Player Matchup

Nox
Nox
DillyStrings
Nox
Level 158
God Stats
6W - 3L
1,478 SR
Queue Stats
485W - 292L
1,628 Elo+
Party 1
Chiron
Chiron
ITZSIBS
Chiron
Level 129
God Stats
143W - 75L
1,620 SR
Queue Stats
234W - 142L
1,632 Elo+
Party 1
Ares
Ares
Viking6v
Ares
Level 28
God Stats
1W - 2L
1,097 SR
Queue Stats
84W - 107L
1,301 Elo+
Party 1
Team Averages
Level 105
1,398 SR
1,520 Elo+

VS

Team Averages
Level 90
1,541 SR
1,405 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Quikstryker
Maui
Level 18
God Stats
3W - 3L
1,588 SR
Queue Stats
18W - 27L
1,258 Elo+
Party 2
Olorun
Olorun
SailorGuppy
Olorun
Level 106
God Stats
1W - 2L
1,536 SR
Queue Stats
94W - 131L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
7,525
753
10,066
6,188
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
ITZSIBS
Chiron
13
7 / 0 / 3
8,539
854
9,635
8,949
4,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
0 / 1 / 10
7,852
785
5,261
11,545
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 2
6,589
659
8,304
8,387
4,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 3 / 3
6,382
638
4,138
11,208
10,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
11
2 / 4 / 1
6,871
687
7,496
9,504
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
3
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
2
0.67
W
3
2
6
3
W
Chiron
ITZSIBS
Chiron
7
0
3
8.5
L
0
3
3
0.5
L
Olorun
2
4
1
0.63
W
Ares
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
19,938
26,682
Taken
29,099
20,025
Mitigated
19,842
5,750
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,304
2,598
0
1,225
8,387
4,010
0
4,915
3,472
0
23,128
W
10,066
685
0
250
6,188
3,212
193
3,004
3,184
17,206
0
W
Chiron
ITZSIBS
Chiron
9,635
2,797
661
2,321
8,949
4,211
623
3,716
5,233
0
33,332
L
4,138
1,014
229
1,463
11,208
10,953
0
6,379
4,829
8,892
0
L
Olorun
7,496
3,600
1,836
2,268
9,504
4,879
39
4,444
5,060
23,612
3,598
W
Ares
5,261
318
579
1,939
11,545
12,602
93
3,713
7,832
11,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,916
Gold Earned
19,842
87
Minions Killed
97
3
Camps Cleared
4
577,927
Distance Traveled
528,013
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,589
659
44
4
2
178,307
0
W
Nox
7,525
753
22
2
1
190,114
1
W
Chiron
8,539
854
59
6
1
199,357
0
L
Maui
6,382
638
12
1
0
179,025
1
L
Olorun
6,871
687
41
4
2
170,681
2
W
Ares
7,852
785
6
1
1
188,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role