Player Matchup

Olorun
Olorun
Elumintiz429
Olorun
Level 54
God Stats
5W - 5L
1,570 SR
Queue Stats
138W - 141L
1,412 Elo+
Solo
Bellona
Bellona
JosephDeWitt
Bellona
Level 87
God Stats
0W - 1L
1,551 SR
Queue Stats
137W - 150L
1,431 Elo+
Solo
Maui
Maui
OmegaTheSacred
Maui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,378 Elo+
Solo
Team Averages
Level 67
1,540 SR
1,407 Elo+

VS

Team Averages
Level 93
1,646 SR
1,487 Elo+
Achilles
Achilles
Chiefgoham
Achilles
Level 109
God Stats
2W - 0L
1,864 SR
Queue Stats
132W - 215L
1,373 Elo+
Solo
Ah Puch
Ah Puch
DominusMors11
Ah Puch
Level 24
God Stats
6W - 2L
1,575 SR
Queue Stats
43W - 25L
1,546 Elo+
Party 1
Apollo
Apollo
SkilleX_Wise
Apollo
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 36L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 10 / 5
8,498
654
7,614
18,812
8,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
JosephDeWitt
Bellona
15
5 / 4 / 0
11,102
854
13,398
20,374
19,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 8 / 6
8,311
639
4,859
20,015
19,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chiefgoham
Achilles
13
5 / 3 / 11
10,036
772
12,691
14,589
13,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
15
8 / 1 / 11
10,587
814
14,391
7,419
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
9 / 3 / 11
10,782
829
25,278
12,819
6,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
22
22
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chiefgoham
Achilles
5
3
11
3.5
W
Ah Puch
8
1
11
13.5
L
Olorun
1
10
5
0.35
L
Bellona
JosephDeWitt
Bellona
5
4
0
1.25
L
0
8
6
0.38
W
Apollo
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,871
Damage
52,360
59,201
Taken
34,827
47,533
Mitigated
23,184
9,715
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chiefgoham
Achilles
12,691
4,486
527
3,506
14,589
13,134
180
5,916
8,673
0
21,647
W
Ah Puch
14,391
347
0
1,203
7,419
3,669
773
1,699
5,720
53,418
0
L
Olorun
7,614
3,177
378
3,187
18,812
8,198
0
6,488
12,324
37,874
0
L
Bellona
JosephDeWitt
Bellona
13,398
3,102
1,306
2,093
20,374
19,595
0
5,115
15,259
0
34,133
L
4,859
1,302
834
1,917
20,015
19,740
0
3,276
16,739
8,175
0
W
Apollo
25,278
18,536
0
4,182
12,819
6,381
1,893
5,022
7,797
0
42,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,911
Gold Earned
31,405
104
Minions Killed
137
3
Camps Cleared
10
642,353
Distance Traveled
677,825
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,036
772
13
1
0
223,059
0
W
Ah Puch
10,587
814
82
6
6
233,332
1
L
Olorun
8,498
654
55
4
2
185,359
3
L
Bellona
11,102
854
42
3
1
233,737
2
L
Maui
8,311
639
7
1
0
223,257
0
W
Apollo
10,782
829
42
3
4
221,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role