Player Matchup

Anubis
Anubis
Ballahan
Anubis
Level 108
God Stats
6W - 6L
1,476 SR
Queue Stats
290W - 246L
1,605 Elo+
Party 1
Ares
Ares
BalthazarGreen
Ares
Level 107
God Stats
2W - 2L
1,375 SR
Queue Stats
86W - 110L
1,448 Elo+
Solo
King Arthur
King Arthur
BlitzComett
King Arthur
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,472 Elo+
Solo
Ullr
Ullr
DuckDDodgers
Ullr
Level 160
God Stats
2W - 0L
1,572 SR
Queue Stats
18W - 21L
1,505 Elo+
Solo
Chiron
Chiron
MrOwenson
Chiron
Level 43
God Stats
1W - 0L
1,732 SR
Queue Stats
81W - 67L
1,564 Elo+
Party 1
Team Averages
Level 113
1,531 SR
1,519 Elo+

VS

Team Averages
Level 57
1,557 SR
1,554 Elo+
Baron Samedi
Baron Samedi
ItzSteff868ttv
Baron Samedi
Level 114
God Stats
9W - 9L
1,520 SR
Queue Stats
739W - 798L
1,527 Elo+
Solo
Jormungandr
Jormungandr
Nureka
Jormungandr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,526 Elo+
Party 2
Arachne
Arachne
SharpBlue22
Arachne
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,683 Elo+
Party 2
Zeus
Zeus
SmitePlayer732
Zeus
Level 64
God Stats
0W - 1L
1,673 SR
Queue Stats
8W - 5L
1,595 Elo+
Solo
Tyr
Tyr
TheMarkRuffalo
Tyr
Level 45
God Stats
3W - 4L
1,590 SR
Queue Stats
45W - 54L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ballahan
Anubis
20
14 / 5 / 13
18,404
1,150
41,533
26,476
19,673
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
4 / 2 / 24
18,393
1,150
16,960
28,480
53,575
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
BlitzComett
King Arthur
20
5 / 7 / 20
16,271
1,017
24,031
32,061
52,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 0 / 13
15,338
959
12,810
10,497
6,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chiron
MrOwenson
Chiron
20
8 / 3 / 15
17,446
1,090
40,235
21,822
10,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItzSteff868ttv
Baron Samedi
20
1 / 10 / 13
15,329
958
23,805
27,286
18,902
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Nureka
Jormungandr
20
2 / 6 / 12
15,806
988
15,296
34,149
47,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
SharpBlue22
Arachne
20
5 / 5 / 7
16,101
1,006
23,541
29,106
17,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 4 / 8
16,994
1,062
30,928
12,842
4,749
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 8 / 10
16,346
1,022
20,113
38,717
40,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
67
33
Kills
17
17
Deaths
33
85
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ballahan
Anubis
14
5
13
4.1
W
4
2
24
8
W
King Arthur
BlitzComett
King Arthur
5
7
20
2.14
W
2
0
13
8.5
L
Baron Samedi
ItzSteff868ttv
Baron Samedi
1
10
13
0.75
W
Chiron
MrOwenson
Chiron
8
3
15
5.17
L
Jormungandr
Nureka
Jormungandr
2
6
12
1.33
L
Arachne
SharpBlue22
Arachne
5
5
7
1.7
L
5
4
8
2.25
L
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,569
Damage
113,683
119,336
Taken
142,100
142,134
Mitigated
129,153
20,622
Healing
21,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ballahan
Anubis
41,533
2,234
0
10,701
26,476
19,673
0
17,857
8,619
78,825
0
W
16,960
491
0
2,099
28,480
53,575
0
17,971
10,509
28,736
0
W
King Arthur
BlitzComett
King Arthur
24,031
2,079
934
1,618
32,061
52,293
0
12,864
19,197
119
47,775
W
12,810
5,693
0
324
10,497
6,023
0
6,242
4,255
0
49,071
L
Baron Samedi
ItzSteff868ttv
Baron Samedi
23,805
2,390
3,650
5,545
27,286
18,902
0
12,839
14,447
44,988
0
W
Chiron
MrOwenson
Chiron
40,235
20,593
1,923
3,023
21,822
10,570
0
15,095
6,727
24
96,431
L
Jormungandr
Nureka
Jormungandr
15,296
3,112
0
1,260
34,149
47,648
0
12,513
21,636
49,364
0
L
Arachne
SharpBlue22
Arachne
23,541
19,266
84
4,823
29,106
17,572
0
13,804
15,302
0
35,577
L
30,928
2,244
0
578
12,842
4,749
0
5,994
6,848
91,225
0
L
20,113
3,721
0
5,258
38,717
40,282
0
13,486
25,231
0
41,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,852
Gold Earned
80,576
404
Minions Killed
346
13
Camps Cleared
7
1,410,824
Distance Traveled
1,544,429
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
18,404
1,150
86
5
4
278,513
0
W
Ares
18,393
1,150
29
2
0
341,023
0
W
King Arthur
16,271
1,017
46
3
1
284,261
0
W
Ullr
15,338
959
90
6
2
204,732
0
L
Baron Samedi
15,329
958
51
3
1
248,778
3
W
Chiron
17,446
1,090
153
10
6
302,295
0
L
Jormungandr
15,806
988
57
4
0
283,214
0
L
Arachne
16,101
1,006
29
2
3
366,137
0
L
Zeus
16,994
1,062
150
9
3
316,280
0
L
Tyr
16,346
1,022
59
4
0
330,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role