Player Matchup

Hera
Hera
EASILYKRIPPLED
Hera
Level 48
God Stats
3W - 1L
1,697 SR
Queue Stats
22W - 24L
1,326 Elo+
Party 1
King Arthur
King Arthur
EASYADDICT
King Arthur
Level 33
God Stats
1W - 0L
1,708 SR
Queue Stats
23W - 24L
1,326 Elo+
Party 1
Cabrakan
Cabrakan
EDENagr
Cabrakan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,572 Elo+
Party 1
Team Averages
Level 56
1,635 SR
1,408 Elo+

VS

Team Averages
Level 107
1,464 SR
1,323 Elo+
Merlin
Merlin
INC BLACKLIST
Merlin
Level 155
God Stats
0W - 3L
1,515 SR
Queue Stats
0W - 6L
1,150 Elo+
Solo
Chaac
Chaac
Moofongo69
Chaac
Level 85
God Stats
2W - 3L
1,376 SR
Queue Stats
11W - 18L
1,352 Elo+
Solo
Ravana
Ravana
YRN_Mulheron
Ravana
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 3
12,346
686
11,557
4,148
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
EASYADDICT
King Arthur
17
0 / 0 / 6
11,127
618
6,900
14,494
13,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
EDENagr
Cabrakan
16
3 / 4 / 1
12,522
696
8,149
21,158
24,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 1
11,335
630
15,176
11,618
5,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
10
0 / 0 / 2
9,165
509
3,686
4,124
2,112
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
16
2 / 2 / 2
10,957
609
10,925
15,121
9,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
4
4
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
King Arthur
EASYADDICT
King Arthur
0
0
6
3
W
Cabrakan
EDENagr
Cabrakan
3
4
1
0.88
L
2
5
1
0.5
L
Chaac
0
0
2
1
L
Ravana
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,606
Damage
29,787
39,800
Taken
30,863
39,625
Mitigated
17,186
7,499
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,557
4,238
0
423
4,148
1,722
1,422
1,542
2,606
62,952
0
W
King Arthur
EASYADDICT
King Arthur
6,900
1,433
466
2,344
14,494
13,211
780
6,059
8,435
0
29,302
W
Cabrakan
EDENagr
Cabrakan
8,149
1,663
423
3,843
21,158
24,692
612
8,731
12,427
30,777
0
L
15,176
868
464
876
11,618
5,505
355
6,999
4,378
65,877
0
L
Chaac
3,686
715
0
1,430
4,124
2,112
42
2,440
1,492
0
11,244
L
Ravana
10,925
3,421
0
3,621
15,121
9,569
792
10,749
3,990
0
33,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,995
Gold Earned
31,457
178
Minions Killed
149
9
Camps Cleared
4
869,762
Distance Traveled
675,972
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,346
686
113
6
2
280,260
0
W
King Arthur
11,127
618
33
2
3
308,050
7
W
Cabrakan
12,522
696
32
2
4
281,452
0
L
Merlin
11,335
630
95
5
2
241,824
8
L
Chaac
9,165
509
16
1
1
123,951
1
L
Ravana
10,957
609
38
2
1
310,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role