Player Matchup

Ymir
Ymir
Chica2510
Ymir
Level 124
God Stats
19W - 22L
1,402 SR
Queue Stats
148W - 137L
1,327 Elo+
Solo
Izanami
Izanami
CurtPaladin9969
Izanami
Level 82
God Stats
28W - 21L
1,589 SR
Queue Stats
375W - 332L
1,487 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Divize_GalaXy
Cu Chulainn
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 108L
1,496 Elo+
Party 1
Thor
Thor
NxMB-EnVy
Thor
Level 44
God Stats
4W - 3L
1,526 SR
Queue Stats
125W - 102L
1,501 Elo+
Party 1
Zeus
Zeus
ufostryker
Zeus
Level 88
God Stats
9W - 5L
1,635 SR
Queue Stats
71W - 55L
1,515 Elo+
Party 1
Team Averages
Level 99
1,530 SR
1,465 Elo+

VS

Team Averages
Level 49
1,415 SR
1,261 Elo+
Ymir
Ymir
JnnVel5
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 3
Set
Set
SCPCheems
Set
Level 59
God Stats
1W - 4L
1,312 SR
Queue Stats
67W - 88L
1,334 Elo+
Party 3
Yu Huang
Yu Huang
l take dabs
Yu Huang
Level 11
God Stats
0W - 3L
1,317 SR
Queue Stats
2W - 12L
1,006 Elo+
Party 2
Sol
Sol
laughingset
Sol
Level 127
God Stats
4W - 6L
1,477 SR
Queue Stats
561W - 560L
1,478 Elo+
Party 2
Awilix
Awilix
thekidwho
Awilix
Level 44
God Stats
13W - 13L
1,467 SR
Queue Stats
38W - 50L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 0 / 4
7,081
545
3,476
8,761
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 3
7,436
572
7,678
10,250
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Divize_GalaXy
Cu Chulainn
14
11 / 0 / 2
8,725
671
12,469
11,563
9,522
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
12
4 / 1 / 8
7,409
570
5,037
9,636
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
10 / 0 / 3
8,306
639
10,516
7,973
3,275
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JnnVel5
Ymir
8
0 / 2 / 1
5,634
433
3,039
11,113
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 9 / 0
5,605
431
4,834
11,450
6,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
l take dabs
Yu Huang
7
0 / 6 / 0
5,144
396
4,494
7,672
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 1 / 0
5,869
451
7,879
6,708
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
thekidwho
Awilix
7
0 / 9 / 0
5,233
403
4,200
14,396
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
27
Kills
1
1
Deaths
27
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
0
4
2
W
2
0
3
3.5
W
Cu Chulainn
Divize_GalaXy
Cu Chulainn
11
0
2
12
L
Ymir
JnnVel5
Ymir
0
2
1
0.25
W
Thor
4
1
8
8
L
0
9
0
0
L
Yu Huang
l take dabs
Yu Huang
0
6
0
0
L
1
1
0
1
L
Awilix
thekidwho
Awilix
0
9
0
0
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,176
Damage
24,446
48,183
Taken
51,339
27,750
Mitigated
23,671
16,822
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,476
960
427
3,255
8,761
6,870
195
4,112
4,607
19,623
0
W
7,678
5,501
0
5,756
10,250
4,327
1,049
4,338
5,890
0
66,083
W
Cu Chulainn
Divize_GalaXy
Cu Chulainn
12,469
3,380
0
1,820
11,563
9,522
687
855
10,678
134
54,510
L
Ymir
JnnVel5
Ymir
3,039
861
0
893
11,113
7,155
0
4,424
6,689
13,658
0
W
Thor
5,037
1,683
0
3,136
9,636
3,756
0
1,215
8,375
0
40,901
L
4,834
2,638
0
1,318
11,450
6,452
0
1,179
10,271
0
29,573
L
Yu Huang
l take dabs
Yu Huang
4,494
812
0
470
7,672
2,676
0
2,550
5,122
21,645
0
L
7,879
2,854
0
2,458
6,708
2,298
0
1,793
4,915
37,372
9,218
L
Awilix
thekidwho
Awilix
4,200
2,281
0
0
14,396
5,090
0
4,180
10,216
0
26,984
W
10,516
1,411
0
2,428
7,973
3,275
666
3,124
4,567
54,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
27,485
386
Minions Killed
242
0
Camps Cleared
0
1,240,105
Distance Traveled
1,185,799
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,081
545
24
2
0
235,736
1
W
Izanami
7,436
572
118
9
0
228,238
4
W
Cu Chulainn
8,725
671
71
5
0
232,363
2
L
Ymir
5,634
433
14
1
0
264,310
0
W
Thor
7,409
570
77
6
0
285,585
0
L
Set
5,605
431
51
4
0
238,996
1
L
Yu Huang
5,144
396
37
3
0
192,601
0
L
Sol
5,869
451
87
7
0
233,197
2
L
Awilix
5,233
403
53
4
0
256,695
0
W
Zeus
8,306
639
96
7
0
258,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role