Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Papa Errl
Thor
Level 128
God Stats
30W - 14L
1,678 SR
Queue Stats
132W - 124L
1,563 Elo+
Party 2
Shiva
Shiva
Wxuq
Shiva
Level 20
God Stats
1W - 2L
1,531 SR
Queue Stats
103W - 22L
1,733 Elo+
Party 2
Eset
Eset
YurPalAl
Eset
Level 154
God Stats
4W - 2L
1,686 SR
Queue Stats
203W - 177L
1,534 Elo+
Party 2
Team Averages
Level 115
1,579 SR
1,566 Elo+

VS

Team Averages
Level 59
1,581 SR
1,550 Elo+
Kukulkan
Kukulkan
L0STShadow7075
Kukulkan
Level 37
God Stats
3W - 3L
1,452 SR
Queue Stats
148W - 145L
1,475 Elo+
Solo
Terra
Terra
XiJingpin
Terra
Level 148
God Stats
4W - 4L
1,484 SR
Queue Stats
431W - 308L
1,647 Elo+
Party 1
Susano
Susano
deceptive754deer
Susano
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 43L
1,381 Elo+
Solo
Thanatos
Thanatos
javeon03
Thanatos
Level 24
God Stats
1W - 1L
1,773 SR
Queue Stats
35W - 16L
1,697 Elo+
Party 1
Skadi
Skadi
oClviks
Skadi
Level 39
God Stats
10W - 6L
1,694 SR
Queue Stats
139W - 112L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
9 / 0 / 1
8,740
583
15,601
12,754
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
 
Anhur
12
1 / 1 / 5
7,448
497
6,487
11,805
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
12
3 / 2 / 2
7,565
504
4,860
11,976
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Wxuq
Shiva
12
1 / 2 / 1
7,691
513
11,118
13,316
8,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
11
1 / 0 / 3
7,495
500
5,547
9,425
7,242
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 3 / 1
6,850
457
6,368
8,083
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
XiJingpin
Terra
9
0 / 2 / 2
6,103
407
5,572
14,499
8,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 4 / 1
6,508
434
5,294
13,381
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
javeon03
Thanatos
10
1 / 1 / 1
6,290
419
7,751
11,731
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
oClviks
Skadi
11
1 / 5 / 0
6,224
415
4,345
12,494
3,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
5
5
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
0
1
9.5
W
Anhur
 
Anhur
1
1
5
3.5
L
Kukulkan
2
3
1
0.83
W
Thor
3
2
2
2
W
Shiva
Wxuq
Shiva
1
2
1
0.75
L
Terra
XiJingpin
Terra
0
2
2
0.5
W
Eset
1
0
3
2.5
L
1
4
1
0.38
L
Thanatos
javeon03
Thanatos
1
1
1
1.5
L
Skadi
oClviks
Skadi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,613
Damage
29,330
59,276
Taken
60,188
30,987
Mitigated
26,981
24,609
Healing
19,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,601
7,014
0
7,987
12,754
5,396
0
1,431
11,192
0
73,752
W
Anhur
 
Anhur
6,487
3,775
0
4,729
11,805
5,291
52
4,839
6,704
0
49,246
L
Kukulkan
6,368
2,087
0
466
8,083
3,043
0
827
7,256
47,383
0
W
Thor
4,860
774
0
6,034
11,976
4,884
37
1,924
10,052
0
58,855
W
Shiva
Wxuq
Shiva
11,118
1,594
0
3,217
13,316
8,174
243
1,406
10,937
0
63,134
L
Terra
XiJingpin
Terra
5,572
881
3,181
4,677
14,499
8,074
0
1,367
13,132
15,889
0
W
Eset
5,547
1,494
142
2,500
9,425
7,242
0
2,340
7,004
26,774
7,899
L
5,294
974
0
650
13,381
4,427
0
156
13,225
0
41,464
L
Thanatos
javeon03
Thanatos
7,751
1,904
0
9,079
11,731
7,721
0
250
11,481
0
39,336
L
Skadi
oClviks
Skadi
4,345
1,564
0
1,460
12,494
3,716
0
2,209
10,285
0
39,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,939
Gold Earned
31,975
438
Minions Killed
303
0
Camps Cleared
0
1,411,577
Distance Traveled
1,324,712
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,740
583
102
7
0
293,842
4
W
Anhur
7,448
497
85
6
0
266,614
0
L
Kukulkan
6,850
457
90
6
0
234,042
0
W
Thor
7,565
504
97
6
0
292,046
2
W
Shiva
7,691
513
107
7
0
299,449
6
L
Terra
6,103
407
18
1
0
287,596
0
W
Eset
7,495
500
47
3
0
259,626
4
L
Susano
6,508
434
70
5
0
269,134
2
L
Thanatos
6,290
419
67
4
0
286,658
1
L
Skadi
6,224
415
58
4
0
247,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role