Player Matchup

Fenrir
Fenrir
LOGIc121
Fenrir
Level 26
God Stats
2W - 7L
1,357 SR
Queue Stats
24W - 46L
1,243 Elo+
Party 1
Nox
Nox
Sn83k
Nox
Level 25
God Stats
5W - 9L
1,500 SR
Queue Stats
27W - 39L
1,188 Elo+
Party 1
Erlang Shen
Erlang Shen
namechanged167
Erlang Shen
Level 160
God Stats
2W - 9L
1,331 SR
Queue Stats
163W - 191L
1,316 Elo+
Party 1
Team Averages
Level 70
1,396 SR
1,249 Elo+

VS

Team Averages
Level 31
1,284 SR
1,163 Elo+
Jing Wei
Jing Wei
I GebisGod I
Jing Wei
Level 17
God Stats
2W - 0L
1,462 SR
Queue Stats
5W - 6L
1,201 Elo+
Party 2
Bellona
Bellona
OrbitAndrew1
Bellona
Level 8
God Stats
1W - 3L
1,185 SR
Queue Stats
2W - 8L
1,029 Elo+
Party 2
Bacchus
Bacchus
Seasickmessiah
Bacchus
Level 69
God Stats
2W - 2L
1,206 SR
Queue Stats
18W - 29L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LOGIc121
Fenrir
12
4 / 8 / 10
9,033
695
9,129
14,349
14,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nox
Sn83k
Nox
13
6 / 2 / 12
9,533
733
7,696
9,870
5,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
namechanged167
Erlang Shen
14
9 / 3 / 10
10,358
797
12,448
14,957
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
I GebisGod I
Jing Wei
15
6 / 7 / 4
10,848
834
18,305
13,862
5,591
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
OrbitAndrew1
Bellona
13
5 / 8 / 4
10,667
821
5,040
19,339
17,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 5 / 5
9,358
720
7,212
14,345
15,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
19
Kills
13
13
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
I GebisGod I
Jing Wei
6
7
4
1.14
L
Fenrir
LOGIc121
Fenrir
4
8
10
1.13
W
Bellona
OrbitAndrew1
Bellona
5
8
4
0.88
W
2
5
5
0.9
L
Nox
Sn83k
Nox
6
2
12
6
L
Erlang Shen
namechanged167
Erlang Shen
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
30,557
39,176
Taken
47,546
29,795
Mitigated
38,107
6,255
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
I GebisGod I
Jing Wei
18,305
14,598
188
2,036
13,862
5,591
1,114
3,138
10,394
0
48,767
L
Fenrir
LOGIc121
Fenrir
9,129
1,926
0
750
14,349
14,129
234
2,965
11,384
0
16,080
W
Bellona
OrbitAndrew1
Bellona
5,040
1,574
1,072
1,001
19,339
17,077
500
2,835
15,525
0
15,504
W
7,212
1,143
0
1,455
14,345
15,439
1,263
2,594
11,051
24,257
0
L
Nox
Sn83k
Nox
7,696
1,338
0
1,407
9,870
5,428
338
1,306
8,564
22,592
0
L
Erlang Shen
namechanged167
Erlang Shen
12,448
6,565
0
4,098
14,957
10,238
468
3,085
11,872
0
21,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,924
Gold Earned
30,873
68
Minions Killed
89
2
Camps Cleared
5
588,385
Distance Traveled
667,963
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,848
834
54
4
1
205,762
0
L
Fenrir
9,033
695
9
1
0
191,321
0
W
Bellona
10,667
821
13
1
0
234,876
1
W
Bacchus
9,358
720
22
2
4
227,325
1
L
Nox
9,533
733
26
2
1
178,734
0
L
Erlang Shen
10,358
797
33
3
1
218,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role