Player Matchup

Rama
Rama
Ecthart
Rama
Level 26
God Stats
2W - 0L
1,723 SR
Queue Stats
13W - 3L
1,679 Elo+
Party 1
Agni
Agni
Map9960
Agni
Level 103
God Stats
1W - 0L
1,783 SR
Queue Stats
28W - 30L
1,541 Elo+
Party 1
Hades
Hades
Soloempire
Hades
Level 145
God Stats
1W - 1L
1,780 SR
Queue Stats
103W - 63L
1,738 Elo+
Party 1
Sylvanus
Sylvanus
Willytall
Sylvanus
Level 128
God Stats
14W - 2L
1,947 SR
Queue Stats
128W - 73L
1,755 Elo+
Party 1
Ne Zha
Ne Zha
iFrostyU
Ne Zha
Level 156
God Stats
8W - 10L
1,525 SR
Queue Stats
164W - 118L
1,695 Elo+
Party 1
Team Averages
Level 112
1,752 SR
1,681 Elo+

VS

Team Averages
Level 59
1,539 SR
1,492 Elo+
Ne Zha
Ne Zha
Awilixdeeznuuts
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,558 Elo+
Party 2
Tiamat
Tiamat
GarbageMan5347
Tiamat
Level 39
God Stats
1W - 2L
1,704 SR
Queue Stats
50W - 64L
1,517 Elo+
Solo
Medusa
Medusa
LVL3Backpack
Medusa
Level 46
God Stats
0W - 3L
1,355 SR
Queue Stats
44W - 53L
1,436 Elo+
Solo
Nu Wa
Nu Wa
OG-FinDeR
Nu Wa
Level 151
God Stats
55W - 40L
1,637 SR
Queue Stats
206W - 189L
1,607 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sl3rpS0L0
Tsukuyomi
Level 42
God Stats
8W - 17L
1,500 SR
Queue Stats
211W - 257L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ecthart
Rama
13
0 / 3 / 0
7,799
520
3,100
10,557
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Map9960
Agni
14
2 / 1 / 7
8,657
577
7,360
6,608
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
18
8 / 1 / 1
11,182
745
10,509
12,572
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Willytall
Sylvanus
11
2 / 1 / 5
7,141
476
6,905
11,676
8,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
iFrostyU
Ne Zha
14
6 / 0 / 4
8,761
584
7,201
12,391
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,047
470
4,179
12,369
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 0
6,624
442
3,812
11,909
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
11
4 / 2 / 0
7,420
495
10,288
6,839
2,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
OG-FinDeR
Nu Wa
13
1 / 4 / 0
7,623
508
7,893
9,350
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Sl3rpS0L0
Tsukuyomi
11
0 / 2 / 2
7,282
485
3,500
14,531
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
6
6
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Rama
Ecthart
Rama
0
3
0
0
L
0
5
0
0
L
Medusa
4
2
0
2
W
Agni
Map9960
Agni
2
1
7
5.5
L
Nu Wa
OG-FinDeR
Nu Wa
1
4
0
0.25
L
Tsukuyomi
Sl3rpS0L0
Tsukuyomi
0
2
2
0.5
W
Hades
8
1
1
8.5
W
Sylvanus
Willytall
Sylvanus
2
1
5
4.5
W
Ne Zha
iFrostyU
Ne Zha
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,075
Damage
29,672
53,804
Taken
54,998
26,528
Mitigated
22,814
24,585
Healing
15,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,179
745
0
4,429
12,369
4,948
0
4,126
8,243
0
45,140
W
Rama
Ecthart
Rama
3,100
2,826
0
4,545
10,557
3,968
1,205
486
10,033
0
55,086
L
3,812
224
68
2,638
11,909
4,941
0
5,616
6,293
47,188
0
L
Medusa
10,288
5,334
0
1,836
6,839
2,039
1,321
1,033
5,806
0
49,343
W
Agni
Map9960
Agni
7,360
624
0
2,169
6,608
2,838
0
1,862
4,708
67,958
0
L
Nu Wa
OG-FinDeR
Nu Wa
7,893
3,564
0
2,020
9,350
4,065
0
6,772
2,578
60,207
0
L
Tsukuyomi
Sl3rpS0L0
Tsukuyomi
3,500
941
0
4,530
14,531
6,821
0
5,443
9,088
0
39,433
W
Hades
10,509
779
0
9,705
12,572
6,333
486
5,085
7,174
104,458
0
W
Sylvanus
Willytall
Sylvanus
6,905
2,066
786
3,485
11,676
8,491
297
2,726
8,892
18,617
11,549
W
Ne Zha
iFrostyU
Ne Zha
7,201
2,956
0
3,895
12,391
4,898
0
1,221
11,132
0
67,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,540
Gold Earned
35,996
564
Minions Killed
422
0
Camps Cleared
0
1,480,772
Distance Traveled
1,369,308
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,047
470
79
5
0
292,765
5
W
Rama
7,799
520
88
6
0
269,222
4
L
Tiamat
6,624
442
88
6
0
265,701
3
L
Medusa
7,420
495
79
5
0
273,251
2
W
Agni
8,657
577
116
8
0
296,575
0
L
Nu Wa
7,623
508
117
8
0
236,281
4
L
Tsukuyomi
7,282
485
59
4
0
301,310
10
W
Hades
11,182
745
215
14
0
281,035
2
W
Sylvanus
7,141
476
49
3
0
290,537
5
W
Ne Zha
8,761
584
96
6
0
343,403
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role