Player Matchup

Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
GOLDENxSCRATCH
Discordia
Level 17
God Stats
7W - 4L
1,294 SR
Queue Stats
7W - 4L
1,255 Elo+
Party 1
Merlin
Merlin
Shikayo-Wind
Merlin
Level 148
God Stats
3W - 3L
1,771 SR
Queue Stats
43W - 28L
1,630 Elo+
Party 1
Team Averages
Level 104
1,522 SR
1,461 Elo+

VS

Team Averages
Level 109
1,632 SR
1,435 Elo+
Atlas
Atlas
CHUCK NORRIS XR
Atlas
Level 160
God Stats
16W - 9L
1,743 SR
Queue Stats
205W - 187L
1,527 Elo+
Solo
Loki
Loki
FoxesBride
Loki
Level 66
God Stats
3W - 1L
1,471 SR
Queue Stats
59W - 121L
1,328 Elo+
Solo
Anubis
Anubis
ladypiripiri
Anubis
Level 102
God Stats
3W - 3L
1,683 SR
Queue Stats
33W - 40L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 2 / 0
7,721
643
8,952
12,607
12,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
GOLDENxSCRATCH
Discordia
10
0 / 7 / 1
6,794
566
2,227
8,281
3,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
11
0 / 4 / 1
7,054
588
4,947
10,375
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
9,791
816
13,241
12,848
15,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 11
8,063
672
5,118
7,128
2,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
15
7 / 0 / 5
9,199
767
9,107
5,809
3,524
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
W
5
0
8
9
W
1
1
11
6.5
L
Discordia
GOLDENxSCRATCH
Discordia
0
7
1
0.07
L
Merlin
0
4
1
0.13
W
Anubis
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,126
Damage
27,466
31,263
Taken
25,785
18,888
Mitigated
22,029
5,893
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,952
2,966
378
4,040
12,607
12,006
0
9,275
3,332
0
19,887
W
13,241
4,516
0
3,851
12,848
15,598
78
3,335
9,513
30,718
0
W
5,118
1,078
193
521
7,128
2,907
790
2,007
5,121
0
16,841
L
Discordia
GOLDENxSCRATCH
Discordia
2,227
246
0
350
8,281
3,019
0
6,243
2,038
10,609
0
L
Merlin
4,947
313
111
1,014
10,375
3,863
0
7,067
3,308
30,019
0
W
Anubis
9,107
429
726
4,481
5,809
3,524
392
2,210
3,599
43,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,569
Gold Earned
27,053
115
Minions Killed
151
1
Camps Cleared
10
580,304
Distance Traveled
650,613
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,721
643
36
3
1
221,057
3
W
Atlas
9,791
816
21
2
0
243,432
3
W
Loki
8,063
672
36
3
5
196,708
1
L
Discordia
6,794
566
21
2
0
181,518
0
L
Merlin
7,054
588
58
5
0
177,729
2
W
Anubis
9,199
767
94
8
5
210,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role