Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
ErblinxAoT
Lancelot
Level 29
God Stats
7W - 9L
1,419 SR
Queue Stats
72W - 70L
1,396 Elo+
Party 3
Janus
Janus
MrWombloid
Janus
Level 125
God Stats
3W - 9L
1,386 SR
Queue Stats
598W - 621L
1,453 Elo+
Party 2
King Arthur
King Arthur
esistSzudemA
King Arthur
Level 75
God Stats
4W - 4L
1,393 SR
Queue Stats
123W - 133L
1,412 Elo+
Party 3
Ganesha
Ganesha
snugglebea__r
Ganesha
Level 126
God Stats
13W - 15L
1,465 SR
Queue Stats
408W - 447L
1,459 Elo+
Party 2
Team Averages
Level 84
1,433 SR
1,444 Elo+

VS

Team Averages
Level 79
1,553 SR
1,390 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ByakuyaTheLight
Izanami
Level 67
God Stats
11W - 2L
1,765 SR
Queue Stats
192W - 202L
1,512 Elo+
Party 1
Lancelot
Lancelot
skyfall20ve
Lancelot
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 256L
1,471 Elo+
Party 1
Chang'e
Chang'e
xcopycaat
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,234 Elo+
Party 1
Nox
Nox
xrail_95
Nox
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
2 / 3 / 1
5,647
565
3,289
7,020
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
ErblinxAoT
Lancelot
10
3 / 1 / 3
6,217
622
5,249
8,027
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
9
1 / 1 / 2
5,497
550
4,457
4,110
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
esistSzudemA
King Arthur
9
1 / 4 / 0
5,431
543
3,994
9,604
6,458
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
9
0 / 2 / 4
5,315
532
1,214
8,254
5,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
2 / 1 / 1
6,212
621
4,436
7,051
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 4
6,196
620
8,303
8,304
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
skyfall20ve
Lancelot
10
4 / 2 / 1
6,121
612
4,733
8,075
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
xcopycaat
Chang'e
10
0 / 2 / 0
5,615
562
2,838
6,121
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 4
6,052
605
2,573
4,147
3,295
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
11
11
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
3
1
0.83
W
Jormungandr
 
Jormungandr
2
1
1
2.5
W
3
1
4
5
L
Lancelot
ErblinxAoT
Lancelot
3
1
3
4.5
L
Janus
1
1
2
2
L
King Arthur
esistSzudemA
King Arthur
1
4
0
0.25
W
Lancelot
skyfall20ve
Lancelot
4
2
1
2.25
L
Ganesha
0
2
4
1
W
Chang'e
xcopycaat
Chang'e
0
2
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,203
Damage
22,883
37,015
Taken
33,698
18,403
Mitigated
16,318
4,328
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,289
2,047
0
1,638
7,020
2,013
171
863
6,157
0
35,086
W
Jormungandr
 
Jormungandr
4,436
1,914
0
1,500
7,051
4,805
720
229
6,822
39,063
0
W
8,303
6,172
0
3,868
8,304
2,761
374
191
8,113
0
47,311
L
Lancelot
ErblinxAoT
Lancelot
5,249
1,652
0
0
8,027
3,136
0
1,081
6,912
0
39,084
L
Janus
4,457
416
0
500
4,110
1,386
0
1,445
2,617
41,686
0
L
King Arthur
esistSzudemA
King Arthur
3,994
673
0
250
9,604
6,458
0
4,132
5,422
0
32,978
W
Lancelot
skyfall20ve
Lancelot
4,733
1,477
0
350
8,075
3,140
693
1,919
6,156
0
26,983
L
Ganesha
1,214
33
144
1,796
8,254
5,410
0
2,090
6,060
15,620
0
W
Chang'e
xcopycaat
Chang'e
2,838
199
363
2,156
6,121
2,317
729
3,002
3,119
32,659
0
W
2,573
468
0
683
4,147
3,295
228
330
3,817
11,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,107
Gold Earned
30,196
300
Minions Killed
299
0
Camps Cleared
0
1,003,754
Distance Traveled
950,279
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,647
565
74
7
0
172,797
2
W
Jormungandr
6,212
621
79
8
0
182,232
0
W
Izanami
6,196
620
81
8
0
167,397
1
L
Lancelot
6,217
622
74
7
0
240,905
0
L
Janus
5,497
550
84
8
0
198,519
4
L
King Arthur
5,431
543
62
6
0
196,067
2
W
Lancelot
6,121
612
61
6
0
250,276
1
L
Ganesha
5,315
532
6
1
0
195,466
1
W
Chang'e
5,615
562
63
6
0
192,195
0
W
Nox
6,052
605
15
2
0
158,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role