Player Matchup

Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond II
Olvatar
Sobek
Diamond II
Level 156
God Stats
13W - 5L
1,752 SR
Queue Stats
201W - 201L
2,170 MMR
Solo
Medusa
Medusa
Gold I
fortunatly
Medusa
Gold I
Level 128
God Stats
3W - 1L
1,719 SR
Queue Stats
67W - 89L
1,661 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,657 SR
1,777 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,705 SR
2,417 MMR
Loki
Loki
Gold V
AllADream
Loki
Gold V
Level 85
God Stats
1W - 2L
1,480 SR
Queue Stats
43W - 61L
1,603 MMR
Solo
Vulcan
Vulcan
Masters
Brehend
Vulcan
Masters
Level 160
God Stats
14W - 4L
1,707 SR
Queue Stats
361W - 136L
2,886 MMR
Party 1
Osiris
Osiris
Masters
TuTerrørPe
Osiris
Masters
Level 88
God Stats
2W - 2L
1,929 SR
Queue Stats
67W - 31L
2,761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
6 / 7 / 12
14,884
783
21,212
28,598
16,677
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Olvatar
Sobek
20
6 / 2 / 17
16,043
844
11,551
28,934
46,426
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
fortunatly
Medusa
19
11 / 7 / 8
15,090
794
25,103
27,926
13,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Baron SamediAh Muzen CabThothGeb

VS

Bans
CabrakanAchillesBacchusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
3 / 9 / 11
13,896
731
16,184
23,759
6,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Brehend
Vulcan
17
3 / 7 / 9
12,829
675
34,878
16,719
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
18
10 / 7 / 6
14,100
742
22,203
30,695
27,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
42
23
Kills
16
16
Deaths
23
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
7
12
1.71
L
Loki
3
9
11
0.94
L
Vulcan
Brehend
Vulcan
3
7
9
1.07
W
Sobek
Olvatar
Sobek
6
2
17
7.25
L
Osiris
10
7
6
1.86
W
Medusa
fortunatly
Medusa
11
7
8
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,866
Damage
73,265
85,458
Taken
71,173
76,347
Mitigated
40,493
31,440
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,212
1,310
0
14,506
28,598
16,677
1,472
11,440
17,158
79,335
0
L
Loki
16,184
3,215
1,748
4,056
23,759
6,547
0
11,238
12,521
0
42,086
L
Vulcan
Brehend
Vulcan
34,878
12,671
0
1,821
16,719
6,413
1,094
7,741
8,978
98,050
0
W
Sobek
Olvatar
Sobek
11,551
1,524
0
11,051
28,934
46,426
352
16,283
12,651
26,324
0
L
Osiris
22,203
5,570
0
5,643
30,695
27,533
1,682
14,166
16,529
1,061
45,276
W
Medusa
fortunatly
Medusa
25,103
12,641
0
5,883
27,926
13,244
1,098
8,178
19,748
0
87,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,017
Gold Earned
40,825
247
Minions Killed
224
6
Camps Cleared
11
957,010
Distance Traveled
1,012,943
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,884
783
111
6
2
287,479
1
L
Loki
13,896
731
55
3
3
313,227
6
L
Vulcan
12,829
675
140
7
5
339,693
5
W
Sobek
16,043
844
27
1
1
379,906
3
L
Osiris
14,100
742
29
2
3
360,023
2
W
Medusa
15,090
794
109
6
3
289,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role