Player Matchup

Sol
Sol
BlackLiger21
Sol
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 73L
1,370 Elo+
Party 1
Hun Batz
Hun Batz
Nocturnal-Ty
Hun Batz
Level 124
God Stats
8W - 7L
1,481 SR
Queue Stats
301W - 302L
1,407 Elo+
Party 2
Tyr
Tyr
OvCarnagevO
Tyr
Level 153
God Stats
2W - 1L
1,837 SR
Queue Stats
71W - 59L
1,573 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Robert_Sqrpants
Cu Chulainn
Level 109
God Stats
6W - 4L
1,561 SR
Queue Stats
104W - 102L
1,444 Elo+
Party 2
Ao Kuang
Ao Kuang
ubercenturion
Ao Kuang
Level 84
God Stats
3W - 0L
1,703 SR
Queue Stats
36W - 17L
1,514 Elo+
Solo
Team Averages
Level 123
1,617 SR
1,462 Elo+

VS

Team Averages
Level 104
1,562 SR
1,473 Elo+
Freya
Freya
 
Freya
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ATM0N3Y
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Sir Phive
Cthulhu
Level 104
God Stats
1W - 1L
1,602 SR
Queue Stats
109W - 99L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
kangaroojosh21
Ratatoskr
Level 64
God Stats
155W - 152L
1,486 SR
Queue Stats
164W - 167L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
twetyoneover3
Baron Samedi
Level 142
God Stats
8W - 15L
1,722 SR
Queue Stats
600W - 686L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 9
12,443
1,037
23,278
11,366
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Nocturnal-Ty
Hun Batz
18
1 / 4 / 9
12,147
1,012
17,184
16,999
8,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 1 / 11
12,399
1,033
22,502
17,499
25,272
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
Robert_Sqrpants
Cu Chulainn
19
4 / 2 / 13
13,598
1,133
17,243
18,292
22,014
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
ubercenturion
Ao Kuang
19
13 / 6 / 2
15,060
1,255
25,352
23,050
14,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

195

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
1 / 2 / 9
11,665
972
8,118
14,605
13,314
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
ATM0N3Y
Chaac
18
2 / 7 / 9
12,256
1,021
15,078
30,401
36,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Sir Phive
Cthulhu
18
3 / 3 / 8
12,713
1,059
19,183
22,862
32,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
kangaroojosh21
Ratatoskr
18
8 / 5 / 2
13,662
1,139
23,440
28,909
24,961
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
twetyoneover3
Baron Samedi
18
0 / 5 / 11
11,866
989
12,847
15,030
8,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
53
22
Kills
14
14
Deaths
22
44
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
2
9
2.75
L
Chaac
ATM0N3Y
Chaac
2
7
9
0.93
W
1
1
9
5.5
W
Hun Batz
Nocturnal-Ty
Hun Batz
1
4
9
1.38
W
3
1
11
8.5
W
Cu Chulainn
Robert_Sqrpants
Cu Chulainn
4
2
13
5.25
L
Cthulhu
Sir Phive
Cthulhu
3
3
8
2.33
L
Ratatoskr
kangaroojosh21
Ratatoskr
8
5
2
1.8
L
Baron Samedi
twetyoneover3
Baron Samedi
0
5
11
1.1
W
Ao Kuang
ubercenturion
Ao Kuang
13
6
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,559
Damage
78,666
87,206
Taken
111,807
75,927
Mitigated
116,467
16,304
Healing
21,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,118
3,179
0
804
14,605
13,314
0
4,044
10,561
17,018
0
L
Chaac
ATM0N3Y
Chaac
15,078
2,585
208
5,314
30,401
36,518
0
17,798
12,603
894
30,361
W
23,278
9,121
0
5,398
11,366
5,517
0
5,591
5,678
50,739
0
W
Hun Batz
Nocturnal-Ty
Hun Batz
17,184
4,661
0
422
16,999
8,890
0
7,941
8,888
0
40,609
W
22,502
1,289
0
2,971
17,499
25,272
0
8,674
8,298
0
32,651
W
Cu Chulainn
Robert_Sqrpants
Cu Chulainn
17,243
4,078
0
0
18,292
22,014
0
6,289
11,507
0
45,514
L
Cthulhu
Sir Phive
Cthulhu
19,183
1,486
3,237
1,833
22,862
32,905
0
10,766
12,096
47,851
0
L
Ratatoskr
kangaroojosh21
Ratatoskr
23,440
3,860
0
5,458
28,909
24,961
0
9,623
19,286
0
39,334
L
Baron Samedi
twetyoneover3
Baron Samedi
12,847
631
3,208
1,371
15,030
8,769
0
4,724
10,306
26,487
0
W
Ao Kuang
ubercenturion
Ao Kuang
25,352
9,136
0
7,513
23,050
14,234
0
11,868
10,833
38,692
3,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,647
Gold Earned
62,162
227
Minions Killed
214
13
Camps Cleared
4
1,262,202
Distance Traveled
1,180,941
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,665
972
30
3
0
175,077
0
L
Chaac
12,256
1,021
43
4
1
238,789
0
W
Sol
12,443
1,037
60
5
2
223,131
0
W
Hun Batz
12,147
1,012
50
4
0
268,414
0
W
Tyr
12,399
1,033
25
2
0
273,852
1
W
Cu Chulainn
13,598
1,133
59
5
1
261,989
0
L
Cthulhu
12,713
1,059
61
5
1
256,215
0
L
Ratatoskr
13,662
1,139
52
4
2
288,320
1
L
Baron Samedi
11,866
989
28
2
0
222,540
0
W
Ao Kuang
15,060
1,255
33
3
10
234,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role