Player Matchup

Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AnBu_ZAVAGE
Medusa
Level 138
God Stats
1W - 2L
1,630 SR
Queue Stats
243W - 218L
1,436 Elo+
Solo
Set
Set
Radamanthys999
Set
Level 145
God Stats
31W - 34L
1,537 SR
Queue Stats
1,235W - 1,354L
1,504 Elo+
Solo
King Arthur
King Arthur
geran1702
King Arthur
Level 67
God Stats
7W - 16L
1,221 SR
Queue Stats
227W - 239L
1,458 Elo+
Solo
Nike
Nike
s XL WarCorps
Nike
Level 143
God Stats
0W - 3L
1,196 SR
Queue Stats
158W - 181L
1,447 Elo+
Solo
Team Averages
Level 129
1,417 SR
1,469 Elo+

VS

Team Averages
Level 75
1,494 SR
1,379 Elo+
Hercules
Hercules
IblazeDahaze
Hercules
Level 76
God Stats
4W - 7L
1,387 SR
Queue Stats
201W - 238L
1,451 Elo+
Solo
Thoth
Thoth
Ksardariius
Thoth
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
67W - 81L
1,247 Elo+
Party 1
Yemoja
Yemoja
laurore
Yemoja
Level 35
God Stats
62W - 77L
1,307 SR
Queue Stats
72W - 93L
1,234 Elo+
Party 1
Skadi
Skadi
tfournier411
Skadi
Level 77
God Stats
46W - 20L
1,666 SR
Queue Stats
109W - 99L
1,501 Elo+
Solo
Loki
Loki
xlBLaCKgUylx
Loki
Level 157
God Stats
54W - 32L
1,608 SR
Queue Stats
564W - 560L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 3 / 1
8,262
590
5,365
8,400
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
1
0 / 0 / 0
4,289
306
0
0
0
12
5 / 5 / 2
8,017
573
6,862
13,168
5,567
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
geran1702
King Arthur
13
0 / 3 / 2
7,651
547
4,956
10,586
7,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 0
7,895
564
5,393
11,458
5,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IblazeDahaze
Hercules
12
1 / 2 / 4
7,106
508
5,786
11,357
7,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 1 / 2
7,438
531
3,953
5,397
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
laurore
Yemoja
11
3 / 1 / 1
7,510
536
2,125
5,572
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 0 / 2
6,632
474
5,867
6,671
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 3 / 4
8,477
606
8,288
11,798
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
11
11
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
1
0.5
L
Medusa
0
0
0
0
W
Hercules
IblazeDahaze
Hercules
1
2
4
1.5
W
2
1
2
3
L
5
5
2
1.2
L
King Arthur
geran1702
King Arthur
0
3
2
0.33
W
Yemoja
laurore
Yemoja
3
1
1
3.5
L
1
0
0
1
W
0
0
2
1
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,576
Damage
26,019
43,612
Taken
40,795
20,989
Mitigated
21,966
11,697
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,365
256
0
2,643
8,400
2,675
0
2,218
6,051
60,772
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
IblazeDahaze
Hercules
5,786
2,179
0
3,719
11,357
7,766
1,500
636
10,689
2,207
36,796
W
3,953
317
0
740
5,397
1,814
599
1,696
3,470
43,408
0
L
6,862
2,776
0
2,932
13,168
5,567
0
1,294
11,684
0
47,759
L
King Arthur
geran1702
King Arthur
4,956
265
0
1,606
10,586
7,557
212
488
9,628
0
50,294
W
Yemoja
laurore
Yemoja
2,125
283
1,325
780
5,572
5,199
573
1,273
4,109
21,810
1,735
L
5,393
315
0
4,516
11,458
5,190
469
2,161
8,812
0
52,115
W
5,867
1,915
0
1,972
6,671
2,940
976
0
6,671
0
43,339
W
8,288
2,638
0
1,775
11,798
4,247
0
1,230
10,491
0
55,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,114
Gold Earned
37,163
399
Minions Killed
352
0
Camps Cleared
0
1,041,313
Distance Traveled
1,360,683
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,262
590
129
9
0
270,420
6
L
Medusa
4,289
306
0
0
0
0
0
W
Hercules
7,106
508
68
5
0
254,970
1
W
Thoth
7,438
531
72
5
0
274,466
1
L
Set
8,017
573
71
5
0
251,558
1
L
King Arthur
7,651
547
103
7
0
272,598
3
W
Yemoja
7,510
536
35
3
0
259,022
3
L
Nike
7,895
564
96
7
0
246,737
0
W
Skadi
6,632
474
77
6
0
272,486
0
W
Loki
8,477
606
100
7
0
299,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role